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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

5.0 (1 rating)
In reply to Shamys
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Shamys
07/29/2012 Shamys (red, Necropolis, Tantrum, Tantrum) def os1r1s (blue, Swamp, Tazar, Tazar) 2sm4d3 115

In week 1, 2 Lich spawners, 9 Liches.... and the opponent surrendered.

Thanks for the game!

I confirm.
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07/29/2012 AYMAN (red, Castle, Kreg Hack, Kreg Hack) deg GoedenDag (blue, Tower, Nela, Nela) 2sm4d(3), 145.
There's no time to describe it, and there's not much to say.

Thank you for the game!!!!
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In reply to AYMAN
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AYMAN
07/29/2012 AYMAN (red, Castle, Kreg Hack, Kreg Hack) deg GoedenDag (blue, Tower, Nela, Nela) 2sm4d(3), 145.
Thank you for the game.
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29.07.2012. MaxGor (red, Barbarian, Greta, Kairin) def os1r1s (blue, Tower, Aina, Thorgrim) 2sm4d(3) 141
There were many small and annoying obstacles, so on the 1st turn, I built in the castle, on the 2nd turn, I finished building the monster lair, took 2 secondary heroes (Castle and Inferno), gathered money, and on the 3rd turn, Pandora summoned many Orcs and a level 2 Cons, building a chain towards the enemy's secondary hero's respawn point. I moved along the road and on turn 136, my secondary hero reached the opponent. I retreated, sending my troops back along the chain, and on turn 137, he was just a few squares away from my castle. On turn 141, he attacked the castle, where I had bought growth, but 17 birds and 5 white bears quickly defeated him and forced him to retreat...
Thanks for the game.
In reply to MaxGor
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MaxGor
07/29/2012. MaxGor (red, Barbarian, Greta, Kairin) def os1r1s (blue, Tower, Aina, Thorgrim) 2sm4d(3) 141
There were many small and annoying skirmishes, so on the 1st day, I built in the castle, on the 2nd day, I finished building monsters, took 2 secondary heroes (Castle and Inferno), got some money, on the 3rd day, I got Pandora, built a lot of Orcs and a level 2 Cons, and built a chain to the dead end of the Cons' respawn. I went through the off-road and on day 136, the opponent arrived from my secondary hero. I retreated, sent the army back through the chain, and on day 137, he didn't reach the castle by a couple of squares. On day 141, he stormed the castle, where I bought the growth, but 17 Griffins and 5 White Bears quickly defeated him and forced him to retreat...
Thanks for the game.

I was calculating for a long time.
At the end of the second week, due to the following circumstances:
1. The lead in the main hero's stats is more than 1.5 times.
2. No Undead were revealed.
3. My secondary hero is built up to the Nag, which gives more troops at the moment.

I decided not to build Titans, nor the Municipality or the Capitol, but to buy everything by the middle of the 3rd day and push the opponent through the secondary hero.

I did everything clearly. At the beginning of the 5th day, the main hero stands in front of the guard of the secondary hero. I upgraded everything I could, bought everything, even sold resources. I'm going all-in.
And accidentally *swear word* when transferring troops, I MOVED THE WRONG HERO IN THE CHAIN!!!!!!!!.
I'm just speechless. I lost more than half a turn of the main hero (almost a turn).
I was sure that in 3 days I would definitely reach the opponent's main castle.
But in 2 days, I didn't reach it.
I didn't reach it by 4 squares.
I got frustrated and attacked the bought growth (what else could I do).
Then, just for fun, I loaded the save and tried the battle without the growth, as if I had reached it.

It turned out to be a long and epic battle in which I had 15 Golems left!!!!! Everything happened as planned at the beginning. The Magic Arrow, costing 2 mana (mages) and dealing 100 damage, allowed me to compensate for the castle's towers, and in the remaining troops, due to the stats, I won with a minimal advantage.

It's terribly frustrating when a well-planned game collapses like a house of cards because of one accidentally pressed button.
Well, GG.
Thanks for the game.
In reply to artbocha
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artbocha
29.07.2012 artbocha (red, Conflux, random, Brissa, Grindan) def HellLighT (blue, Dungeon, mines) 8mm6a 136

Respawn big, there are 3 Griffin Conservatories, took 2 external dwellings of air and water elementals, Grindan quickly experts Earth, on 117 in the neighboring territory I take an external dwelling of horses
at the start of the second week I take all the Griffin Conservatories and go on scouting in all directions. With horses I collect resources, of which there were many, and build the guild.
on 131 with the help of Air View, I find 3 heroes nearby, I attack the miner but he immediately buys peace with 12 cats, on his turn I see the miner running to the lift with the Earth Citadel, and his army is only cats and Troglodytes, I ran to find his main, bolt hits for 400, in guild 4 they gave Town Portal, I take his empty main, and the Castle Citadel, in the tavern I see that he has no castles, I decided to kill the horses that are nearby for now, I watch the miner from the air, he doesn't seem to be clearing any artifacts, hangs out in one spot, after a couple of days the opponent surrendered

thanks for the game

I confirm, sat down to play in a terrible state, lost the army, and was just doing nonsense, asked to save and even out the game, when we sat down to finish, I didn't make it - the opponent ran in quickly, and with control too, thanks for the game
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07/29/2012 ShadowManiac (blue, Tower, Nella) def. Lazur (red, Dungeon, Shachti) 2sm4d(3) 233

The map had a single road leading to the main town, but I decided to continue playing because I had accumulated a lot of gold and there was a maxed-out crypt that I took on the first day.
As a result, in the first week, I built structures 12346 and a stronghold in the castle.

In the second week, I reached the hidden areas of Mages and Genies.
In the third week, I was gathering money for the capitol and buying an army (I didn't have enough money).

On day 142, I took Utopia. There was junk and a wizard's hat (thanks to it, I won).

On day 221, the opponent broke into the main town, and on day 222, he took my main town, which had a lot of unbought troops.

I didn't give up. And I caught the opponent on day 224. There was the first battle in which the explosion decided the outcome. The opponent fled. I took his main town, after which a cat-and-mouse game began, and on day 232, I learned "Chain Lightning" and with 1 black dragon and 4 genies, I killed Shachti (the opponent didn't have time to escape).

Thank you for the interesting game.
In reply to ShadowManiac
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ShadowManiac
29.07.2012 ShadowManiac (blue, Tower, Nella) def. Lazur (red, Dungeon, Shakhthi)

The map had only one road to the main town, but I decided to continue because I found a lot of gold and also a maxed-out crypt, which I took on the first day.
As a result, in the first week, I built 12346 and a Stronghold in my Castle.

In the second week, I reached the Mage and Genie lairs.
In the third week, I was gathering money for the Capitol and buying an army (I didn't have enough money :(( ).

On day 142, I took Utopian.
There was junk and a wizard's hat (thanks to it, I won).

On day 221, the opponent broke into the main town, and on day 222, he took my main town, which had a lot of unbought troops.

I didn't give up. And I caught the opponent on day 224. There was the first battle in which the explosion decided the outcome. The opponent fled. I took his main town, after which a cat-and-mouse game began, and on day 232, I learned "Chain Lightning" and with 1 black dragon and 4 genies, I killed Shakhthi (the opponent didn't have time to escape).

Thank you for the interesting game.

Epic game. I was confident in victory, but the opponent's hat didn't let me win) Thank you for the game.
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07/30/2012 Dima Surmay (red, Dungeon, Shakti, Shakti) def. Sanin (blue, Rampart, Ivor, Ivor) 2sm4d(3), 115. The opponent's game didn't go well, and he lost. Thank you for the game.
In reply to Dima Surmay
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Dima Surmay
07/30/2012 Dima Surmay (red, Dungeon, Shakti, Shakti) def. Sanin (blue, Rampart, Ivor, Ivor) 2sm4d(3), 115.

The opponent's game didn't go well, and he lost.

Thanks for the game.
Confirmed.
ICQ 423164784

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28.07.2012 Ayauhteotl(red, Rampart, Ivor, Solmyr) lose Rockmachine(blue, Castle, Valeska) 2sm4d(3) 141
On the first week, I spot 2 Dragon Fly Hives and a drake nest. Excellent prospects, but the guards for all this are unpleasant and money is tight. Taking them is postponed to the second week. In other zones, there are ranged guards, also postponed; I earn money in crypts/dwarf dwellings. By 117, horses are in the Citadel.
At the start of the second week, I take the drake nest, 2 Dragon Fly Hives (8 and 4), and break through a passage to another zone. I take a secondary dungeon, set up a portal and a guild. Solmyr gets good skills and many magic upgrades, so I switch to him.
On the third week, I bring troops and go to the treasure zone. The treasure zone is quite scarce. I grab a shield +6, a Dragon Fly Hive (8), and see an exit from the underground towards the opponent. I look at the treasure zone — nothing good is visible. I decide to go to him.
At 135, I take his secondary Conflux, set up a level 2 guild there, they give Lightning Bolt, and I replenish mana with Solmyr. By 137, I scout the territory with other heroes, see the opponent's main Castle and Valeska there. I arrive at 141.
Solmyr ~1-7-9-9, 4 drakes, 19 Wyverns, 14 elves, 8 rocs, and a few pegasus. Expert Fire, Advanced Air.
Valeska ~7-7-4-3, 4 angels, 6 champions, 35 arbalists, 12 fanatics, 25 griffins, 16 crusaders, 20 pikemen. Expert Air.
I decide to block the gate and shoot with regular Lightning Bolt (250 damage), since the level 4 guild is not built and there are no resources to build it.
I almost knock out the opponent's shooters, confidence in victory starts to build, but I make a couple of silly mistakes, including needlessly moving away from the gate, and I get hit by the opponent's entire army under Mass Haste for 2 turns in a row, while the Wyverns stand blinded.
Thanks for the game.
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29.07.2012 Grisha =) (red, Dungeon, Shafts, Shafts) def LesShiy (blue, Stronghold, Garrison, Garrison) Jebus Cross 235

Thanks for the game)





Please try to spell your opponents' nicknames correctly...
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In reply to Гриша =)
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Grisha =)
07/29/2012 Grisha=) (red, Dungeon, Shafts, Shafts) def Lesshiy (blue, Stronghold, Garrison, Garrison) Jebus Cross 235

Thanks for the game.)


I confirm.) Thanks for the game =). The starting conditions were certainly unfortunate. There weren't any creature nests with creatures above level 3, no Pandora's Box in the starting area, and only 1 conserve (the second entrance was blocked by stones). And I also made some mistakes. In any case, the game was long and interesting; I kept trying to get ahead of my opponent, at least in terms of artifacts and stats (there was no chance in terms of the army, I knew that from the beginning). It didn't work out = )
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29.07.2012 Piterius (Red, Castle, Valeska, Valeska) def PlayHeroes (Blue, Fortress, Tazar, Tazar) Spider, 115, SOD


Managed to grab two Stronghold villages, with comp blocks like 10-19 archers and 50-99 gogs, while having only marksmen in the army at the time. Revealed 2 Griffin Conservatories and was already planning to exploit them, but then word of surrender came.
Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

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01.08.2012 hunter98(blue, conflux, calt, charna) def Гриша =)(red, rampart, ivor, ivor) 8mm6a 233
Played more or less, necros carry and storms also rule.
111 at first glance everything is fine, have Cloak of the Undead King, have money, the passage is guarded by walkers, but further on there's a block of 10-19 diamond golems and it seems there's nowhere to go... there's a necro in the tavern, I decide to make her the main
112 further on I finally understood, there's nowhere to go, started necromancying at charna on the upgrade, they gave advanced necromancy, I start necromancying... killed the dwarves, went further... it turned out liches blocked me and I had to ask for an auto, thanks for being given that...
113 I'm about to re-necro the goblins and try to break the 10-19 diamond golems
114 also planning to do all this because the chain was broken by my clumsy hands...
115 killed golems, emerged with 5 elves, 7 air elementals, 20 skeletons and 3 beholders, further on guard of 50-99 zombies, left for later
116 no money and nowhere to get it
117 took a chest from the thieves, the computer kills my hero... in the castle 1235 in the fort...
121 bought everything, planning to run further
122 broke through the zombies, saw a block of 50+ earth elementals and 50-99 archers behind the external water dwelling...
123 remembered that storms hate earth elementals and calmly killed 50 earth elementals, further on passage guard of 50-99 green lizards or 20-49 green dwarves...
124 killed the dwarves and archers and captured a neutral Conflux... charna with earth magic and logistics, which is mega good
125 decide to kill green because he got cocky and cut down my hero... turns out it wasn't in vain and his castle was unguarded...
126 killed green, there are rocs in the fort and 2000 are set, again good, I scout the Necromancer's Cloak behind the elves and a prison behind 10-19 monks
127 in the prison Jaegar level 5 with junk and I reclaimed the Necromancer's Cloak, on tactics a loss, but the meat from Jaegar has earth elementals in the Citadel
131 +100 skeletons per day and reclaimed a sword +2/2 for 100 green Troglodytes
132 killed 60+ ice elementals for a shield +5, captured a Castle village, on the snow there's not much room to maneuver, decide to split for the Naga Shield because I have oil
133 scout the first Dragon Fly Hive for 20-49 green minotaurs and a club +5 for green liches, don't want to go onto the snow and killing them will be very hard, took the Naga Shield 4
134 took the Imp Crucible and a Pandora's Box for 15k gold guarded by 100+ hell hounds
135 Dragon Fly Hive for 8 Wyverns guarded by 50+ Grand Elves, run to scout new territory
136 found a Dragon Utopia behind snipers, but its location is unknown... took the Naga Shield and Cyclops Shield
137 decide to kill purple and run to his Rampart
141 Gosha arrives and breaks my chain, I decide to punish the computer, so I jump into a portal to kill pink...
142 Luna with 6 birds easily takes a Necropolis castle, though losing 1 bird... there's +10 necromancy placed, don't reach purple's main hero in 1 movement, so I go to the well, killing his main hero on the way
143 take the castle, split at charna's necro for +10 necromancy, there was a Conflux growth sitting there, went with 5 birds to continue necromancying until the slow chain merges...
144 took the Imp Crucible, necroed the fairies, already have many skeletons, no Griffin Conservatory, no Dragon Fly Hives, go to take Dragon Utopias, hoping for them...
145 chains...
146 took the minimal one, was given junk: a bag of 1000 gold, a shield +6 (with my shield +5...) and something else
147 took an external devil dwelling, see another Dragon Utopia and the computer's castle, without a fort...
211 went to the computer and not in vain, there's a Griffin Conservatory and a Dragon Fly Hive, took them with a scout hero losing a bird, but the maximum Griffin Conservatory and minimum Dragon Fly Hive are taken, run to the second Dragon Utopia
212 Dragon Utopia number two, mostly junk, a black orb and a shield +12 (with my +6 :D )
213 the most disappointing maximum Dragon Utopia in my life (and the already known screenshot)
214 messing around...
215 kill the computer's hero with a scout hero, losing 100 skeletons, necromancy, took the number two Griffin Conservatory...
216 another number two, ran to the snow, meaning the snow computer is somewhere nearby...
217 on the last movement I take the computer's castle, there are giants and a lookout tower... took +3 morale/luck guarded by 10+ behemoths with Greater Basiliks
221 maximum Dragon Utopia, dropped decent stuff: KV, KV, Titan's Cuirass and a red orb
222 grab the Tower and sit replenishing mana, have 1k skeletons, which is already good
223 made an epic delivery to charna, now she has nearly unkillable power, have green bears, 13 birds + built a Conflux from scratch for the birds which helped later, took the Shackles of War
224 running further, scouting the air I spot the opponent nearby and run to him... little mana, but the red orb doesn't care
225 spot the red idiot on a pegasus, decide not to touch him...
226 necromancying, continue chasing red... almost no mana left, so decide to run home for a delivery and to replenish mana...
227 didn't reach the castle, no mana, chains are built, opponent offers the final battle, I don't mind
231 delivery, +meat for re-necromancying and upgrade of skeletons, total 2k green skeletons and the red orb, the combo inspires confidence, have the Shackles
232 don't reach the opponent by a few moves
233 opponent attacks, he has an advantage in stats, I have an advantage in meat, and the skeletons cut through everything, although they didn't kill everything outright because faster stacks were doing that, but they did kill the fattest units like 50+ dendroids, I have the Shackles and all his artifacts are mine, he surrenders.
Thanks for the game and the interesting match!)
P.S. if anyone needs, I can upload the saves too...
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"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D

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