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Ihtiandr, it would be interesting to see a Castle being taken not on its home territory and not by Valesk. Is it possible to do this without losses?
Ihtiandr, it would be interesting to see a Swamp taking the maximum Necropolis with 18 Lizards and 36 Gnolls, 1 Serpent, since it mainly gives such troops.
Hmm, what about the Fortress tactic? Is it still in development?
The point of these tactics is to capture a Necropolis in the early days near your starting Castle using your initial troops.
You can also expand the tactic. Capturing Necropolises not on your own territory. In the early days, you can easily end up on a secondary map and stumble upon a Necropolis.
If you're doing it for a Castle, it shouldn't be on your own territory; it should be for all castles, with two options – on Necropolis territory and on neutral territory. I think this is already too much of a grind.
If you're not building it on your faction's territory, you should make it for all castles, with two versions – one for Necropolis territory and one for neutral territory. I think that's already excessive.
This topic is already inherently for hardcore players, so if something is to be done, it should be done to the fullest extent.
the tactic for the swamp doesn't work if there are fewer than 42 gnolls.
still, it's necessary to gradually and unhurriedly expand the topic with dungeons on non-native territories, and it would be very useful to do so on Necropolis territory as well.
There's a saying: "If you want something done right, do it yourself."