Posts from Current questions and answers regarding the map editor.
I have another question. Is it possible to increase the protection zone of creatures on the map? Thank you in advance.
What do you mean? Do you want a creature to control something within a certain radius (larger than the standard control zone)?
This can be achieved by creating a region and writing a script for it with a trigger that activates when entering that region; there is also an option with a trigger that activates when taking certain items/treasures/resources - when the trigger is activated, a script starts a battle with the guarding monster.
What is the purpose of the Craigs tab?
In the underground level, change the appearance of the wall. "Dungeon Wall" - rocks, "Dwarven Wall" - walls that seem to have appeared in "Fortress".
I don't have that tab. Which editor is it in?
Otherwise, I don't know.
I don't seem to have that tab. Which editor is it in?
On the toolbar (Tools panel), the last tab (the 6th one, on the far right).
Thank you in advance.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
2) Select the quest building and, in the object properties tree, configure the task as if it were the main one. To make the royal mausoleum work, you need a script with a trigger that activates when the object is visited.
3) Select and press the delete key.
4) Go to the object properties tree and change the corresponding property (it seems to be rotate). Keep in mind that for objects larger than 1x1, rotation may not work correctly.
5) You just needed to check our file archive: /files/10086/>
1. How do you view the properties of towns, neutral creatures, armies, garrisons, and mines?
2. How do you create additional quests in "quest houses" and define properties, such as those of a royal mausoleum?
3. How do you delete objects on the map?
4. How do you rotate objects by 77.5 degrees (diagonally)?
5. Can anyone post a direct link to the Russian manual for the Tribes of the East map editor?
3 - Select the object(s) and press Delete.
4 - In the object's properties, use the "rot" field. Also, you can use a key combination; I don't remember which one, but this only works for single-tile objects; multi-tile objects can be buggy.
Is it just an example for clarity?
I have a noob question. I noticed in the "Fan Documentation" section, under "damage," there's an example of damage dealt to an 8th-level creature. Which creature is level 8 (Phoenix?)?
Is it just an example for clarity?
The Phoenix is indeed level 8.
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