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14.03.2012. HellLighT(Red, Stronghold, Crag Hack, Crag Hack) def d-neez(Blue, Conflux, Gelare, Grindan) 211 Speed 1(L-u)
It all started when we started the game, my Castle against his Inferno, since the opp had already cleared the rest. On day 114 I killed all the comps, and then until the 3rd week I scoured the entire resp looking for an exit to the treasure zone, but there simply wasn't one! As a result, we play again. Once again the opp clears the rest, a Citadel Crag versus Conflux pops up—I decide to play. The Necro-comp falls on the second turn, but with an incredibly large stack of skeletons, about 85, it cuts down all my wolves and all my goblins... disaster, there's almost no gold lying anywhere, I scatter with only four heroes, but I manage to get 6 Roc both from both castles, I go to the Fortress player—I attack his castle, there's some weak stuff sitting there, I start getting shot in the face—result: loss of the first Roc and all the tier-1s, in the Fortress Wyverns are already built and recruited... disaster, and I only have 5 Rocs in my pocket, I buy some Serpents, and recruit a few of them—the comp attacks with a decent army and 2 Wyverns and ALSO WITH ARCHERS!!! (MAGE GUILD NOT BUILT!) the bastard keeps getting moral just about every turn, I thought GG, but I won with one half-dead Roc... what a turn of events. I'm separated from the last Dungeon comp by a couple of blocks, didn't even bother with him, but a financial issue arises, there's no money, it's not lying anywhere, and I have nothing to clear with... the old scheme—4 marketplaces and all into cash. By day 117, with my last pennies, Bears are built in the main Fort. All of the second week I fought the remaining comp, who had amassed a decent army, cleaning up what I could (the resp was incredibly poor). In the end, I hit the GO (100+ Hell Hounds) only on day 133, the Observatory saw that the opp did it on day 131, and by day 133 I had already taken the Helm +6 All, which was lying behind the Snipers... sadness, there's only hope that Grindan will not hold out against Crag with the Orb in a drawn-out game. Cleaning the treasure zone didn't start from the best moments, I attacked Nagas guarding a prison and an artifact, and there are 46 of them with a large stack, Crag has no Slow, out of 6 stacks, 3 Nagas got morale on the first turn and 2 on the second, result: -2 Bears out of 6, -all 2 Rocs out of 16, 3 Wyverns out of 8, and all the growth. You want to cry and surrender, but we're not like that, plus from the prison, Mephala was freed at level 30, but without a spellbook! I take the Fort in the treasure zone, and give the army to Mephala while Crag heads to the Dungeon to get x2 mana and fly back to the Fort in the treasure zone, soon I found Angel Wings, Tome of Air, a couple of Pandoras for growth, took the Sword +5 All, by the new week I took the Dragon Utopia (though there was nothing decent in it), upgraded the Bears (already 8), 2 Griffin Conservatories (1+3), Dragon Fly Hive, Necklace +3, finally I saw some good news—the tavern says that the kingdom's army power is mine!!! But no Orb still... disaster, I urgently search—scouring all of my treasure zone and finding nothing, I fly into the opp's treasure zone and on the very first Marketplace I find the Loins of Cloak! Already lucky! On the next turn, day 147, the opp sits in his main, the army is not too big—Portal and I attack. FB—Crag—29 35 16 17, Offense, Defense, Air, Earth, Logistics, Leadership, Wisdom, Advanced Ballistics; 71 Lizardmen, 8 Dragon Flies, 4 Angels, 24 Rocs, 8 Serpents, 15 Wyverns, 6 Hydras vs Grindan—30 18 33 24, Wisdom, Earth, Fire, Air, Mysticism, Intelligence, Sorcery, Logistics; 6 Firebirds, 3 Gold Dragons, 77 Storms (not upg.), 55 Ice demons, 33 Fire demons, 7 Psychos, 1 Dwarf. Army-wise, there's a clear advantage on my side, and attack and defense too, plus specialty, but then a Lightning Bolt for 1000+ comes flying— -16 Rocs out of 24, disaster, I cast Haste, take down what I can, next turn Protection from Air, the damn Advanced Catapult took 5 turns to break down the gate, during which I had already crossed the moat on foot. A lot of mistakes in the battle, nearly fatal for me, because instead of Lightning Bolt, an Ice Bolt for 800 started flying next, I also started pouring on magic, the Storms especially scattered well from Lightning Bolts, the result is epic, the remaining Gold Dragon had 1 HP left, I still had 28 Lizardmen, 1 Serpent, 4 Wyverns, and 1 Hydra, the opp's turn, he kills the Lizardmen with Ice Bolt, and the only one who reaches him in the other corner is a single SERPENT :D , it flies and delivers a godlike death blow of apocalypse :smile19: ! :smile03: The opp tries to struggle on the next turn, looking for a main in the tavern, although I absolutely saw no point in it, if only because he no longer had any stats or magic (all in the books). Thanks for the game.