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This section will contain links to mods for Star Wars: Knights of the Old Republic 2, with descriptions of their features and potential issues associated with them.
Darth Saruman
19 years ago
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Here's a link to the LucasArts forum, where they're working on restoring mods for Knights of the Old Republic 2 from the defunct www.pcgamemods.com. :smile34:
Foreword on using mods: create a folder named "override" (in lowercase) in the game directory and copy the files into it. Mods for KotOR 1 will be marked separately! (for the first game!!!) Mods that need to be installed in the game directory instead of being copied will also be marked separately! (installation!!!) The first mod! In the game, you will be able to find a silver axe. It cannot be modified, but its damage stats are simply amazing!
Mod #2 Miner's face: can be used starting a new game. Warning: each new face modification copied into the folder replaces the PREVIOUS face modification, but not other mods!
Mod #3 Face modification: bald, so what! But what a cool tattoo he'll have on his head when he gets darker! Warning: each new face modification copied into the folder replaces the PREVIOUS face modification, but not other mods! (installation!!!)
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
Alex Ghost
19 years ago
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Mod #4 Face modification: for female characters of the most exotic race in this universe, Twi'lek, with green skin. There will be no problems with initial clothing in the future. Warning: each new face modification copied into the folder replaces the PREVIOUS FACE MODIFICATION, but not other mods!
Mod #5 Face modification: today, I will please the fans with an excellent face modification, not just any character, but Darth Maul himself!!!:) And his pajamas are quite beautiful and interesting at first! Warning: each new face modification copied into the folder replaces the PREVIOUS face modification, but not other mods!
Mod #6 Workshop modification: copy the files and workshops with medical laboratories, and you will be pleased with 3 times more variety of created items and their usefulness! A very useful mod if you can't find what you want!
Mod #7 Sword modification: if you always thought that the light of your swords was always dimmer than in the movies, then this mod will miraculously increase the brightness!
Mod #8 Clothing modification: adds a new (unknown) robe to the game. You can find it in the museum during the Battle of Onderon or create it if you have mod #6 for the workbench installed.
Mod #9 Clothing modification: I'm posting one of the best mods that gives the Wizard his own lightsaber and original robe with excellent stats after he joins the party! (Installation required!)