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5.0 (2 ratings)
In reply to Здравый
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20 years ago
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Zdravyy
I have SUCH A BUG IN THE GAME: when you click attack, even at a bow's range (even just one square), it's like a machine gun!! Everyone DIES))
Isn't that a good thing????:D :D :D ;) ;)
In reply to Vlad
20 years ago
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Xaker
Is that really a bad thing????:D :D :D ;) ;)
Well, it's not exactly a great way to play!! :D :D
In reply to Здравый
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20 years ago
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Yeah, I beat that Castle with level 3 Q ^_^

First, I killed all the Gorgons and Medusas at the beginning by manually controlling my units. Then, I positioned myself so that the Ice Bolt wouldn't hit me, lured the dragon, and managed to place it so that its head was behind the top of the column, and it couldn't turn or do anything. That's how I killed it, for a long time (it gets tiring to do it manually 0_o). Then it flew away (they all fly away when they have low health), so I summoned it again and killed it. Then I went down, killed the Medusas with Sparks and the elevator. I lured all the remaining Medusas to the elevator, then went up in it, pressed the button, the elevator went down, and I threw fireballs at them, drank mana potions (I took reagents in a chest at the beginning, and there were potions). That's how I killed ALL the Medusas =)). Then I found Q, killed him through the wall, just like it's described here, opened the cage with the guy inside, and completed the quest. There were a couple of Medusas left in the Castle, the ones that ran away from the fireballs when they had a lot of health left. But in general, I love Might and Magic 6 =) I played it for 6 years non-stop, completed all the Castles, played with all the characters, created all kinds of companies (4 archers, for example, 8). That's how I learned to beat the Castles. By the way, if you don't believe me, try it yourself! You can really beat it with any level, but the loot and experience...
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20 years ago
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Imp
Actually, I really love Might and Magic 6! I played it for 6 years non-stop, completed all the castles, played with all the characters, and created all kinds of campaigns (like 4 archers, for example). That's how I learned to complete the castles. By the way, if you don't believe it, try it yourself! You can really complete it with any level, but the loot and experience...
I just can't bring myself to play it. It feels strange after Might and Magic 7, 8, and 9. There's no running, you just move slowly. And it's also strange that no one wants to talk to you, only for money.
In reply to Magnus
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20 years ago
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Magnus
And I just can't bring myself to play:) , it feels strange after Might and Magic 7, 8, 9. There is no running, you only crawl slowly:( , and it's also strange that nobody wants to talk to you, only for money:(
Nah, the 6th part is the longest, the hardest, and probably the best =) As for the difficulty, at least no one should doubt that...

There is no running, yes. But the dungeons! What dungeons they have there! It's just super! Long, complex, dark, scary, with a bunch of monsters, or rather a TON of monsters (especially Tomb of Varn and of course The Hive). Believe me, it's worth playing for the Walkthrough. At first it might seem hard, but then... Very cool game, I really recommend it. Part 8 is short, 9 is also good, 7 - something about it didn't quite work for me, to be honest. =) Go ahead and play, if any troubles arise - write right here, I know everything))
In reply to Magnus
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20 years ago
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Magnus
And I just can't bring myself to play:) , it feels strange after Might and Magic 7, 8, 9 . There is no running, you only crawl slowly:( , and it's also strange that nobody wants to talk to you, only for money:(
I was the opposite; after the 6th one, I just couldn't get into the 7th. The scale is completely different.
The epicness of the 6th is stunning. If you need to move quickly, buy flight and fly:)
By the way, they talk depending on your fame. And not always for money. It's just that at the very beginning, you get negative fame by giving a letter in the tavern to the priest of Baa;)
But the coolest thing is the Castle with the Evil Eyes. Oh, how much of my blood they've drunk. Brutal, in a word.
The 6th is better than all!:cool:
In reply to Katrine
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20 years ago
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Katrine
I, on the contrary, couldn't bring myself to start the 7th game after playing the 6th. It just doesn't have the same scale.
The epicness of the 6th game is astounding. If you need to move quickly, buy the Flight spell and fly around. :)
By the way, they say that the characters' dialogue changes depending on your reputation. And it's not always about money. You just get a negative reputation at the very beginning by delivering a letter to the priest Baa in the tavern.
But the coolest thing is the Castle with the Cyclops. Oh, they gave me a hard time. It was tough, to say the least.
The 6th game is the best!:cool:
BUT, there are no Flight spells in Sorpigal or the Ironfist Castle, and it's a bit difficult to play at the beginning. In Might and Magic 7, 8, and 9, you start on an island, and then you're sent to do this and that. ;) Before Might and Magic 6, this annoyed me, but when I started playing Might and Magic 6, I started to regret it:D, because back then I didn't have the internet, so I couldn't find any walkthroughs anywhere and had to figure things out on my own. First, I reached the tavern, reduced the goblin and mage population, :D then I went to the Ironfist Castle, got some money, ruined my reputation, stole Nikolai, and then I found out that the jerk had escaped:mad:, I reloaded the game, decided to go to the Oracle, but I didn't make it :) I got killed:( because it's hard to run away from enemies and hide from arrows, and I abandoned the game. :)
That's how it was.
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20 years ago
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Katrine
I, on the contrary, couldn't bring myself to start the 7th game after playing the 6th. It just doesn't have the same scale.
The epicness of the 6th game is amazing. If you need to move quickly, buy the Flight spell and fly around :)
By the way, they say that the characters' dialogue changes depending on your reputation. And it's not always about money. You get a negative reputation right at the beginning by delivering a letter to the priest Baa in the tavern.
But the coolest thing is the Castle of the Blood Eyes. Oh, they gave me a hard time. It was tough, to say the least.
The 6th game is the best!:cool:
Yeah, I agree! Almost with everything! Especially with the epicness %)

Favorite Castles:

1) Tomb of VARN - simply an amazing Castle... You really need to be tough to conquer it =) And there are a few "cheater" doors (one main one =)), strong monsters, and mostly archers, and they hit even harder up close. The Castle is attractive because of its incredible difficulty and its uniqueness compared to the others.

2) Darkmoor Castle - a very dangerous and unpredictable Castle! The constant removal of spells is very annoying, especially when it's difficult to play without the Wizard's Eye and the Torch of Light =). And the Eyes are a separate story...

3) The Hive - not the most difficult Castle, by the way, the first time I completed it without Blasters, just with individual units %). I like it because of the abundance of melee enemies, legions of unnecessary artifacts, and the nuclear reactor along with the Demon Queen =)

4) Alamos - it remains the most difficult and time-consuming Castle in my memory. I haven't fought so many mages, magi, and elementals in any other Castle, or even in any other location 0_o There are hundreds of them... This is really the MOST difficult Castle. Right after it comes the Tomb of VARN, but the Tomb is completed at higher levels...

5) Goblinwatch - the most familiar and nostalgic Castle (yeah, I was 8 years old when I first entered it =)). I really like it =) I've completed it dozens of times. I love it =)

Wow =) By the way, I'm glad that I found people who have actually played (or are still playing? ;)) the 6th game, I didn't expect to find any
In reply to Imp
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20 years ago
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Imp

Oh, how nice =) By the way, I'm glad that I found people who actually played (or are playing? ;) ) the sixth installment, I didn't expect to find any.
I'm currently playing it.
Party: Knight, Druid, Healer, Sorcerer
In reply to Здравый
19 years ago
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Imp - you yourself are a monster!! :)

It's great that I'm not the only fan of MM6; there are even "worse" fans than me :))
In reply to Draug
19 years ago
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How I love this GAME... MM6, "MaMaSha", as I call it (sha comes from the number 6 :)

So many impressions, so many days and nights played, so much tinkering with the inventory, so much tactical brainstorming, so much mayhem, what maps, what dungeons, what quests.... it's impossible to convey or describe everything...

Ah, youth.... It's so great to read your posts here and feel like a true inhabitant of Enroth along with all of you! ;)
I just want to live in some little house on the outskirts of Ironfist Castle, or sail a boat along the shores of Smugglers Cove.
Yes... the main thing is to keep a couple of blasters tucked away and Lloyd's beacon set to the cheapest Temple in Enroth in New Sorpigal! :p

When my offspring grow up, I will never let them play anything "modern" - not until they've completed MaMaSha!..

Taste must be cultivated too... ;)
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19 years ago
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Class! =) I'm also glad I'm not the only one. Honestly, the sixth installment evokes more emotions in me than all the other games in the series. Maybe because it was the first game in the series that I played. But I still think that even if it wasn't the first, it would still be my favorite. I can't even remember how many times I've played this game. I even created a notebook with a complete description of all the monsters (I remembered ALL the HP and ALL the locations where each monster is found by heart). I don't know if there can be games in the Might and Magic series that are better than the sixth one, or even comparable to it. But the variety of the tactical component, the abundance of quests, the incredible plot twists, the impressive locations, the extremely difficult castles... The developers obviously realized that they had created a game for the ages, which is why they created the NWC Dungeon in the New Sorpigal bank building... No, I'm just still amazed by the grandeur of this game; it's no longer just a childish impression. How many monsters did I kill through walls!!! How surprised I was by the shrinking ray! How deliberately I clicked the spacebar on the Hill of Madness so that the knight could gain strength! How amazing all the Temples are! Two alternative endings! Blasters and rifles, guarded by flying destroyers in the year 1000+!!! That's really cool. I can't remember everything. How many times did my friend come over, and we played Might and Magic 6, so many times! In short, it's awesome.
19 years ago
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Yes, by the way! I really want to get the original (i.e., English) version of this masterpiece. For posterity. :) Because when I remember the "tricks of the national translation," which in some cases completely destroy the meaning of a particular quest, I shudder... I downloaded a heavily cut-down original version from somewhere and tried to "merge" it with my Russian version. It almost worked: the sounds, texts, and inscriptions are in English, BUT there are bugs. In particular, the icons.lod file, which contains the main part of the translation, is messed up: in the game, the faces of the heroes on the team change to distorted faces every five seconds, instead of the faces with smirks and sideways glances, and if you go into the inventory, you can see the fearless figure of a hero with his left and right hands mixed up! It's funny, but also awful! :) In general, I want to find a fully functional original version (it seems to be on two discs...). A global search is announced! If anyone has seen, heard, read, or has any information on this topic, please don't hesitate to write it here below! P.S. I will be very grateful! P.P.S. In return, I can share some cool artifacts! :D
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19 years ago
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The only boxed copy in my collection is the original English version of Might and Magic VI. It comes on 2 discs, with a map and other extras. I learned English while playing this game – it's perfect and untainted by slang.

I just don't know how to install it or where to put it. I think I have the images, though.
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19 years ago
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More memories =) "Ah, those were the days..."

I remember that back then, I was very deeply immersed in the world of Might and Magic, because the game was one of the first (before that: the educational "Kuzya in the Jungle" and "Gorky-17"), and I considered it not just a game, but almost the only world besides the real one (due to the lack of anything worthwhile). I remember that I often memorized the interior of the castle/location and, in my spare time, figured out where it would be better to go and what would be the best course of action =) Somewhere around 1999, I found a key in the castle of the Misty Islands and lost it =) It turns out that it doesn't respawn in the chest. Well, I didn't know that and completely forgot about this incident. As a result, it was only in 2001 that I first read a walkthrough and remembered =) I gained a considerable level (130+) and explored all the dungeons to the fullest in search of the key =) Probably, that's why I know Might and Magic 6 so well. In fact, a year later, I completed the game =) I completed it not only without blasters but even without the approval of one lord in the Council (I didn't bring the clock because I lost the key), so, without even talking to the Oracle, I went to the Hive, where I manually destroyed all the demons and the reactor =) I thought that this was the ending) I abandoned it =) Then I read a walkthrough and started playing again. I found the key =) Then, of course, the game became a real revelation. I didn't expect such a plot twist 8) Well, and I successfully won =) I still remember every crack where you can shoot or hit through the wall, every trick in the castle, every trap, even though I haven't played Might and Magic 6 for the second year now. If anyone doesn't know, here are a few examples:

1) General example: activate the Mage's Eye and stand near ANY door in the castle. Examine the door for cracks. If you find any, feel free to kill the monsters =)

2) There are such cracks in GoblinWatch, the main castle in Silver Cove (this is especially useful there, because the death knights are very strong), in the castle in White Cap (where the ogres are), don't rush to raise the gate - go around the gate on both sides and go to the end - you will summon all the monsters sitting behind the gate, then hit them in the legs through the cracks - you will kill them all. Don't rest =) Many ogres and guards will run away, taking serious damage, and during the rest, they will fully regenerate their health =)

3) In a couple of places, there are tricks with drawbridges (the forge in New Sorpigal, the main Temple of Baa on Hermit's Island) - you can walk over them and then remove them. Or (the main Temple of Baa) just put one bridge in place, and leave the others out - you can shoot everyone...

4) A separate topic is bows that shoot explosive arrows. This is hardly the main weapon for anyone who wants to complete ALL locations at any level. The main, most hardcore use of this bow: with a high level, go to the arena - 5+ golden dragons will appear. If there are master healers, let them heal while the dragons fly to the roof of the canopy on both sides. Well, and then it's easy to kill them from this bow from under the canopy. And they can't see you! Well, and then we grab the loot and experience.

In short, there are many hints. Maybe I'll write more later)

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