Posts from What is your opinion about Heroes IV?
Heroes of Might and Magic IV is...
The fourth installment isn't perfect, but it's not the worst in the series either. The game is quite different from the previous ones, but once you get used to it, it's enjoyable... MY OPINION - THE GAME IS ACTUALLY QUITE GOOD!
The fourth installment is a feature that would inevitably appear sooner or later! Heroes are not just about magic, but also about swords! A character should be able to stand up for themselves! And not run away due to the lack of an army, but fight to the end! And it's good that they removed the stupid hexes from the battlefield.
And what about you, do you fight without hexes on the battlefield in the third game?
Все люди - братья, но в каждом из нас спит волк.
The game is actually pretty good, but as a "Heroes" game, it's just :smile18:. If 3DO had released the fourth installment as a separate game, maybe things would have been better, but as it is... 3DO is gone, and the fans are still arguing...
© Ринго Старр



Hmm... In the fourth game, I only like the map editor! YES! It's quite nice! But it's not that Heroes 4 are completely un-heroic, they just don't quite fit in.
And what would be normal?! And there's no need to criticize the fourth game. It's just that the hero took a sword and went to help his units.
You missed a lot more bugs, the caravan feature that ruined the game, the daily growth, the inconsistency with the series (killing off some races or mixing them up), and the dumb magic system where one clearly dominated the others...
As I said before, you're used to the third installment and its gameplay. The fourth one is like a revolution. Some people liked it, others didn't.
It all depends on which part of the Heroes series you started playing. Accordingly,
you get used to the gameplay and its nuances. That's why other parts seem "strange."
You missed a bunch of other bugs, the caravan feature that ruined the game...
daily increase,...
inconsistency with the series (killing off some factions or mixing them)
and the stupid magic system, in which one clearly dominated the others...
Life - blessings
Death - curses
Order - a mix of all magics
Chaos - damage
Nature - summoning.
And I like this system. And then I think that this argument is eternal, and it needs to be stopped, otherwise the Wanderer will delete everything
....but when in the fourth part they cut half of what was in the previous three, then it's called :smile18: .
If everything were the same, with only the graphics and the names of the game parts changing, then interest in the game would fade due to monotony. But in the fourth installment, they added some "features" that make the gameplay easier.
Magnus
A forum is a place for discussion; if everyone were silent and agreed with each other, it wouldn't be a forum, but a smoking room:)
The gameplay shouldn't be made easier; Heroes isn't a game for preschool children.
If the reason for adding these "features" was to make the game more mainstream, then these features should be scrapped.
Gameplay shouldn't be made easier; Heroes is not a game for preschool-aged children.
When attacking this hero and destroying them, 2500 gold was almost wasted. There is also another BIG downside in III. The army cannot be separated from the hero.
For example: you bought an army in the Castle, but there's no money for a hero. And it is absolutely necessary on that specific day. So what happens in the end? I believe this is a kind of bug in the game.
A forum is exactly where disputes happen; if everyone were silent and agreed with each other, it wouldn't be a forum, but a smoking room :)
You missed a whole bunch of bugs, the caravan feature that ruined the game, the daily growth, the inconsistency with the series (the elimination of some races or the mixing of them), and the stupid magic system in which one clearly dominated the other...
All the bugs have long been fixed with patches, and Alan has talked about how buggy the universally beloved third game was in other threads; bugs are not a fatal flaw;
Daily growth is a successful/unsuccessful, but sensible addition that changed tactics and strategies;
"Inconsistency with the series" - what does that mean?! Maybe it's because they returned to the traditional - classic - system of six Castles, which appeared in the second game, which is interesting and well-balanced, and which was later destroyed by the "ideologically" absurd nine Castles of the third game and its expansions (what about the Elemental Castle and the fairies with phoenixes in it - nonsense! Although, I don't deny that it was entertaining)? Maybe it's because the fourth game largely repeated the second game in terms of the composition of creatures in the Castles, rather than the third game, which mixed everything up? Oh yes, now the favorite argument of the fans of the third game is "orcs" in the "Chaos" faction - what a horror! But you won't find more obvious mistakes. In terms of "completing" the Castles, the fourth game corresponds well to the true classic - the second game. And it's right that it doesn't just copy it. And the "mixing of races" is in the third game ("demon," "swamp," and "elemental" races are not a pity to eliminate - in order to adhere to the classic scheme).
The "stupid magic system" is better than the complete lack of a coherent system, as was the case in previous games, when you just leveled up wisdom, built a guild, and everything was fine. There is no need to talk about the "elements" of the third game; they did not introduce anything fundamentally new to the system.
"Stupid," by the way, is your "IMHO," which is not always shared
In Heroes 3, you spend money on buying other hero-scouts.
When attacking this hero and defeating him, 2500 gold is almost wasted. There's also a BIG drawback in Heroes 3. You can't separate the army from the hero.
For example: you buy an army in the castle, but you don't have enough money for the hero. And it's so necessary on that particular day. And what happens in the end? I think this is a kind of bug in the game....
Regarding "imho" - yes, it's my opinion, I'm just expressing it :
Regarding the races:
I don't know about others, but I personally don't really like it when my favorite race is turned into something unknown, mixed with others, and part of its inhabitants have completely disappeared. And all this is spiced up with a story about the shameful end of this race. And how can I love this part after that?
Regarding "orcs in Chaos": the units of the Chaos faction are chosen well (with the exception of Death - the necromancers and infernals look somewhat out of place with the poisonous creatures...).
