Posts from Heroes 6 - Discussion
Auto-translated
Nival joined the development of the new installment, and, for the anniversary, began creating a new universe, heavily constrained by the laws of canonical fantasy.
This isn't entirely accurate. Ashan is mostly a creation of Ubisoft. Nival only added some of its own details and was heavily constrained by the framework of the concept from Ubi.
Ubisoft didn't have money from the very beginning.
Ubisoft has a lot of money. Rather, Ubisoft simply didn't want to spend it.
The series will end with the bankruptcy of Ubisoft.
Ubisoft is a huge company that publishes a ton of games (Assassin's Creed, Settlers, Anno, Prince of Persia, Rayman, Tom Clancy, and many other series). And Might & Magic is far from its most popular brand (it ranks only around 10th in popularity). Even if half of Ubisoft's brands fail, the company won't go bankrupt. 3DO didn't have anything more popular than Might & Magic. Therefore, 3DO's greed led to its downfall.
Judging by Ubisoft's actions, they have no intention of reselling the Might & Magic brand. This is evidenced by the renaming of the game from "Heroes of MM" to "MM: Heroes." It would be foolish to do this if Ubi didn't expect at least half a dozen releases under the Might & Magic brand.
As far as I can tell, the production of games in the Might & Magic series is currently carried out in a kind of "seasons." At the beginning of the "season," a flagship game is released (the first flagship was Heroes of Might & Magic 5). The flagship features all the Factions and sets an approximate time frame for the history of Ashan, within which all the games of the season are released. "Spin-off" games follow the "flagship," which delve deeper into the plot of the flagship (Dark Messiah and Heroes Kingdoms are sequels to HoMM 5, Clash of Heroes is a prequel), but do not contain any new playable Factions.
In the second "season," Might & Magic: Heroes 6 was released, which was moved to a new era of Ashan, and in which, finally, a new Faction appeared. Now we should expect a spin-off game. Ubi has already hinted at a new Clash of Heroes (the first game was commercially successful, so it will most likely get a second part, although this is not a certainty, because its developer, Capybara, no longer cooperates with Ubi). Plus, Ubi recently registered a new title (Might & Magic: Duel of Champions). They probably already knew about the threat of Black Hole's bankruptcy at that time. This indicates that Ubi does not intend to sell the brand or abandon it (at least, not now).
If I'm right, and Ubisoft is really going to develop the series, then I don't think they will leave the second flagship in its current state. In my opinion, they also won't change the flagship. Because Heroes is still the most recognizable game in the series.
Who knows why Ubisoft ruined Black Hole. Treachery? Greed? Personal motives? A desire to buy out the company? A desire to ruin a competitor? Or simply stupidity? The arrogance of the producers? An inability to understand that they are doing something wrong? An inability to understand the desires of fans? An inability to assess the market situation? There are many options. The consequences are unpredictable. But I hope for the best.
Well, they transformed the Orcs from Mongols into Aztecs!
This is because in Ashan, it was initially intended that there would be three Orcish tribes (the Mongolian Ranaar, the Aztec islanders of Paao, and the Arab desert dwellers of Sahaara).
By the way, they kept the same religion, which was also a reference to the Mongols.
The Father Sky and Mother Earth can be attributed not only to the Mongols but also to many other peoples. For example, in ancient Rus', the main god was Svarog (Sky), and the progenitrix of all living beings was Mother Syra Zemlya (Earth). Or the Greek version: the sky, Uranus, and the earth, Gaia.
The Slavs and Greeks had different gods; as far as I know, the Mongols didn't.
Well, maybe. But at least Heaven and Earth are the oldest gods of many peoples.
In Greek mythology, Uranus and Gaia gave birth to all the other gods.
Or, for example, the New Zealand tribe, the Maori, believes that the gods were born from the union of Rangi (Sky Father) and Papa-tū-ā-nuku (Earth Mother).
God knows why Ubisoft ruined Black Hole. Was it treachery? A thirst for profit? Personal motives? A desire to buy out the company? A desire to ruin a competitor? Or simply sheer stupidity? The overconfidence of the producers? An inability to understand that they were doing something wrong? An inability to understand the desires of the fans? An inability to assess the situation in the market? There are many possibilities. The consequences are unpredictable. But I hope for the best.
"Ubisoft" and "developing the Might and Magic series" – these are mutually exclusive concepts.
XEL, I can't think of another suitable official name for the series of games that includes Heroes of Might and Magic V, Dark Messiah of Might and Magic, Might and Magic: Clash of Heroes, Might and Magic: Heroes Kingdoms, and Might and Magic: Heroes VI.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Added 30 seconds ago
Egypt had about 2000 gods
I don't know about the Sumerians, but they had many
Added 16 hours 48 minutes ago
and the belief in one god appeared in 3000 or 4000 BC
and not among the Jews, but among those who lived on the southern coast of the Caspian Sea, I don't remember exactly where, but the religion is called Zoroastrianism, named after the one who saw the one god in the fire
Added 6 minutes ago
This is because in Ashan, it was originally assumed that there would be three orcish tribes (the Mongolian Ranaar, the Aztec islanders of Paao, and the Arab desert dwellers of Sahaara).
Father Sky and Mother Earth can be attributed not only to the Mongols, but also to many other nationalities. Well, for example, in ancient Rus', the main god was Svarog (Sky), and the progenitor of all living beings was Mother Syra Zemlya. Or the Greek version: the sky, Uranus, and the earth, Gaia.
what the hell are you comparing Rus' with ancient Greece for?
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Nagas are Indian mythological creatures, Kirins are Chinese dragons, I don't know about the rest.
Арт-бук вы можете взять здесь
へ へ
の の
も
へ
This is because in Ashan, it was originally intended that there would be three orcish tribes (the Mongolian Ranaar, the Aztec islanders of Paos, and the Arab desert dwellers of Sahaara).
Could you provide more details about the Arab orcs? Where is this mentioned or written?
And what was their fate?
Actually, the Nagas are designed in a Japanese style; India and China are barely noticeable. Although, if you look at the Mizugami on the concept art, you can still see Indian motifs despite the Japanese name.
Actually, the Nagas are designed with a Japanese theme; India and China are barely noticeable. Although, if you look at the Mizugami on the concept art, you can still see Indian motifs despite the Japanese name.
Yes, it's Japanese, but isn't there a god in India who resembles a giant snake? And besides, the Japanese believed in spirits, not demons. The same goes for China.
Added 1 minute later
And the coral and pearl priestesses remind me more of Greek culture than any Eastern culture.
That's because they look like a jellyfish Gorgon, and the Gorgon is a Greek creature.