Posts from Necromancers – “The Bait” [Campaign 3, Mission 1]
Guys, am I just dumb, or how do you avoid patrols? Please help.
Colleagues, has anyone played this in version 3.0? I'm about to start; when I played through the base version 1.60, it seemed like this mission was completed without any major problems. The main thing is to quickly get through the necessary parts and wait for those mages on elephants to turn in another direction :D
The last time I played through all the campaigns in 3.1, I also used a mod that added new neutral creatures; some of them are quite challenging.
So, you probably played it with a global mod, right? Something like Epic War Age.
http://rutracker.100sm.ru/forum//topic/3899055/
The last time I played through all the campaigns in 3.1, I also used a mod with new neutral creatures; some of them are quite problematic.
Could this be due to the non-standard creatures? I encountered an issue in the campaign for Agrael (the Ship mission) where it was impossible to complete the dragon quest. If you bring a hundred elven archers with the second upgrade, it doesn't recognize them. I was too lazy to redo it, so I just killed them, but the quest wasn't completed. So far, I've only encountered this one inconsistency.
