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I usually played as a Warrior for the same reason – it’s easier to start with. Mages are more suitable for campaigns and for those who enjoy long games. After all, fifth-level spells are very expensive, plus you still have to learn them, and while you’re mastering them, waiting for the required number of spell points, and then casting them twice… it’s quite a process, although it’s still an option.
But when playing with friends, it becomes very interesting to play as a Rogue. The only downside is that it’s harder to start, especially if you’re used to quick health regeneration. But there are more advantages – especially the expanded list of actions available to Rogues. If you do everything right, you don’t even need to factor in the cost of hiring Rogues. This includes robbing various shops and stores, scouting treasure vaults, and ultimately, being a complete nuisance – harassing the enemy army, stealing artifacts from the main enemy, dueling, or the most unpleasant thing – disrupting the army before a battle, when archers and mages suddenly end up in the front row, and warriors can’t immediately reach them from the back row. But, of course, there’s one big BUT – you need to be lucky, otherwise, your Rogues will be captured, and your money will be wasted