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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
In reply to dnaop-wr
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dnaop-wr
Some templates also require a specific difficulty range - otherwise, they won't be generated, I've tried.

Lol, what kind of templates are these?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Unexplained multiplication of Moner in the game with OUTLAW: according to the game rules, it should only occur in the swamp castle, but unexpectedly, it also repeated in the Dungeon. Any action with one Moner (transferring an army, artifacts) is duplicated for the other. Launching the game in modded mode did not help.
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In reply to PReDS
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After the game (I was using mod 2.98, and my opponent was using SOD), I noticed that my opponent's health potion didn't work. Instead of giving a 25% bonus, it only added 4 health points, and there was no regeneration each turn.
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Не медли. Если ты будешь медлить — ты не достигнешь цели. Тот, кто ждет — не может преуспеть.
Шри Чинмой (с)
Не отыгрывайтесь на вторых, а выигрывайте у первых.
Валерий Афонченко (с)
In reply to FAVorite
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FAVorite
That is, instead of a 25% bonus, it only added 4 units... and there was no regeneration each turn.
And on which creatures did it not work? Not undead? (I can't check the save file)
In reply to Dirty_Player
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Dirty_Player
and on which creatures did it not work exactly? Not undead? (I can't check the save file)
undead and creatures from the Conflux... I checked just now... it seems they did increase the stats as intended... )) probably it's related to troop specialization.
Не медли. Если ты будешь медлить — ты не достигнешь цели. Тот, кто ждет — не может преуспеть.
Шри Чинмой (с)
Не отыгрывайтесь на вторых, а выигрывайте у первых.
Валерий Афонченко (с)
In reply to FAVorite
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FAVorite
undead and from the Conflux... just checked... they did increase their stats as they should... )) apparently, it's a troop specialization.
The elixir only affects LIVING creatures; it doesn't affect undead or elementals...
Oh yes... and golems too...
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
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Um, is it okay that the autosave in single-player is password-protected, and the game can't recognize it later?

I changed the header from PROTECTED to a magic-header gzip, but the save file still doesn't work.
I suggest either adding a toggle to enable/disable password protection for saves, or disabling password protection for single-player altogether.
Инфа о разных моих проектах, по большей части геройских, тут http://phomm.narod.ru
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In version 3.0 beta 9, I'm creating a single-player game, entering the tavern, and the game crashes with an error. I'm attaching a screenshot of the error and the HD_CRASH_INFO.TXT file:
http://disk.tom.ru/vtsf3b2
In reply to Paulito
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Please tell me how to fix the "greyed out" Castle in the World of Xeen mod. Thank you!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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The mod automatically fixes bugs; even if you simply load a save file with a bug that occurred while playing without the mod, it usually fixes itself. If it doesn't fix itself, you need to hover the cursor over the buggy object (a duplicate hero, the entrance to a gray castle) and press the left Shift key + F2.
If the bug has already caused significant issues, it might not be fixable, so it's best to fix it immediately. Even better, just play with the mod and avoid these problems altogether, especially since the current settings allow you to achieve maximum comfort.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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Hello everyone! I apologize if this question has already been asked, but the topic is too large to read through everything. I installed version 2.98f of the Complete Collection and Mega Pack on top of it. Question: how do I type in Russian in the game now? Before the mod, it seemed like you just held down CTRL and typed, but now it doesn't work.
In reply to Medium_HP
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Medium_HP
The mod automatically fixes the bug, even if you simply load a save file with the bug in the mod, which occurred while playing without the mod. In most cases, it will fix itself. If it doesn't fix itself, you need to hover the cursor over the buggy object (a hero's duplicate, the entrance to a gray castle) and press the left Shift key + F2.
If the bug has already caused problems, it may not be fixed, so it's best to fix it immediately, or even better, just play with the mod and avoid these problems altogether, especially since the current settings allow you to achieve maximum comfort.

Okay, thanks....))
С истиной где-то рядом...





Лето 2010.
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rebellious
A mod to improve the functional aspects of the interface in our beloved game, Heroes of Might and Magic 3. The original gameplay of the game remains completely untouched.
Cool, now I'm also playing Heroes of Might and Magic 3.
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If you press "B" during gameplay, the resource trading menu opens. If you press the button during the opponent's turn, it shows different numbers (presumably the opponent's resources). Is this considered a bug?
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Wow!

P.S. in the lines:
"[!] now, the following options are set by default in RMG: 2 human players, 0 AI players, no water, strong monsters, difficulty - 180%"
probably a typo - it should be 160%...

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