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Posts from Test. What kind of character are you in life?

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14 years ago
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Your test result is: MONK
imageLike the Inquisitor, you choose the path of higher service, but otherwise your roles diverge. The Monk is unique in that his uniqueness is hidden from most. Only for very few, perhaps once or twice in a lifetime, is he able to reveal the light he holds within, with the aim of helping to correct the path. Your character is completely unremarkable, but some, perhaps the best of us, are drawn to him, like a lone traveler to a campfire.

Remember that you can change your role to another. The roles closest to yours are: Master, Lorekeeper, Orator, Jester, Servant. Your antagonist: Midshipman. Although I find it hard to imagine a Monk who would reject his initial choice.
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14 years ago
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Your test result is: DREAMER
imageYour hands are empty, but through your dreams, you have access to those priceless and unique worlds that no one else knows about. Many love the Dreamer, some may be annoyed by him, but the Dreamer has no real enemies. The downside of this character is that he is unbalanced and, as a result, very unindependent. On the other hand, Dreamers usually have loyal friends who are tolerant of their weaknesses and appreciate them.

Remember that you can change your role to another. The roles closest to yours are: Bookworm, Passerby, Servant, Poet, Treasurer. Your antagonist: Soldier.
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In reply to Вова Вист
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14 years ago
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Your test result is: LEADER
imageIf you desire glory, then you have chosen the wrong role – the Leader is not always in the spotlight, but the responsibility is greater than you might wish. The Leader is highly independent (and capable of effectively teaching others to be independent), but at the same time, is not self-sufficient; they always have more allies and enemies than others. There are so many dangers that it is impossible to highlight the main ones.

Remember that you can change your role to another. The roles closest to yours are: Jester, Guard, Servant, Treasurer, Hero. Your antagonist: Young Talent.
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14 years ago
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Your test result is: TRAVELER
imageThe Traveler is a responsible and extremely interesting role. It implies the character's direct participation in various events and, at the same time, somewhat distances their mind and feelings from the hustle and bustle that most of us are involved in. The danger for the Traveler is risk, chance, which arises from carelessness or even as a price to pay for the opportunity to live several lives at once.

Remember that you can change your role to another. The roles closest to yours are: Young Talent, Inquisitor, Soldier, Ronin, Midshipman. Your antagonist: Servant.
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14 years ago
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Your test result is as follows: HERO
imageThe role that comes in first place, the one I'm going to describe last, and even then, I can't restrain my inner excitement. The Hero is a character whose very name says it all. Your character is well-balanced, self-sufficient, but at the same time, interacts perfectly with the environment. You are a friend to many, yet always alone. You are the Sun of the game world; don't rush to leave prematurely.

Remember that you can change your role to another. The roles closest to yours are: Companion, Player, Herald, Wanderer, Leader. Your antagonist: Advisor.
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Haha
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14 years ago
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Your test result is as follows: ADVISOR
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The Advisor is a person who speaks little but knows what they are talking about, and that is why they are valued. Often, without taking direct part in the matter, their advice changes the world more than others do with a sword. The greatest danger for the Advisor is to become self-absorbed or lose the trust of those around them, because, despite their very pronounced individuality, this character is not self-sufficient.

Remember that you can change your role to another. The roles closest to yours are: Master, Young Talent, Inquisitor, Bookworm, Wanderer. Your antagonist: Hero.
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IMHO, a good test.
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14 years ago
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Your test result is: MASTER
imageMaster is one of the roles that is in the spotlight. This character rarely becomes a main hero, but at certain key moments, it turns out that the Hero is secondary to the Master. The greatest danger for the Master is a lonely old age… what was attractive in youth becomes a burden in old age.

Remember that you can change your role to another. The roles closest to yours are: Advisor, Alchemist, Mercenary, Monk, Overlord. Your antagonist: Wanderer.
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14 years ago
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Your test result is: YOUNG PRODIGY
This is the only option out of thirty-two where I couldn't manage with just one word. Young Prodigy can be both a form of mockery and an honorable title, but in any case, it implies some alienation due to the envy of those around. The main thing that can be said about this character is that they are destined for success, even if only on a small scale. The greatest danger for a Young Prodigy: to remain promising forever, but at the same time, not realize their potential.


Remember that you can change your role to another. The roles closest to yours are: Advisor, Alchemist, Traveler, Writer, Chosen One. Your antagonist: Leader.
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14 years ago
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Your test result is: ADVISOR
image

The Advisor is a person who speaks little, but knows what they are talking about, and that is why they are valued. Often, without taking direct part in the matter, their advice changes the world more than others do with a sword. The greatest danger for the Advisor is to become isolated or lose the trust of those around them, because, despite their very pronounced individuality, this character is not self-sufficient.

Remember that you can change your role to another. The roles closest to yours are: Master, Young Talent, Inquisitor, Bookworm, Passerby. Your antagonist: Hero.
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14 years ago
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Hmm, quite similar.
Your test result is: WRITER
imageThe Strugatsky brothers described this character most accurately in the novel "The Doomed City": "A writer has never been a healer of souls; he is the conscience of society, and that conscience is always in pain." A writer is forced to always walk between two fires: to become unwanted or to sell out to a dictatorship (of the market, which is more relevant to our time, or any other). The worst thing is that this role implies endless self-reflection, which is not far from paranoia. Your choice is noble, but fraught with immense difficulties: if you can avoid writing, don't write.

Remember that you can change your role to another. The roles closest to yours are: Young Talent, Bookworm, Orator, Ronin, Poet. Your antagonist: Guard.
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14 years ago
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Your test result is as follows: THE CHOSEN ONE
imageIt's most difficult when people see you as a messiah, but you don't know what to do with this "happiness" or where to put yourself. The role of the Chosen One implies combining the incompatible: everyone knows about the Chosen One, but no one knows the Chosen One himself. And if someone does know him (a close friend, a loved one, or perhaps his own mother), it's not in his capacity as the Chosen One. The main problem with this character is that in most cases, he can only renounce his role in favor of something much worse. The only way out is to disappear, to die for the people who consider you special.

The following roles are closest to yours: Young Talent, Passerby, Midshipman, Poet. Your antagonist: The Jester.
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Thank you, my self-esteem has been boosted
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14 years ago
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Your test result is: MASTER
imageThe Master is one of the most grounded characters: he doesn't strive to impress like others, but he is difficult to ignore. He rarely becomes one of the main participants (his house is a bit on the edge), but he is always in sight and always has a reliable base behind him. The main danger for the Master is to become self-absorbed and, within the world he has built with his own hands, due to the self-confidence and conservatism characteristic of this role.

Remember that you can change your role to another. The roles closest to yours are: Master, Passerby, Guard, Hunter, Dreamer. Your antagonist: Ronin.
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14 years ago
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Your test result is: MASK
imageThe Mask is a character that is least susceptible to logical description, although it is intuitively understandable regardless of the chosen system of reference. This role is largely theatrical; you exude danger, while you may not even realize it. People are drawn to you for some reason, but who would say what it is? Despite all their anonymity, Masks often leave their mark on history and live long in people's memories under pseudonyms.

Remember that you can change your role to another. The roles closest to yours are: Inquisitor, Lorekeeper, Jester, Ronin, Treasurer. Your antagonist: Hunter.
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14 years ago
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Your test result is: ADVISOR
image

The Advisor is a person who speaks little, but knows what they are talking about, and that is why they are valued. Often, without taking direct part in the matter, their advice changes the world more than others do with a sword. The greatest danger for the Advisor is to become isolated or lose the trust of those around them, because, despite their very pronounced individuality, this character is not self-sufficient.

Remember that you can change your role to another. The roles closest to yours are: Master, Young Talent, Inquisitor, Bookworm, Passerby. Your antagonist: Hero.
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In reply to Ment
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14 years ago
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Your test result is: SOLDIER
imageYour choice is understandable; this role is in high demand in our world, although it isn't particularly popular. The Soldier character is characterized by loyalty and selfless love, which manifests in any task they undertake, or rather, in any task that is assigned to them. The greatest danger for a Soldier is a bad commander, and the second most significant danger is death, which lurks everywhere.

Remember that you can change your role to another. The roles closest to yours are: Alchemist, Mercenary, Traveler, Companion, Player. Your antagonist: Dreamer.
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