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I will play as Anarchy.
New here? I'm Roha — want a quick tour?
Decided to test the racial superiority of clerics in this game. Theoretically, the probability of diplomacy appearing after 7 skill points is 0.5. All heroes succeed except Cuthbert and Loinis – 0.3. (Sample size – 10 times, I only took diplomacy, logistics, and earth as right-hand skills)
Adelaide – 0.9! – if you take a bookworm as a leader at level 2, it becomes a bookworm. That is, the skill trees often repeat at level 1, especially for such "weak" heroes.
03.06.012 23.05.2012 Tootsie Pie (red, rand, Conflux, Ignissa, Octavia) def Fidesxfx (blue, rand, swamp, Broghild, Deis) 134 anarchy
From the start 14 air elementals (built) and Luna in the tavern, on day 1-1.5 Octavia got diplomacy at level 2 - but joinings only started around day 1-2.5 - 3 times sharpshooters, neither into Dragon Utopia nor into the final, but was very lucky with gypsies. On the first week saw necro-artifacts +10 +15 nearby, 2 necro-secondary skills - rushed to take them.. not sure why, thought there would be many joins in the treasure zone, spent the 2nd week poorly, but built another 1 phoenix in a secondary town, on day 1-3 almost took)) a pre-max Dragon Utopia - 60 ogres couldn't finish off the very last bit of the dragon - gave armor +4+4.. rushed to the long-desired treasure zone with a mob of native lands, they joined for money(, but 18 Wyverns nearby for free and 96 pit lords - also free, with a heavy heart (anticipating tactics, berserk, oil-haste) pass the turn - and at all this (70 sharpshooters, 5 phoenixes, 30 nomads also, gave up Wyverns because of morale) - Deis attacks (7 angels, 13 gremlin ifrits, 18 Wyverns, 70 greater basilisks), and haste didn't even reach me( - but the meatshield pulled through, didn't even have to raise demons (planned to position at 2 ends of the map and trap the fast angels). Thanks for the game, the layout decided it.
Everything is absolutely wrong!
All heroes, including clerics, have 255 skill trees stored in memory. When generating a map, one of the 255 is randomly selected, and development proceeds according to that tree. If any statistics are to be conducted, then all 255 must be analyzed to look for patterns. You yourself understand the insignificance of a sample size of 10 trials?
03.06.012 23.05.2012 Tootsie Pie (blue, random, Castle, Tiris, Caitlin) def Vasutka (red, random, Inferno, Nimussa, Vidomina) 121 anarchy.
16.05.2012 Scorpiona (random, red, Necropolis, Tant, Tant) def7z (random, blue, Swamp, Alkin, Alkin), Anarchy 1.01 125
Each got 3 towns. I got + Dungeon and + Swamp. The opponent and I ended up very close.
By week 1, day 1 month 3, my Swamp was taken by blue… and in response, I took the opponent's original Swamp from the other side.
All the maneuvers of defending the enemy's main town in the Citadel + sacrificing the remnants of the army on the losses cost me my starting army of 120 skeletons and a couple of Liches… Tant during the rush was also sent to the tavern.
Week 1, day 1 month 7, I buy back Tant in the Dungeon. Here, at the start of the week, there's double mana, I take Griffin Conservatory 1 and go gather skeletons. Meanwhile, on the second front, there's a war with scouts over the Swamp main town.
Week 1, day 2 month 5, one of blue's main heroes, Alkin, reaches my Necropolis capital with part of the army and for some reason wasn't afraid to attack the castle, which I managed to defend. After that, blue surrendered.
Thanks for the game.
06/08/2012 R55Max (blue, Castle, Myulg, Isra) def marajan (red, Castle, Adela, Christian) anarchy, 114
06/08/2012 R55Max (blue, Rampart, Kirr, Kirr) def kinger (red, Dungeon, Dimer, Dimer) anarchy, 137
We played at a slow pace, Kirr bought a diploma, and things started to escalate. There were some nice joins, and on the second-to-last move, I took the table and won.
Confirmed. Thanks to R55Max for the game.