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Town
1) Aria T'Loak - What? (killed by Blue, 3rd night)
2) Mordin Solus
3) Archangel - Arandor (killed by Red leader, 2nd night)
4) Bouncer-Elcor - Neyra (killed by Stormtrooper, 2nd night)
5) Patriarch
6) Azari Dancer - Mold (killed by Stormtrooper, 1st night)
7) Samara - Siever (killed by Maniac, 4th night)
8) Kenn - Gumer (killed by Yellow, 3rd night)
Mafia
Blue Clan
1) Leader
2) Fighter
3) Sniper - Ruddy (killed by Maniac, 2nd night)
Yellow Clan
1) Eclipse Leader - Lynx
2) Eclipse Stormtrooper - Payley (killed by Town Marksman, 2nd night)
3) Eclipse Engineer - Ment (lynched)
Red Clan
1) Pack Leader - Naver (killed, possibly by Blue team, there's a possibility that the wounds are from an explosion, but they probably would have been described)
2) Pack Flamethrower (Vistrit, killed by Stormtrooper, 1st night)
3) Pack Battle Beast (Lord Mortulus) (killed by Maniac, 1st night)
Maniac
1) Morint - Zubr
So, we have 2-2-1-1. We know the Maniac and one Mafia member. Well, I read Zubr's post, and I agree with him on many points. Even though he's almost unbeatable at night, nothing prevents us from lynching him during the day, if necessary.
The only dilemma is whether to lynch Tox or Lynx. Because if we kill Tox, there will still be 3 shots at night, and without blockers, I don't really like that scenario. I'd rather leave 2 shooters, especially since Zubr could easily take out Tox at night (it's very unlikely that the Mafia will decide to go after Morint, where they will definitely lose lives). And if they do, it's even better for the town, because both night actions won't be directed at the town.