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Posts from - Magic in Heroes 3

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What kind of magic do you prefer?
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In reply to }\{ЕК
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#159
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\{ЕК;54903
Berserk isn't Earth magic!
I think Vlad knows that ;) What was meant was that Earth magic is the most useful, but Berserk is also good, even though it's from Fire magic. IMHO, that's what he meant.
By the way, I also like Earth magic the most - slowing, healing, city portal (if you're not playing on Terror). Overall, it's excellent magic!!!!
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Ta Kotoraya...
#160
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Air – is probably the most useful,
Earth – will destroy, restore, and transport us to a town,
Water awakens strength in soldiers,
Fire – will strike with a curse.

Which magic is the best,
friends, decide for yourselves, each for himself,
I am a warrior, and I am better without magic,
I wouldn't take air, earth, water, and I would fight without fire!!!
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#161
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Best Earth and Air spells: 1) Usefulness 2) Attack
Убей в себе государство...
Е.Летов царство ему небесное...

Ибо во многой мудрости много печали,умножающий познание умножает скобь...
Царь Соломон
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#162
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Earth magic is the best. This is evident from the poll. But when you play, and you're not playing as Necropolis or Demons, then in second place is air, because "Call to the Heavens" is a good spell against Necromancers.
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#163
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For demons, you definitely need to take Fire Magic as well. Firstly, they are, after all, fiery creatures, and secondly, they often have Fire Magic spells such as: Fire Elementals, Assassin, Armageddon, and Fire Shield!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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#164
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Geksorin;55106
For demons, you definitely need to take Fire Magic as well. Firstly, they are, after all, fiery creatures, and secondly, they often have Fire Magic spells such as: Fire Elementals, Assassin, Armageddon, and Fire Shield!

...and Berserk...:D
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#165
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And water magic is also magic... Demons like it too (fire). Life is impossible without a clone, and healing is impossible without it either.
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
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#166
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Well, life is possible even without cloning, and you can even live without healing, but life is definitely impossible without speed and slow effects! You could just end your life by committing suicide right away ;)
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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#167
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Geksorin;55396
Well, life is possible even without cloning, and you can live without healing too, but you definitely can't live without speed and slow spells! You might as well end your life by suicide ;)

and without curse and berserk too, especially when the opponent has more creatures than you do (I successfully managed to overwhelm armies that were 3-6 times larger than mine... :p)
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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#168
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The funniest thing is that in neighboring threads, they argue that you can live without magic at all... but here, you can't live without a couple of dozen spells! :p
However, I can't live without magic either. :o
In reply to Слоныш
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#169
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Slohnish;55407
The funniest thing is that in neighboring threads, they argue that you can live without magic at all... but here, you can't live without a couple of dozen spells! :p
However, I also can't live without magic. :o

We can't live without magic, and we survive at the same time... :D
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#170
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Earth magic is objectively the best.
You also can't live without air magic.
Water is useful, but not essential.
Fire is only needed in exceptional cases, so it's practically not needed at all.
In reply to Алисия
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#171
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The topic is endless... there are as many tactics as there are people. By the way, in Heroes 3, a clear drawback is that all magic schools are more or less universal. What I mean is: each school has attack spells, defense spells, and spells that affect units (I mean spells like forgetfulness, berserk, sorrow, hypnosis). If one magic school was exclusively defensive, another was offensive, and a third was focused on mental effects... then it would truly be a debate about tactics. :smile10:
In reply to Алисия
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#172
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Alicia;55741
Earth magic is objectively the best.
You also can't live without air magic.
Water is useful, but not essential.
Fire is only needed in exceptional cases, so it's practically not needed at all.
Hmm... you're wrong about fire magic... - how nice it is to blind a powerful enemy archer unit... and what about fireball, and inferno??? I disagree.
Плоды размышлений были съедены червями сомнения...
In reply to <garkin>
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#173
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And a Berserker is even better... if 3-4 units are berserked at the same time. :smile19:

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