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Posts from "Newcomer-2012. Summer"

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In reply to artbocha
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artbocha
02.08.2012 twaryna (red, Citadel, Crag) def artbocha (blue, Castle, Turis, Marusya) 2sm4d(3) 225

A very difficult game. Under Castle there was an external dwelling of ogres, a stable nearby, Luna appeared, I decided to play. It turned out there was one very long road to the secondary hero, catastrophically little gold. No tempo whatsoever, but I managed to play after a fashion. On the first week: ogres and birds in the Citadel, I think. On the second week I scraped together enough for bears in Castle. On the 3rd week I took the Griffin Conservatory 2+1 and went into a treasure zone, where on day 142 I took a Dragon Utopia. After that I should have broken the ГО, but I went for other secondary heroes, ate another treasure zone, and only then broke the ГО and took the opponent's Castle. After that I controlled the map completely. Made Archangels. Went into yet another treasure zone, where the finale happened. Implosion and meat under Crag decided it. Thanks for the game!
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http://heroes3.tv/twaryna
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Why is that creature playing with the art blocks? I'm looking at the map and I don't understand.
In reply to Dimast
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Dimast
Why is this player using art-boosting creatures? I'm looking at the setup and I don't understand.

This is just confirmation that he's playing in a group. He just confirmed it late.
http://heroes3.tv/twaryna
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Dear "NEWCOMERS", please report on how the games are going!

There is one week left until the end of the round, and the weekend has passed, but there are no reports:smile29:

Wladysha-Vinceras, well done :smile20: I ask the others to get moving :smile30:


469326983
In reply to Scorpiona
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We've been trying to coordinate with the art team all week... but they're usually available from 9 PM to midnight Moscow time... and that's midnight for me. We agreed to connect tomorrow morning.
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We played one game against Svarog, and started another, but I don’t want to write a separate report for each.
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:eek: What does "don't want to" mean? :( And the intrigue:confused:


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)) well, there's actually some intrigue here — we agreed that I'd give him the second match, and we'll play the third on Jebus Cross :D
In reply to HellLighT
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HellLighT
)) well, actually there is some intrigue, we agreed that I give him the second game and the third one we play on Jebus Cross :D
How self-confident we are? :D :D
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there's always a chance of losing, but I'm not afraid of it.
In reply to HellLighT
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HellLighT
there's always a chance to lose, I just don't fear it.
Everyone is waiting for the Twaryna-HellLight final. How many betting pools will you ruin?:D :D
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15.08.2012 artbocha (blue, Citadel, Crag) def m2d3 (red, Inferno, Marusya) 8mm6a 133

detailed report will be later
In reply to artbocha
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artbocha
08/15/2012 artbocha (blue, citadel, crag) def m2d3 (red, inferno, marusya) 8mm6a 133
I confirm. I still don't understand how I managed to scribble this...
We couldn't start for a long time... In the end, I started in the dungeon without any rests. The respawn point is large but very winding... Kaitlin ran around it for 2 weeks without fully exploring it... dead end - block, dead end - block... On the way, a block with minotaurs... I bypassed it for 4 days. In the end, Marusya with leadership :smile18: comes to a fork: further along the road is a transition to the dungeon terrain, and an exit to the surface to the Inferno terrain... I run to the surface, and to the left is a passage to my treasure and conservation town, and to the right is a passage to the grass via a pointless path... I go back down, take a detour through the dungeon, and exit to the same grass near... In general, I only took him on day 122. For the rest of the week, I took 2 conservation towns with 4 angels in total and 5 birds from merging. I went to the dungeon to look for happiness, but then an opponent ran out, and I was rushing with 5 birds. In total, there were 3 days of travel between us along the road. From castle to castle.
What the opponent had, he will tell himself.
Thank you for the game.
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A perfectly acceptable typeface for 8mm. However, Calh is still preferable as a starting point, in my opinion. It's a matter of taste.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet
A perfectly normal caster for 8mm. But for a starter, Kalh is still preferable in SOD, IMHO. A matter of taste.
8mm without 6a... Because encountering Inferno tempo on 131 is almost always sad. Of course, in the long run, Inferno can actually carry for obvious reasons... it's just that this long-term potential is possible with luck... look, the opponent in this game already has КВ in the grave... Why not Kalh? Because precisely due to Inferno's tempo, it's very difficult to go for major objects: conservatories, beehives, dragon utopias... Well, that's my opinion.

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