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14 years ago
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I did say – no fairies and dancers.
*facepalm* There won’t be any fairies or dancers next to the archers if your opponent has even a shred of intelligence. In front of them – ents, on the side, or nothing, or dragons.
This won’t work against Necropolis – they have too good of a defense against such situations and a much larger army.
Yes, I think they are a pretty good counter-faction, therefore. I won’t claim that it definitely won’t work; first of all, everything depends on the opponent and on the random element, of course.
 

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14 years ago
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*facepalm* There won't be any fairies or dancers next to the archers if your opponent has even a shred of intelligence.

And what do you mean by "next to"? Do you think summoned ghosts will just stand still?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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14 years ago
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I wonder how they will break through. They can fly, of course, but they can't occupy cells that are already taken. At most, they can block druids, but that block isn't fatal, as there's still Stone Skin and Lightning/Channeling in addition to ranged attacks.
 

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In reply to Ment
14 years ago
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I read it and found some useful information.
I want to say that my friend (currently my opponent) always chooses the Ossir faction, which starts with archers. He always places archers and druids next to each other. Of course, he mainly attacks with archers. I attacked him first, but he still goes first; initiative, yes, I'm at a disadvantage. What should I do? Of course, his archers will take out my skeleton archers. And also, what units (from his army) should I use to attack his troops? And also, can you tell me why Naadir is a good hero?

Added 2 minutes later
I suggested that vampires in the Necropolis faction are simply amazing; they have high damage and strong healing, but I don't know which units to use them against.
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14 years ago
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Well, it all depends on the situation. It’s probably more advantageous to start with dragons or unicorns, and then, when the vampires are weakened, switch to weaker stacks (dancers, fairies).
 

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14 years ago
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Don't listen to Ment, he's clearly not very knowledgeable about these things. Choose Naadir, you won't regret it. Be sure to learn mass plague and mass dispel, evasion, and battle to the last. You can also add enthrall with a phoenix – as a bonus. No skeleton archers, only warriors. Try to shield as many as possible with them and don't go to the front lines. Focus your liches on the archers; if they attack, cast plague. Once the archers are dead, block the druids. Slow down the trees that remain at the end – they're practically useless meat. Use ghosts on unicorns, and use drakes and messengers to eliminate enemy drakes. And most importantly, don't be afraid of these elves; the only danger is the spell penetration they can get from a mentor. Good luck!

Yes, and don't rely too much on vampires – the elf will almost certainly mark them as enemies, but still, try to blind as many as possible before they die.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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14 years ago
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Don't listen to Ment, he's clearly not very good at this.
The archers will die – block the druids.
me, a few hours before this
Although blocking the archers with specters can be difficult if the Elf has a good tactic. The archers probably won't survive long enough to be blocked, or the Necromancer won't survive. Someone definitely won't survive.
Brilliant, and I came to the same conclusion myself ;)
 

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In reply to Ment
14 years ago
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why specifically Naadir? The undead are tanks, what should I do with them? Do you think having only 1 ranged unit – liches – is enough? Wouldn’t skeleton archers be more useful? There will be about 200-300 of them, and the effect will be greater.

Added 6 minutes later
Lord Mortulus
Focus liches on archers; when they attack, cast plague. When the archers die, block the druids.
It seems like you consider archers who can take down all my liches with luck to be weak. He will have 100-200 archers. The Ossir character will cast something, and my only ranged unit will die.
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14 years ago
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I always take Naadira against the Elves because ghosts effectively block archers, deal return damage, and generally cause trouble. Also, they prevent anyone from being resurrected. That's one thing. Secondly, with your own archers, you will take SO MUCH damage from the enemy's archers that it will be a real problem. Besides, warriors are noticeably more useful than their counterparts in the late game – they deal more damage, have a chance to stun, and have magic resistance. I didn't quite understand what you meant about undead tanks – are you talking about Necromancers or a specific unit? If it's a unit, then they will also find a use – they will finish off someone.
It seems that for you, archers who, with a bit of luck, can take down all my liches, are weak; he will have 100-200 archers.

I explained everything in detail to you. If you take skeleton archers and develop them poorly, they will definitely be defeated. Why are you panicking?

Yes, there is also the Dwarven set. It's just a dream – you collect it and do what I said, and your opponent will want to hang himself.

Yes, I wouldn't be afraid of Ossira, of all people. I understand, there's Wingael there, or at least Anwen....
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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14 years ago
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It feels like you consider archers, who might luckily take down all your liches, to be weak. He'll have 100-200 archers.
By the way, if he has 100-200 archers, you should have at least 700-1300 skeletons ;) Otherwise, you're not building your army properly.
 

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In reply to Саня Изи
14 years ago
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and what about resurrection? It doesn't seem very logical. He'll breathe with his green dragons on the mass of units and a group of nearby units that are protecting the liches, and it will be a disaster. Fairies and blades will simply approach and it will also be a disaster, especially from the masters. I'm not even talking about unicorns, which have some kind of magic resistance.

Added 4 minutes later
Ment
By the way, if he has 100-200 archers, then you should have at least 700-1300 skeletons ;) Otherwise, you are not building your army properly.
Once, when I was playing as dwarves, he had about a hundred archers, and my entire army was with the main hero, there was nothing in the castle, it was empty. I had 300 dwarves (melee), about 150 ranged harpers, 16 jarls (or earls, by the way, which one is better?), and so on. He focused on the jarls/earls, then on the harpers. The harpers were destroyed in 1 turn by the archers, and in 1 turn by the druids (30-40 of them).
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14 years ago
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Basically, you’re just a panicker. And those who panic usually lose. Of course, there will be losses if your opponent has at least some skill. I could send you a replay where I completely dominate Wingael, but I’m afraid that if your opponent watches it, he’ll easily beat you.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
14 years ago
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Lord Mortulus
Basically, you're just a panicker. And those who panic usually lose. Of course, there will be losses if your opponent has at least a little skill. I'd send you a replay where I completely dominate Wingael, but I'm afraid if your opponent sees it, he'll easily win against you.
He won't watch it, send it anyway.
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14 years ago
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So, those are dwarves, and these are Necropolis. They have a higher growth rate, necromancy, and even a creature that converts undead. Numbers like 300 are simply laughable for them.
 

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In reply to Ment
14 years ago
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Ment
Those are gnomes, but these are Necropolis. They have a higher growth rate, necromancy, and even a creature that converts undead. Numbers like 300 are simply laughable for them.
I didn't take that into account.

Added 1 minute ago
Also, are artifacts that reduce the initiative and luck of the enemy hero needed?

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