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Posts from - A reference guide and manual in Russian for Heroes 3.

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Greetings to all fans of the Heroes of Might & Magic III universe!

I would like to invite you to participate in a project dedicated to creating a reference guide for HoMM III.

The topic itself is not new. There are many individual resources dedicated to describing the physics of the Heroes world, but despite all efforts, it is extremely difficult to find an information source that can be unequivocally classified as a reference guide.

This work does not claim to be original and is the result of compiling various official (Player's Manual) and unofficial (forums and websites) sources dedicated to describing the internal world of the game.

The file in Excel and PDF formats can be found at the following link:
http://vk.com/fizmig

At the moment, the work on the project is not yet fully completed, if it is even possible to complete it... :) Therefore, I would be grateful if anyone would like to participate in it and share their opinions, knowledge, and advice. An updated version of the document will be posted at the specified address for all those who wish. A link to the author will definitely be included. :)

Not all the information provided in this reference guide can be considered official, because it contains observations and assessments of players who wished to share their opinions about the features of the game. But, nevertheless, in general, it достаточно realistically reflects the physics of the Heroes world and will undoubtedly be useful to any beginner.

Given the above, any comments, clarifications, and explanations are welcome. Any suggestions regarding a more optimal form of presenting the information provided will also be valuable.

Sincerely,
AmberSoler
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Lider1, what program do I use to open this save file? %/
Regarding the topic - good and evil troops, try using gremlins.
648050691
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how is that even possible, with WinRAR?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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like with WinRAR, Windows has supported ZIP files natively for over 10 years.
What's inside? Some kind of PROTECTED file... what kind of format is that?
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That’s very strange. Actually, I archived it with WinRAR in .zip format to be able to attach it to the forum. I suspect you opened it with something else, which caused the glitch. I’ve re-uploaded it here: http://zalil.ru/32989297
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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I'm not sure, but it's likely that this problem occurred due to a mismatch between the WinRAR and 7-Zip settings. Although, I personally archive everything in ZIP format using WinRAR.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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What the heck is this? Normal save files start like this:
‹ ЬЅy˜ХЅ7
and inside, there's:
H3SVG *  х6P•
but this one:
PROTECTEDяТ , 2¬fя–
has nothing inside.
If this is even a save file, it's clearly from a different version of Heroes.
R55Max, does it open for you?
648050691
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Here's another, in my opinion, very important feature: when calculating damage, when multiplying by the A-Z modifier, the rounding is done down, but when multiplying by 80% of the expert curse, it's done up. It seems like this isn't mentioned anywhere.
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Tootsie Pie
Here's another, in my opinion, very important feature: when calculating damage, when multiplying by the A-Z modifier, rounding is done down, and when multiplying by 80% of the expert curse, it's done up. It seems like this isn't mentioned anywhere.
Rounding in Heroes always goes to the smaller side! Even in the case of the curse. It's not 80% of the damage, but a reduction of 20%, i.e., the reduction is rounded down. (I hope I explained it clearly, otherwise I almost got confused myself).
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Dirty_Player, well, if you flip the curse upside down (and the description clearly states 80%, not -20), then yes, everything becomes uniform. I don't know if it will be easier to remember this way, but it should definitely be noted in the reference guide, don't you think?
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Tootsie Pie
Dirty_Player, well, if you turn the curse upside down (and the description clearly states 80%, not -20), then yes, everything will be uniform. I don't know if it will be easier to remember this way, but it should definitely be noted in the reference – don't you think?
80% is written in the FizMig for simplicity, but there is no such number in the description of the secondary skill in the game. There, it's -20%, or rather, not quite :p
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Curse
Type: Combat
Cost: 6
Duration: 1 turn per point of Strength skill
Level 1: When attacking, the selected enemy unit deals minimum damage.

Level 2: When attacking, the selected enemy unit deals ((80% of minimum damage) - 1) damage.
Level 3: When attacking, all enemy units deal ((80% of minimum damage).

Heroes of Might and Magic III
((s)=hmm3 help)
*fixed
;)
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Until today, I thought that was exactly how it was. Now that new facts have come to light, I wonder if this is due to translation difficulties? Is there any official information in the original, or are there any reliable sources?
Attachments 2
2 files attached • Total size: 158.3 KB
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За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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AmberSoler, could you add information about recalculating movement points for subsequent days when SCS changes to the to-do list for the next version? (This also requires opening the hero window).
Added:
A small update to FMfix.
http://zoog2.narod.ru/misc/FMfix2.rar
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Who wants to play Heroes 3, write to me. You can also write to me on ICQ: Sasha Vyalyushkin.
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I remember Ambersoler mentioning that the AI casts a certain number of spells. It would be nice to see this list reflected in the reference guide. And secondly, I've been thinking about this for a while. Tourist once wrote that the number of creatures in Pandora's Boxes is strictly fixed, like if there are unupgraded Gogs, there will be 45 of them, and if there are Pikemen, there will be 60. So, it would be good to create a table showing "what troops can be found in Pandora's Boxes." I haven't been able to complete it fully; maybe someone has their own "data."
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того

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