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#431
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28.07.2012 Ayauhteotl(red, Rampart, Ivor, Solmyr) lose Rockmachine(blue, Castle, Valeska) 2sm4d(3) 141
On the first week, I spot 2 Dragon Fly Hives and a drake nest. Excellent prospects, but the guards for all this are unpleasant and money is tight. Taking them is postponed to the second week. In other zones, there are ranged guards, also postponed; I earn money in crypts/dwarf dwellings. By 117, horses are in the Citadel.
At the start of the second week, I take the drake nest, 2 Dragon Fly Hives (8 and 4), and break through a passage to another zone. I take a secondary dungeon, set up a portal and a guild. Solmyr gets good skills and many magic upgrades, so I switch to him.
On the third week, I bring troops and go to the treasure zone. The treasure zone is quite scarce. I grab a shield +6, a Dragon Fly Hive (8), and see an exit from the underground towards the opponent. I look at the treasure zone — nothing good is visible. I decide to go to him.
At 135, I take his secondary Conflux, set up a level 2 guild there, they give Lightning Bolt, and I replenish mana with Solmyr. By 137, I scout the territory with other heroes, see the opponent's main Castle and Valeska there. I arrive at 141.
Solmyr ~1-7-9-9, 4 drakes, 19 Wyverns, 14 elves, 8 rocs, and a few pegasus. Expert Fire, Advanced Air.
Valeska ~7-7-4-3, 4 angels, 6 champions, 35 arbalists, 12 fanatics, 25 griffins, 16 crusaders, 20 pikemen. Expert Air.
I decide to block the gate and shoot with regular Lightning Bolt (250 damage), since the level 4 guild is not built and there are no resources to build it.
I almost knock out the opponent's shooters, confidence in victory starts to build, but I make a couple of silly mistakes, including needlessly moving away from the gate, and I get hit by the opponent's entire army under Mass Haste for 2 turns in a row, while the Wyverns stand blinded.
Thanks for the game.

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