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Name: Dirty quarrel Map name: Dirty quarrel Two-level map: yes Number of players: 2 Size: Small Difficulty level: Normal Map author: Kird Map description: A simple, fast map for small but large-scale battles. I mainly used it to test "fast-breeding" cities for myself; huge armies await you in a very short time. And I apologize for the lack of pictures – I don't have the ability to create them.
The map is easy and looks more like an edited Jebus Cross; by the second week, I easily killed 18 unicorns and started clearing everything out. The only thing was a lack of money at first, but then came the nagabanks, Dragon Utopia, medusa nests... I was surprised only by guards like 500+ dendroids or ruhs for the library, relic, and another artifact... and I even killed the dendroids for exp and for the +4 all shield, which came in handy. P.S. finished at 145 with 160%, the AI there is a total noob; it would be more interesting to play this map with people, but early skirmishes are not good and everything will end without a mega clear... but I liked the map. After all, killing nearly 20 6-lvl monsters isn't that simple, especially when your own respawn is poor. Screenshots attached)
Well, yes, it's easy, I warned you). I played it myself two and a half times and can say that instead of a quick game, it turned into a funny chase. There are also underground castles; when I seemingly crushed the enemy, he occupied a dungeon, and upon my approach (at least three turns – it's a boat after all), he would enter a portal, attacking the "side" castles. If he were also strong enough, it would have been an interesting game).