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Posts from Новости Dark Messiah Of Might And Magic
The following information was posted on the official Might & Magic website:
Next up is the evil Orc leader Aratrok.
Aratrok
Aratrok is an Orc shaman, chieftain of the Orcs who dwell on the island where the skull is hidden. He is a devoted and fair leader to his own people, and a dangerous enemy to anyone who he considers to be a threat.
Hatred for demons and wizards flows in his veins like in any orc's, aware of his kind's origins and past sufferings. He resents the intrusion of Menelag's expedition and will order his people to fight against them to the death.
Traits
fanatical, unswerving, indomitable, devoted.
translation into Russian
Information about the Orcish leader Aratrok.
Aratrok
Aratrok is an Orcish shaman, the leader of the Orcs who have settled on the island where the skull is hidden. He is a devoted and honest leader for his people, and he is dangerous to all whom he considers enemies.
Hatred for demons and mages flows in his blood like in any Orc, knowing his origin and having suffered. He is outraged by the intrusion of Menelag's expedition and will lead his people into battle with him, and will fight to the death.
Here are the changes that patch 1.02 brings to Dark Messiah of Might and Magic:
*********************************************************************** SP Patch 1.02 changes and bug fixes ***********************************************************************
- Combat Difficulty in “Hard” mode is now harder. PLEASE NOTE: This fix will not take effect in any game saved prior to this patch.
- Added a new "Hardcore" difficulty mode (1 more step beyond “Hard”).
- Re-balanced NPC's strength & health on the second half of the game for all difficulty modes. PLEASE NOTE: This fix will not take effect in any game saved prior to this patch.
- Added an intermediary “Texture" setting between "Medium" and "High". ("High" could create an overload with some video card memory: so, to offer more scalability, it has been renamed to "Very High" and the "High" option now offers "Medium" textures for the scenery, but "High" textures for the NPCs.)
- No more crashes when NPCs are beheaded (occurred with the “head_link” error message)
- Fixed the black Bink playback problem with GeForce FX video cards
- Fixed FPS drops with GeForce 6800
- No more graphical glitches on GeForce FX cards when player is under water
- No more graphical glitches on GeForce FX cards when player is being hit or is almost dead.
- No more graphical glitches on GeForce FX cards when equipping a Magic Weapon. If you still have trouble, please set GFX Detail to “Low”
- Fixed additional stuttering problems, linked to Expression files being read when they should not be
- Fixed random crashes due to a memory patch in the decal system
- Fixed a crash that could appear very rarely on the Tutorial Map if Phenrig plays his base animation
- Fixed crash on Telekinesis used on a NPC after having frozen and then kicked him
- Fixed a crash at the end of chapter 07 if you equipped telekinesis when the mage was talking to you
- Fixed a showstopper bug with Percy in Chapter 09
- Saved Game system changed to the new Async System to prevent excessive stuttering when the game is auto saving (if you’re still experiencing problems, you may want to disable the Auto Save feature in the “Gameplay” options menu)
- GFX Option is now properly saved
- Variable mat_forcemanagedtextureintohardware is now correctly handled, based on individual PC specs
- Prevent Rope Bow from disappearing under the world surface before getting to it.
- Fixed inconsistency with the way Xana behaves during “City of Flames” chapter events depending on player’s choices
- Fixed a bug where the giant spider was not spawned at all.
- Fixed a bug with some potions being destroyed on map spawn in the “Temple of the Spider” chapter
- GFX Detail level option is now properly translated in the French version
- Avoid user being stuck in the walls while using the Rope Bow
- Final Boss has been re-balanced
- Removed some dev button that could be found behind some walls in the Epilogue
- Fixed the way some objectives were badly managed with the Pao Kai in the last chapter
- Removed an improper “use” flagging on some wooden beams in “Gleam of a Cold Knife”
- NPCs immune to Telekinesis can't be grabbed using Telekinesis Spell when they are in ragdoll behavior
- Arrows that are out of the Game world are now removed properly to prevent framerate from decreasing to zero
- Max number of potions/food you can stack in your inventory is now properly configured
- Prevent the Ghoul script from being broken in some cases (if player used the bow to attack the creature) in “Dead Man's Trail”
- Remove small memory leak on the Particle System (about 100Kb was lost on each load/restart/map change)
- Remove small memory leak on clear value
- Better memory management with BINK playback
- Disabled two auto save points just before change level that could lead to corrupted saved game in Chapter 05
- Prevent a specific mana potion from disappearing from player inventory during Chapter 05
- Spells cast against the player now deal the correct amount of damage based on difficulty mode
- Vampire Knights will now always correctly play their stun animation
- Arantir's health has been increased
- Game will not auto save twice when triggering the final events in the Epilogue
- Added missing precache on Undead spawned by Necromancer Lord
- Fixed excessive virtual memory fragmentation, which led to occasional program crashes.
HwKeeper
Auto-translated
Patch 1.02 is now available for download.
http://patches.ubi.com/dark_messiah/
The second good news:
The Russian localization of Dark Messiah of Might and Magic by the reputable company "Buka" will be released on the date announced on the company's official website, December 21, 2006 (12/21/2006). And this date is very close.
The past week brought unpleasant surprises to those who purchased licensed versions of the action game Dark Messiah of Might and Magic The Russian version of "Messiah", released by "Buka", has had a rocky start with the Steam service. Those who installed both the single-player and multiplayer components are unobtrusively prompted to download a 2.1 GB patch upon first launching the game. If you begin the download, you will be unable to play until it is complete. "To avoid downloading updates for single player, uncheck the single player update installation box in Steam," the publisher advises, adding that the size of the "gift" is beyond their control. "We are currently working on reducing the size of the update to a smaller volume," reads the text on the company' same website. In the meantime, carefully read the game installation instructions. game installation instructions.
Alan
Auto-translated
Sorry for posting in this thread, but I just can't help myself....
BUKA HAS BLATANTLY RUINED THE THIRD LOCALIZATION IN A ROW!!!!!!!!!!!!!!!!! In Company of Heroes, both cd keys don't work.... In Warhammer Dark Crusader, the cd key for Multiplayer doesn't work... and now Messiah... meanwhile, in response to a complaint email about the problem, support practically tells you to get lost in plain text..... And on top of that, they CLOSE all threads on their forum containing complaints about games not working correctly and ban users for such messages. I suffered when buying Warhammer....
Therefore, for practically the first time, I urge you NOT TO SUPPORT the domestic publisher, because such blatant mockery of users is simply beyond belief... especially after the excellent localization of the same Warhammer by Russobit-M.
P.S. If the moderators delete this message, they will be ABSOLUTELY RIGHT... but I just had to say it...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
Recently came across a pretty good website about "Dark Messiah...". Since it hasn't been discussed here and no information from it has been posted, I'll post it (the site is official): http://darkmessiahgame.uk.ubi.com/
P.S.: If you know of any issues or anything else that's wrong, feel free to delete the link.
I came across an artwork for Dark Messiah of Might and Magic on one of my frequently visited websites, http://www.gamewallpapers.com/, titled Dark Messiah of Might and Magic Elements.
The artwork is attached.
According to media reports, this title refers to the port of the game from PC platforms to Xbox 360... Among the main advantages of the console version, the developers mention an expanded Multiplayer and single-player mode, numerous improvements, and fixes for previously noticed bugs.
Article from PlayHard
There aren't that many changes. More precisely, there are very few – of course, the controls will be completely reworked, taking into account the features of gamepads (in particular, auto-aiming will be added). Plus, the developers will revamp the Multiplayer component and add three new maps for "Xbox users." And that's it.
Cool game, but does anyone know how to throw daggers?
Одна древняя легенда гласит, Что темный дракон весь мир покорит, Темный дракон - безликая тень, Теперь навсегда ночь сменит день. Он свергнет всех местных Богов, Ни сила, ни воля не сдержат его. Рыцарь, король - все одно для него, С ним в битве исчезнет и зло, и добро.