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Posts from Artifacts in Heroes III.

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Question: The best artifact in the game is probably the "Helm of Heavenly Enlightenment" (+6 to all skills), but I'm not sure. What artifact do you think is the best? For example, sometimes you get more joy from "Boots of Swiftness" or "Wings of the Angel" at the beginning of the game. A composite artifact, "Alliance of Angels," is probably the best. Although, for Necromancers, the "Shroud of the Dead King" is better.
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
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Conclusion: It depends on the map and which faction you are playing as. There is no such artifact.
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For me, happiness at the beginning of the game is getting either boots of speed or a scroll of teleportation or flight :smile13:
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
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I really like the King of the Undead cloak! Especially when I play as a Necromancer!

Added 1 minute ago
But in general, my favorite is the Sphere of Prohibition, because I often play as Swamp or Stronghold.
Варвар Жееек

ВАРВАР ЖЕЕЕК-ХЭК
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Malysh;57642
Although, for Necromancers, "Shroud of the Dead King" is better.
Naturally, this is the best artifact for Necromancers.

Added 1 minute ago
Geksorin;57653
For me, happiness is getting either Boots of Swiftness or a Scroll of Teleportation or Flight at the beginning of the game:smile13:
And even better is the Orator's Hat (the one that gives all 5th-level spells).
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
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Cloak of the Undead King is the most broken artifact! Let me explain:
Let's take FizMiG provided to us by the esteemed <b,AmberSoler... page 51...
Например:							
Исра (спец в некромансии), имеющая экспертный уровень Чародейства и
 уровень своего развития =14, в процессе битвы уничтожила армию 
противника состоящую из 361 Мастер-Глемлина (HP=4), 
25 Джиннов (HP=40) и 5 Титанов (HP=300). В нашем королевстве имеется
 один Некрополис с отстроенным Усилителем Некромантии. Рассчитаем
 количество юнитов, которые останутся в нашей армии после боя.

1.1. Суммарное количество хитпоинтов в стеке мастер-гремлинов равно
 361*4=1444 HP (определяем число призванных юнитов исходя из 
количества хитпоинтов, потому как здоровье Мастер-Гремлинов меньше,
 чем здоровье Личей)									
Наличие экспертного уровня Чародейства позволит Исре призвать Личей 
(HP=30). 									
Их количество может быть не более 1444/30=48 (округляем до меньшего
 целого)								

1.2. Исходя из оценки здоровья Джиннов, принимаем решение, что за
 базу во втором стеке будем брать количество юнитов.		

Итого, второе значимое число будет равно 25.										
1.3. Аналогично, исходя из оценки здоровья Титанов, в третьем стеке 
также определяющим будет количество юнитов.			

Итого, третье число будет равно 5.					

2. Получаем, что максимальное количество юнитов, которое можно 
привлечь, победив эту армию, составит 48+25+5=78			

3. Рассчитываем модификаторы:					

- вторичный навык чародейство (эксперт) с приминением ПКН дает нам 
модификатор +60%	
- один Усилитель Некромансии предоставит дополнительно модификатор 
10%	
- бонус за специалиста 14 уровня составит 30%*(0,05*14)=21%	
- итого, общая сумма модификаторов будет 60+10+21=91%	

Значит, в результате битвы Исра сможет призвать (каждый стек 
считается независимо, округление - в меньшую сторону):	

- из первого стека	48*0,91=43 Лича
- из второго стека	25*0,91=22 Лича
- из третьего стека	5*0,91=4 Лича

Итого:	43+22+4=69 Личей будет призвано в армию победителя после 
завершения битвы.
at the same time, it is VERY easy to assemble; you only need three artifacts:
1 Boots of the Dead
2 Vampire's Cloak
3 Undertaker's Amulet
all of these can be found from the artifact trader if desired...
So we assemble the Cloak of the Undead King and :smile14: victory is ours!
In reply to Sage
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when there are no resources, any artifacts that provide resources are welcome. Otherwise, it's good.
Titan Gladius and Titan Armor. Don't forget the Shackles of War and the Admiral's Hat. The Assembled Robe of the Necromancer + Cursed Armor.
Ich bin so allein...
Ich habe Angst...
Angst...
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Damn, I don't remember the artifact's name, but it "is worn on the back and allows the hero to fly." It looks like wings, and if I'm not mistaken, it's only found in Haven. It's an awesome item if you need to escape from a strong enemy, and it's very convenient in general.
In reply to tossha
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tossha;57752
Damn, I don't remember what the artifact is called, but it "is worn on the back and allows the hero to fly." It looks like wings, and if I'm not mistaken, it's only found in Haven. It's an awesome item if you need to escape from a strong enemy, and it's very convenient in general.
This artifact is the Angel Wings, and it's available in all versions of Heroes of Might and Magic III.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
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Of course, the Angel Wings are great; they replace all other artifacts, allowing you to reach resources faster, return home for reinforcements quicker, and level up skills faster – everything is five times faster. And for a combined strategy, consider an alliance of angels. For Necromancers, the King of the Undead cloak is a good choice, and you could also add the Cursed Armor.
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BEST ARTIFACT - MY TRUSTY STAFF!!!!!!!!!!!!!
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I get happy when I find books or magic spheres. Although, I haven't played Heroes 3 for a long time, maybe I'm happy about something else now...
aka Sir Holmes aka David Jones.
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Books and spheres are great!!!
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Yes, for Necropolis, the King of the Undead cloak is the best, and for other factions, the Angel Alliance. But personally, for me, the game stops being interesting if you find such a powerful artifact. Of course, this doesn't apply to super-difficult and long games! On simple maps, when you find such a super artifact in the middle of the game, you realize that victory is only a matter of time, and not tactics, and it becomes boring, and you don't want to play anymore. If you're playing with another person, it's best to disable artifacts like the Angel Alliance, the cloak, and the cursed armor altogether, so that someone doesn't get extremely lucky.
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One of my favorite artifacts is the black orb. I always try to get it. If the opponent is strong and has defeated my creatures, I can use it to revive them. Since I play as a Jedi, my magic is powerful, and the mana vortex is a significant bonus. Not to mention the innate ability...
I seem to have strayed from the topic, sorry.

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