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Finally got around to this topic:)
Thanks to everyone for the game, we put up a good fight :)
Special apologies to Rudoy for deciding to eliminate him (although he deserved it, given his role:)). He was the only peaceful player who could put significant pressure on me during the day.
I enjoyed the games of Siver (he should have been given the decisions for the nighttime actions :)), Ment (except for the riddle about Tox, everything else was done excellently), Arandor (he really got into it towards the end, reminding me of himself in those best games of yours that I've seen), Gur (surprisingly, he was very good at gathering information).
I can't really single out anyone else:o
I'll write separately about Tox. He seemed to be actively playing, doing a lot of analysis and searching for clues, but his excessive zeal without considering all the options specifically in this game led him to essentially play as a member of the mafia (the only thing that mitigates this is the fact that he accidentally executed Chto? during the day). But either way, it's better to play like that than to make one move per day.
I want to share one thought regarding the rules of the games.
All questions about the game mechanics should be asked before the start of the first day. Otherwise, it happens again and again that when the mafia tries to deceive the town and somehow twist the action of one or another nighttime role, the town immediately runs to the GM, and the mafia's plan fails. Therefore, it would be good to clarify all the nuances before the start of the game, and for the GMs to clearly define them.
P.S. Gur, I won't challenge you to a duel; millionaires from Metropolis don't have a conscience:)