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Why must they go first? Dragonflies reduce recoil and weaken enemies, then send in the wyverns after a wait. And if you also have teleport, then...
Otherwise, I really love the swamp... And expert teleport =))
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Why must they go first? Dragonflies reduce recoil and weaken enemies, then send in the wyverns after a wait. And if you also have teleport, then...
I know, I know =) But if you take Wyverns individually, they are a bit weak... But overall, there is a balance!
And the Serpent Nests are a different story! I love them....:smile01:
And they are also cheap.
I almost choked... with the upgrade requiring insane resources, they are some of the most expensive at level 6, but the regular ones are fine....
If you take them at the very beginning, yes, they are weak, but by the end, they will be on par with the cavalry and unicorns, and maybe even surpass them!!!!!
It's unlikely without looting the dragonfly nests.
Thanks to the HERO (defense of 30-40, or even more, is no problem for the Beastmaster, and that's already a significant strength!!!!!!!!!!!
The hero initially has a defense skill of 4, and up to level 20, they primarily gain defense, meaning you'll have around 17-22 defense.
The hero initially has a defense skill of 4, and up to level 20, they primarily gain defense, meaning you'll have around 17-22 defense + a shield, let's say the King of the Dwarves. You'll have 21-26 + the War Cell, which is 22-27 + the Marletto Towers (which will be on the map), let's say there are 3 of them, so your defense will be 25-30. There are coliseums and war schools on the map, as well as the Red Dragon's Flame (a sword, I don't remember the exact name), a ring that gives +1 to defense and attack. BUT DON'T FORGET ABOUT THE DEFENSE SKILL!!!!!! 15%, and I'm playing as Tazar, which means +5% to the skill per level!!! So, you'll get 40 defense, and the skill will do its job, and even wyverns will be better than black knights!!!!:smile08:
1. Over 20 levels, you'll get defense about 10 times.
2. With Coliseums and War Schools, this hero gains attack (I take attack, but you seem to take defense - I can't say which is better).
3. This sword and this ring don't appear that often, besides, you usually find something better (Ogre Club, Rider's Gloves, for example).
4. The skill increases not the defense itself, but reduces the damage received by 15% + 15% * (level * 0.05), with an expert defense skill.
I don't like the Swamp faction.