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New Year's Tournament for the second Heroes game!
Tournament rules for leveling up a hero within a fixed time period.
1. The goal of the game is not to win the map, but to level up the hero as much as possible within a fixed time period - 22 game days. Only the experience of one hero will be counted!
2. Results will be determined based on the amount of hero experience. Thus, the hero's XP is taken into account.
3. In the event of a tie between two or more participants, the winner will be determined by the sum of primary skills (attack + defense + magic power + knowledge) without taking artifacts into account.
4. In the event of a complete tie, the winner will be determined by the sum of primary skills, taking artifacts into account.
5. In the event of an absolute tie, the participants will share the place.
6. The final save must contain only one hero. All other heroes must be dismissed.
7. The final save should be named according to the template: player nickname_NYH2.gm1. For example: Zingel_NYH2.gm1
8. Due to the specifics of the tournament, it is strictly necessary to have saves: end of days 7, 14, 21, beginning of days 8, 15, 22. The absence of these saves is not allowed.
9. Tournament dates: 21.12.2006 – 23.01.2007 (23:59 Moscow time).
10. The final save should be sent to the address: g-andrew@mail.ru. The sent email must be saved until 30.01.2007 (23:59 Moscow time).
11. Tournament results can be disputed until 30.01.2007 (23:59 Moscow time).
1. Tournaments/duels are held on versions of PoL 2.1 for Windows, HMM2 Gold, and "Platinum" by Buki. Playing in DOS and switching between versions is prohibited.
2. The following are prohibited in tournaments:
1) buying back dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick); it is also not allowed to buy back heroes who died in battle (do not confuse with those who fled)!
2) using a bought-back hero who fled/was bought back in battle on the day he fled/was bought back. It is allowed to buy such a hero, but he can only be used on the next day;
3) buying heroes of a computer opponent who died/fled;
3) digging up a Unique Artifact without fully opening the puzzle map;
4) visiting graveyards, demon caves, and ghost ships (they will be removed by the host as much as possible);
5) hiring ghosts (the ghost dwellings will be removed by the host as much as possible);
6) if a computer player is allied with the player, it is strictly forbidden (!) to attack his castles and heroes, wage war against him, or capture any objects belonging to the ally (including mines, beacons, etc.);
7) It is forbidden to use infinite events more than ONCE. These are events that do not disappear after the first visit.
8) discussing the tactics of the current tournament/duel or any results in the forum before the end of the tournament;
9) using any cheats and bugs in the "final" playthrough;
10) using weeks and months with additional troop growth or plague. If a week "+5 monsters X", a month "monster X" or plague appears, the player must replay the week/month transition and achieve a neutral result. If there are difficulties in obtaining a neutral result, the judge must be notified immediately.
3. The player must save intermediate saves for each game day during the tournament.
Intermediate saves may be requested by the tournament host to verify the integrity of the playthrough. If the use of cheat codes is detected, as well as clearly indicated in the rules errors and features of the game that are prohibited from use, the player will be immediately disqualified from the tournament.

Орден Феникса – харизматический :) лидер