Some templates also require a specific difficulty range - otherwise, they won't be generated, I've tried.
Lol, what kind of templates are these?
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Some templates also require a specific difficulty range - otherwise, they won't be generated, I've tried.
That is, instead of a 25% bonus, it only added 4 units... and there was no regeneration each turn.
and on which creatures did it not work exactly? Not undead? (I can't check the save file)
undead and from the Conflux... just checked... they did increase their stats as they should... )) apparently, it's a troop specialization.
The mod automatically fixes the bug, even if you simply load a save file with the bug in the mod, which occurred while playing without the mod. In most cases, it will fix itself. If it doesn't fix itself, you need to hover the cursor over the buggy object (a hero's duplicate, the entrance to a gray castle) and press the left Shift key + F2.
If the bug has already caused problems, it may not be fixed, so it's best to fix it immediately, or even better, just play with the mod and avoid these problems altogether, especially since the current settings allow you to achieve maximum comfort.
A mod to improve the functional aspects of the interface in our beloved game, Heroes of Might and Magic 3. The original gameplay of the game remains completely untouched.
"[!] now, the following options are set by default in RMG: 2 human players, 0 AI players, no water, strong monsters, difficulty - 180%"