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Mozes, you promised many ideas, but you…
Posts from Heroes Ascension
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
Mozes, by the time the add-on is released, it will be too late; right now, we need ideas.
Question for the moderators: is it permissible to create a new thread for each new race in Ascension, or is that excessive? Should we only create threads for controversial races and discuss the main topics here?
I hope you understand everything...
I have no idea about the pronunciation.
As for Heroes 5, if you're talking about the Dark Elf town, that's actually a good thing; there's no sadomasochism there, everything is beautifully done, and Dark Elves have been a long-standing element of fantasy. And regarding the idea of incorporating it into the Heroes storyline, Heroes 5 is already an established part of the Heroes history, perhaps not the best, but still a part. Heroes 5 has many flaws, mainly in its design, but overall, it fits organically into the Heroes world.
First, you need a plan. And we'll work based on that plan!


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
However, you still have a long way to go, and if you don't want to
BUT! Nevertheless, can you name a couple of well-known game development companies that would FIRST create all the graphics, and THEN hire a screenwriter? There aren't any. In general, you are right about something, but the Screenwriter, Designer, and Programmer are the three pillars of any game, and any mod! We don't need to change them constantly... We need to first bring them to the state that we need, and then create the visuals:)!


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ