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Posts from Skills for an Inferno hero.

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What skills does an Inferno Hero need?
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Increase spell power? How does that work? Hoping it will drop more often than the usual 15%? You can, of course, take education – this guarantees +2 to spell power, and we hope for another 1-2. We take spellcasting – again +2.

What's wrong with that? We take education and artifacts for spell power; nothing else is needed. Besides, you're missing an important point that Sanchez was talking about – the Fire Lord. And -50% defense is not something to be taken lightly.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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Generally speaking, I don't think it's worth investing heavily in Chaos. Just take the basic Chaos units and the Fire Lord, and that's it. The Fire Lord doesn't depend on either magic skill or the level of skill development. If you get an education, you'll at least have some magic skills (maybe you can even get a stronger Fireball than a regular one:)), and you can get the Fireball without building a guild. You can also take artifacts for magic, but only if there aren't any artifacts that boost your army to take their place.
In reply to Саня Изи
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Lord Mortulus
We take education and artifacts for witchcraft, nothing else is needed.
And as a result, with education, you get a guaranteed +2 Spell Power, plus another 1-2. You can also enhance it with artifacts, but it's not a given that you'll get them. Excellent logic - we ignore the impressive attack and enhance the microscopic witchcraft.
Besides, you're missing an important point that Sanchez was talking about - the Fire Lord. A -50% defense is not something to be taken lightly.
Ha, Fire resistance, and half of what is already not ideal defense goes to waste.
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Are you going to target neutral creatures one by one?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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Allow me to interject, but I think the main purpose of Chaos for demons isn't spells, but rather skills that are enhanced by Chaos. The ideal approach is to first take Lord of Cold (as the chance of getting Ice Bolt is high), then Lord of Fire (to enhance Fireball or Meteor Shower), and finally, Drain Life (a very useful skill for a demon). And if you have an attack skill, it opens the way to Cold Steel (one downside is that it closes the path to Urgash's Call).
In this case, the skills Lord of Fire and Lord of Cold play a greater role, as they somewhat reduce the combat effectiveness of the enemy army. But in general, Chaos isn't so important if you're aiming for a super skill. But if you don't need it, the Chaos school can be very helpful.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
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Yes, I agree with His Most Reverend, fire magic is indeed useful for demons, and it's no coincidence that demons are obsessed with fire.
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I still disagree. The spells of the Dungeon faction are too weak to justify investing levels into the Chaos school. As an exception, you can learn the basics of Chaos and Fire Mastery to reduce the enemy's defense, or Deadly Cold if your opponent has invested in Earth magic.
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I still disagree. Demons' spells are too weak to justify investing levels into the Chaos school. As an exception, you can invest in the basics of Chaos and Fire Mastery to reduce enemy defense, or Deadly Cold if your opponent has invested in Earth magic.
I mentioned that in Chaos, skills are more important for demons than spells. Life Drain is very useful. And demons' spells aren't weak (but not strong either), as the Demon Lord's magic allows them to cast quite powerful fireballs or ice shards.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
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Few people choose it, especially against a demon.

Yes, and it depends on the map. If the map is large, then Chaos is probably a better choice.
In reply to Терзающий душу
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Oracle
Few people choose it, especially against a demon.
Oh-oh, in a game against a demon, this is one of the most useful skills; it's the same as saying that few people choose the Fire Lord.
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I'll just say one thing, or rather three words: Fire Resistance

Oh-ho, in a game against a demon, this is one of the most useful skills; it's the same as saying that few people choose the Fire Lord.
I don't think it's worth dedicating one skill slot to Fire Resistance; the standard Light skills are more useful, especially against demons. Instead, you can get an Ice Shield – it appears quite often. But I'm not arguing; Chaos isn't the top priority on a large map. But if nothing else, there's the Ice Lord, who is quite difficult to defend against. And in general, the main purpose of the Fire Lord is to obtain the Withering Flame. Demons don't focus solely on fire magic.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
In reply to Его Высокопреосвященство
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I won't speak for everyone, but personally, when playing against demons and developing a "Haven" faction, I always take fire resistance. It not only helps against the "Inferno" lord but also reduces fire damage by 50%, which provides good protection against hellfire. Demons always use it, regardless of their magic, so fire resistance is essential when playing against them (if you're developing a "Haven" faction, of course).
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I don’t really consider Hellfire to be a super-powerful ability that a demon absolutely must enhance, and opponents absolutely must invest in protection against it. In Tribes of the East, its base damage was reduced, but the spellpower multiplier was increased, and in practice, the damage is weaker than it used to be. In my opinion, the Cursed Sign with Devilish Strike is much better now. Draining Flame requires level 4, while Devilish Strike only requires level 2+, and attack is still much more useful for a demon than chaos, in my opinion.

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