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I recently encountered a strange bug. I've been playing on patch 1.3.0 for about a week, and everything was fine. Tonight, I decided to play as usual, and now my Vanadzame units are constantly dealing 1-4 or 2-5 damage, regardless of how many there are, whether it's 20 or 400. I thought maybe the map was buggy; it was a non-standard, downloaded map. But after that, the glitch continued in all maps.
Added 7 minutes later
I checked again, and the system seems to be like this: a normal attack deals damage as if there were only 1 unit in the stack. But when the enemy starts their turn, they receive all the remaining damage, and according to the log, it's dealt as if from 1 unit, but repeated as many times as there are units in my stack. By the way, Kirin's freeze spell is also bugged in a similar way.
Added 7 minutes later
I checked again, and the system seems to be like this: a normal attack deals damage as if there were only 1 unit in the stack. But when the enemy starts their turn, they receive all the remaining damage, and according to the log, it's dealt as if from 1 unit, but repeated as many times as there are units in my stack. By the way, Kirin's freeze spell is also bugged in a similar way.