Auto-translated
Archmage, because when all magical skills are combined, it turns out very well)).
New here? I'm Roha — want a quick tour?
Most people here suggest Demonologist and Archmage. However, you need to keep in mind that in multiplayer, if there is no Altar of Death, it is difficult to obtain Death magic. Druids rarely get it as a secondary magic, and it is practically impossible to develop two skill lines against a human player. The battle will happen sooner, and a lot of imps, cerberuses, and even a few 3rd-level creatures won't make much difference. In practice, playing against a human is more about getting Tactics and becoming a Guardian.
Druids rarely get secondary magic.
Demonology isn't the best option for a nature-based faction, even if death magic appears frequently. Demons will negatively affect morale.
Demonologist, archmage, and bard... True, you can always create a bard by applying a mass luck spell:):) it might even be better.