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Posts from (Hero - Rogue) in Heroes 4 Auto-translated

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How does the Rogue hero class affect gameplay?
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In reply to BASON
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#16
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BASON;55899
I think the Rogue is the fastest hero for leveling up. I do it like this: 1. I send him out on his own to earn some money (to buy a skill or gain free experience). 2. He steals an artifact from level 1 units and tries to defeat them. 3. After reaching level 3 in Stealth, everything starts to improve exponentially: stronger units, more experience, better artifacts. 4. He defeats neutral units, gaining: 100% experience for destroying a unit + 75% experience from Stealth. 175% for destroying a unit is pretty good, in my opinion!:smile02:

In principle, everything is correct, but there is one "but"...:smile30:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#17
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The thief is very useful for sneaking past monsters, and if you want, you can even kill them. But I personally prefer mages. They can cast spells.
In reply to Darth Saruman
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#18
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Darth Saruman;55915
In principle, everything is correct, but there is one "but"...:smile30:
What is this "BUT"? Although I agree that it was very difficult for him at the beginning of his career. That's what makes him a hero – to overcome difficulties. And why isn't there a map-scenario about a thief??? For example, to obtain an artifact guarded by 1000 black dragons, and no army can handle them. This is where our cunning rogue comes in! Oh! The plot is already taking shape!
In reply to BASON
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#19
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BASON;55928
What kind of "BUT" are you talking about? Although I agree that he had a very difficult time at the beginning of his career. That's what makes him a hero – to overcome difficulties. And why isn't there a map-scenario about a thief? For example, to obtain an artifact guarded by 1000 black dragons, and no army can handle them. That's where our cunning rogue comes in! Oh! The plot is already taking shape!

And what if there are no artifacts on the map, or few resources?
And these 1000 black dragons are standing in a passage between 2 cliffs, so you can't even pass through!:cool: It's
HMM4 The Gathering Storm : BEST!:cool:
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#20
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For such maps, I take a novice Thief with me in my army, and there he performs his first useful tasks. For example, he reduces the movement penalty in unfamiliar terrain, and this skill is available from level 2! Result: a faster army means faster capture of mines and resources. This is a great help at the beginning of the game!
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#21
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This is definitely a "+", the movement speed is a plus! It's a useful attribute to have.
But a Thief is a Thief, why turn him into a secondary hero, whose only benefit is movement speed and vision (the sea isn't always there)!??? :)
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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#22
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Zdob;56071
This is definitely a "+", especially the movement speed! It's a useful asset!
But a Rogue is a Rogue, why turn him into a secondary hero, whose only benefit is movement speed and vision (and there isn't always a sea around)? :)
The trick is that he isn't a main hero, or even a secondary one. He's a lone wolf, and you hire him when you already have 2 heroes. This isn't a pointless waste of money, but a far-reaching plan that will pay off many times over. This hero's task isn't to fight in open battles! He should stealthily sneak up to buildings occupied by the enemy, capture them, and then retreat. This is especially effective with gold mines. Maybe I'm wrong, but the Rogue's role is to strike not on the battlefield, but on the map, stealing valuable artifacts and giving them to his main leader, and placing his color's flag on buildings, often leaving the neutral guard untouched. I call this an economic strike. As a result, the enemy may simply not have enough money for the same monsters. As a result, they won't appear on the battlefield! Or even better: due to this subversive activity, the opponent won't build an important building, such as a Castle or a Menagerie, etc. So, the Rogue is: 1. A scout. 2. A thief of artifacts and resources. 3. Most importantly: a hero-saboteur. That's his destiny... And yet, people criticize him for being useless! :( :( :( :(
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#23
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I just appreciate it when a hero, even if he's a diplomat, is useful both on and off the battlefield. And when the main character is a Scout, they gain more experience! Considering that they're also fighting! :cool:
HMM4 The Gathering Storm : BEST!:cool:
In reply to Zdob
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#24
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:smile17: I don't understand why you're all arguing... ! (Aren't you tired of it?)... !
All heroes in the game are useful and should be used. Each of them has its own advantages and disadvantages—EACH ONE!!!
You just need to use them all in different situations, depending on who will be most helpful!!!!:smile29:
PS (So don't overload the NET with unnecessary chatter :):):))
In reply to AndersonAD
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#25
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PS (so don't overload the NET with unnecessary chatter :):):))

I have unlimited data, so it's fine for me!:smile33:
By the way, the Rogue is a hero class that only appeared in Heroes 4 due to the specific features of that installment, and it embodies the newfound freedom of movement for a hero without an army. If you look at parts 1, 2, 3, and 5, you'll see that the hero is a guy who casts spells from a safe distance, and once the army is lost, he disappears:rolleyes: Just a coward! But in the fourth installment, the hero dies with his army or fights to the bitter end (not always). That's a real hero!
In reply to BASON
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#26
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So, what's up, fans of the Hero (THIEF)!
I was browsing the internet and came across a campaign about the THIEF - a very interesting campaign....
Check it out.......
Description: The young thief, Parocl, always dreamed of wealth and fame. He mistakenly believed that everything in this world could be bought with money - from a cheap bottle of beer in the nearest tavern to freedom, honor, and loyalty. And then, one day, he got a chance to realize his ambitions. From the Great Arcanum - the kingdom of the wise Emilia - powerful artifacts were stolen, which had bestowed power upon skilled mages for generations. The lands of the Great Arcanum weakened... The Horde took advantage of this and started a new war against humanity. Solmyr and Emilia, who, for obvious reasons, initially did not announce the loss of the artifacts, began to ask for help from the best scouts and rangers in the surrounding lands. Whoever finds the artifacts and returns them to their owners will be promised an unprecedented reward and glory... Parocl realized that this was his chance to achieve fame. His dangerous and unpredictable journey began...


PS (For those playing Warlords):
:smile08:
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In reply to AndersonAD
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#27
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AndersonAD;
Isn't there a map featuring a thief that doesn't require any expansions? I don't have "The Succession Wars":smile39:

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28.12.2006;
And I also enjoy sailing the seas for a long time! Plus, on a ship, a hero-thief turns into a seasoned pirate!
If you look at all the advantages of this hero, you get a really cool character! :smile10:]
In reply to BASON
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#28
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BASON;57096
Is there a map with a thief that doesn't require any expansions? I don't have "The Succession Wars":smile39:
I just tried running it on "The Succession Wars" = it works perfectly... so good luck!!!
PS(I haven't seen anything about thieves yet):(
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#30
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Thieves are very useful if you upgrade their stealth and scouting skills. This allows you to "steal" resources or artifacts without fighting neutral creatures.
:D
In reply to OptiMAL
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#31
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OptiMAL;58170
Thieves are very useful if you level up their stealth and scouting skills. This allows you to "steal" some resources or artifacts without fighting neutral creatures.
And you also get experience for it:) You could say it's free development:D