Posts from What is your opinion about neutral creatures?
I agree. Here are the downsides of having a hero who can fight:
Good set of artifacts, and the sea creatures are defeated quickly, like a herring in the sun!:cool:
Added 3 minutes later
I like zombies! (the best zombies in the HoMM series)!
and also the Black Champion!
Regarding zombies... their movement speed... You can only level up on them, but there are a lot of heroes!:cool:
The Gargantua from the first add-on – now that’s a monster! It looks amazing! I also really like the ice demons, praying mantises, sunflowers, trolls, and mummies. :)
I also liked the ice demons right away... and what a face and stats they have... :D And FROST!:cool:
Нет невежества - есть Знание
I also liked the Ice creatures right away... and what about their appearance and stats...:D And FROST!:cool:
Ice creatures are definitely a good choice, and they deal a lot of damage!:cool:
Maybe... a slime can even eat a black dragon or a hero with 100% immunity... that's where all the ugliness lies :(
The elementals in Heroes 5 look as if they are not elementals at all (especially fire - they are not natural, but the air elementals look more like some kind of mummy that is spinning). In the fourth Heroes, they definitely looked like natural elementals.
Yes, but not a Necromancer with 5 levels of Death Magic, or a Priest with a Guardian Angel. The Necromancer finishes off the sea creatures with Death Touch, and the Priest casts Guardian on the angel and sends it into battle.
I agree, and the fire creatures are like salamanders (in Heroes 5).
But if there are 20 sea creatures, and a non-critical hit can only kill 7, then what?
The monster just bites him - the non-critical hit is gone, the Guardian Angel raises the body and immediately falls due to being absorbed!
And the Guardian, even if it manages to activate, might not work at all, and there won
"Cool guys who can attack and ruin all plans (if you don't keep an eye on their movements). On an adventure map, they are very beautiful creatures. But my gaze mostly focuses and lingers on a creature if it can't be used anywhere else (Evil Sorceresses, Gargantua, etc.) - these are real units... as they say, units with a capital "U"."
But if there are 20 sea monsters, and Necropolis can only kill 7, then what happens:
The monster simply bites him – Necropolis is gone, the guardian angel raises the body, and it immediately falls after being absorbed!
And the guardian angel might not even have time to react, and even feathers for a pillow won't be left!:cool:
The monsters definitely won't make it to the Necromancer in time, and he'll cast another spell and reduce their numbers.
He'll also slow them down, remove their defense, and poison them, and if it's a Demonologist, he'll suffocate them with summons...:D
Нет невежества - есть Знание
Secondly: I meant 20 nearby, but if it's remotely, then 2 monsters at 30 each! Cast on both of them?! And if it's just a non-critical enemy, say level 20, then what?! Will they pretend to be dead?! :)
And do they also have good morale?! :)
But if there were initially about 500 of them, then what? :) Secondly: I meant 20 nearby, :)
Well, if it's done remotely, then 2 monsters, each with 30 units! Cast on both of them?! But if it's just a regular Necromancer, say, level 20, then what!? Will they pretend to be dead?! :) :)
First, one squad at a time, -13 units, and cast twice - almost one squad is gone. And then, improvisation.
And do they have good morale?! :)
And what do you say about battles between wizards and dragons??? Hmm... Wizards are too strong, that's why it's not interesting to play as them! :)
