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In reply to Juristis
#824
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Juristis

Yes, the retaliation when attacking a blinded unit will be 100%, if Fire is not leveled.
No need for disinformation, all spell effects with a basic level school and without a school at all are identical; the only exception, as far as I remember, is Dimension Door, which is cast once per day without the skill and -2 times with the basic skill. Blindness, naturally, is also the same whether you have the base skill or not, specifically 50% retaliation strength.
Инфа о разных моих проектах, по большей части геройских, тут http://phomm.narod.ru
In reply to pHOMM
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#825
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pHOMM
No need for same-school penalties, all spell effects with a school at basic level and without a school are identical; the only exception, if I recall correctly, is Dimension Door, which can be cast once per day without the skill and 2 times with the basic skill. Blindness is obviously the same whether you have the base skill or not—specifically, a 50% retaliation strength.
Oh, that's true, my apologies. I must have answered on autopilot and didn't read carefully enough, apparently. Of course, it's a 50% retaliation in the absence of Fire Magic. My apologies.
In reply to pHOMM
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#827
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pHOMM
No need for same-school bonuses; all spell effects with a basic level school and no school at all are identical. The only exception, if I recall correctly, is Dimension Door, which without the skill can be cast 1 time per day, but with a basic skill - 2 times. Blindness is obviously the same whether you have the base skill or not, specifically a 50% retaliation strength.
The difference between having a level 1 school and no school is usually only in the cost. With a level 2 school, it's also about quality (effectiveness), and with a level 3 school, it's either even higher effectiveness or mass application (affects all). If any particular spell doesn't fit into this system, it is a rare exception to the rules.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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#829
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Chingis
I used to think that "Disrupting Ray" was useless. But it can't be dispelled or healed, it can stack, and it can reduce the defense of the attacked unit to 0. So, is it a good spell?
The spell is good, you just need to use it wisely. For example, your opponent has a huge stack of vipers. We'll blind them, then bombard them with Disrupting Rays, and then kill them :)
#831
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Chingis
1. "Magic Arrow" is a General spell for all schools. But there are 3 levels up to Expert. What should I upgrade to level up this arrow? Wisdom?
2. If I upgrade Earth Magic to Expert, will "Town Portal" appear in the hero's spellbook without studying it in a 4th-level magic tower? Or do I need to look for "Town Portal" in magic towers?
3. "Counter Strike" upgraded to Expert, how realistic is it that all units will make 2 EXTRA counterattacks in 1 turn?
4. Which is more effective in practice for Earth magic, "Shield" or "Stone Skin"?
5. Does "Wave of Death" affect all living creatures only on the opponent's side? Is that correct?

1. Any school of magic.
2. ALL spells must be found in towers. Or look for Magic Books. Sometimes spells can be obtained in Pandora's Boxes or pyramids.
3. You need to try it.
4. Shield reduces DIRECT damage. Stone Skin increases defense. Shield is better in melee combat. Against archers - Stone Skin.
5. Wave of Death affects ALL living creatures. Not just the opponent's.

Added after 8 minutes
Chingis


I read about Wyverns that they are mediocre as fighters, "but their ranks are replenished on the map." What does it mean "replenished on the map"? Can you replenish any unit on the map?:)

On some maps, there are Serpent Nests. By defeating the guards, you can get a certain number of Wyverns as a reward.
Something similar also applies to angels - you can recruit Griffins in Conservatories.
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#833
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Growth is generally a good thing. Retaliation won't work on those immune to magic (e.g., Black Dragons). Also, it doesn't attack twice additionally; it only reflects two additional attacks (like a Royal Griffin).
You're making the right conclusion about the third level.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
#835
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Chingis
I didn't quite understand the "Counterattack" ability. Could you explain it in more detail?
I understand that casting "Counterattack" on your unit allows that unit to make 2 counterattacks. Or is it something else?

Also, do Isra and Vidomina have better Necromancy skills than Galtran? Does Galtran simply have a better ability to speed up and strengthen skeletons?

I've read almost the entire Manual:) But it's difficult to remember everything right away:) I'll be asking more questions.
Counterattack adds +2 counterattacks. As a result, the unit can respond to 3 attacks in 1 turn. I don't know if this works on black and gold dragons, as well as on magical elementals. I need to try it.

Vidomina and Isra have a specialization in Necromancy. The higher the level of these heroes, the more skeletons they raise. About Galtran - you are right.

Regarding Djinns - all spells work. But not always.
In reply to Niemand
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#836
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GoedenDag
Counterstrike - +2 counterattacks. Result - the unit can retaliate with 3 attacks in 1 turn. I don't know if this will work on black and gold dragons, as well as on magical elementals. Need to test it.
Counterstrike is a level 4 skill and does not affect the units listed above due to their immunity to magic of that level. An artifact that removes immunity is needed.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
#838
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1. +1 attack, defense, and speed. As the level increases, the attack and defense bonus also increases. That is, monster attack/defense + hero attack/defense + bonus from the specialty.
2. Starting as Vistan or Tazar is considered a classic strategy. Brona is chosen because of the basilisks he brings with him.
Regarding Intelligence - it's a useful skill. I wouldn't start as Andru. But if you get him, why not level it up?
In reply to Niemand
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#839
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GoedenDag
1. +1 to attack, defense, and speed. As the level increases, the attack and defense bonus also increases. That is, monster attack/defense + hero attack/defense + bonus from specialty.
+1 to speed is immediate, and +1 to attack and defense is granted when the hero reaches the level of the monster, if I'm not mistaken. However, to be more precise, "When a hero reaches level N, which is a multiple of the unit's level n, a bonus is added to the unit's Attack and Defense. The bonus amount is 5%/n for each hero level (rounded up)."
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
#841
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1st level - pikemen, centaurs, gremlins...
2nd level - crossbowmen, lizards, dwarves...
...
7th level - dragons, angels, devils...
Something like that.
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#842
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To Chingis: There’s a lot of interesting stuff here; read this: /topic/at/278186/
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#843
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The link to FizMig has already been posted several times. It would be better to read the report on online games. You'll learn a lot of new things there.
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#844
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Chingis
Where can I find information about the unit level? Or, roughly, what level do Bron and Vistan need to reach so that their monsters get a bonus?:)
When you open the fort, citadel, or castle (all the same building) in the city window, a window with the monster dwellings appears. The levels are as follows: 1st row - levels 1 and 2, 2nd row - levels 3 and 4, 3rd row - levels 5 and 6, 4th row - level 7. It's clear without a reference guide.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
#846
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1. Both. 2. Try focusing on magic – with a Tower or a Conflux. Maybe it will be faster.