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You've listed everything very well, taking the best aspects... and it seems like the Castle is good, but compared to other Castles, there aren't many advantages...
You can also take the Chaos Dragon + Armageddon and go for it :smile14: :smile15: !!! Among the disadvantages, we can note the high demand for rare resources and the relative weakness of the Manticores. By the way, the improved Minotaur is the only level 5 monster that can defeat a Vampire Lord 1v1.
Sage, I can argue about the powerful gargoyle. In a 1v1 fight against a Vampire Lord, the gargoyle would win.
The outcome of this battle will more often end with the Vampire Lord winning, rather than the powerful gargoyle. The Vampire Lord can even win against a Minotaur King, but the probability of this is quite low.
The outcome of this battle will more often result in a victory for the vampire lord, rather than the mighty gorgon. The vampire lord can even win against the minotaur king, but the probability of this is quite low.
There will never be such a thing; vampires can, at best, defeat demons, but never a gorgon, and generally not even a minotaur.
There will never be such a thing; vampires can only defeat demons, but never a gorgon, and generally not a minotaur either.
Have you tried conducting such 1v1 battles with heroes having 0.0.1.1 stats and without skills that affect the battle, on neutral ground? I repeat: a vampire lord wins against all 5 levels, except for the minotaur king. The probability of winning against a mighty gorgon is more than 50%. Of course, in a battle, say, 30x30, the result will be different.
No, he won't win!!! Have you even tried it yourself???? I just tried it, and he can't handle Gorgons. He had some luck with Minotaurs; he managed to defeat Morals and Demons from the Abyss – those are the ones he beat, but not the others. Maybe he could beat a Djinn, but if the Djinn casts a good spell on itself, then no!!! I agree that Vampires are strong, but not the strongest; level 5!!!!
It depends on the tactic. Wait -> Attack -> Attack. The Minotaur has already taken quite a beating. And then just drain its life and stomp on it with your feet!
В общем есть еще причины для оптимизма, как говорил умирающий от ран эльф при виде плывущего по реке трупа орка.
It depends on the tactic. Wait -> Attack -> Attack. The Minotaur has already taken a beating. And then just drain its life and stomp on it with your feet!
Exactly! But the Minotaur King almost always wins. The Thunder Bird also wins, by the way; but if it doesn't deal 10 damage with lightning, the Vampire has a good chance of winning.
What do we have here? The hero selection is decent (Gunnar and Jeddite) Mana Vortex Artifact Merchant +1000 experience But this Castle is unfortunately very inconvenient for players who only play at 200% difficulty. Where will you find ALL the resources in the first few days of the week? Otherwise, you'll experience a standstill in development, as you know. Black Dragons are good, red ones are weak. The Manticore doesn't help, even with its special ability; it's too weak for level 6. Minotaurs are the most viable unit in the Dungeon; you can always rely on them with their morale, strength, and speed. And tell me, who isn't intimidated by an opponent with a huge number of them? Medusas are decent, but they have few shots; the stone attack is helpful, and there's no penalty. Eyes are very strong ranged attackers and have no penalty in melee combat. Elite Harpies with a blessing are terrifying. And the Troglodytes, who can't be blinded at the beginning of the game, are very helpful. This reminds me of one game; maybe someone remembers? In the middle of the game (I don't remember exactly, it was a long time ago), a hero comes from the Dungeon with 4000 Elite Troglodytes, and it becomes quite scary... An average Castle. Average in strength.
In addition to Alicia, regarding dragons: there are two tactics: black dragons with Armageddon or red dragons with Resurrection, depending on the starting heroes and spells in the guild... and both are very viable, so I wouldn't call them weak.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.