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In reply to Малыч
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Malysh;54593
Listen, Radik. How is it possible to complete it, and in just 240 days?
1. What difficulty level were you playing on?
2. How did you move Dessa to the Archangel castles?

Added 3 minutes ago
I don't care about Tournaments... I play for fun. Many times, feeling that I was winning, I simply skipped a lot of turns so that the computer could develop and put up a real fight. And trying to complete it in a shorter number of days is something I did a year ago. (but in principle, it's a good indicator).

I always play on Impossible because I don't see much point in playing on other difficulty levels. Regarding Dessa, I can't say for sure right now because I'm at work and don't have Heroes and the editor at hand, so I'll tell you for sure at best tomorrow.
Actually, I also always play for fun, but I came to the forum and it just became interesting to find out my level in comparison with other Heroes fans.
Regarding 240 days. A very good friend gave me this map, and he was the one who introduced me to Heroes and taught me the basics of the game. He came to me and said - "it's a disaster, I haven't seen anything like this before" (his result, by the way, was 24 months). Well, then we just had a competition to see who could complete it faster. The first time, my result was 14 months. The second time - 289 days, and the third time, as I already said, I don't remember exactly, but it seems like I managed to complete it in 240 days. One of the main conditions for such a "fast" completion is to quickly defeat the undead under the ground to get 222 and 333 angels (I think I didn't manage to get 111 angels).

Added 23 hours 54 minutes ago
Comrade Malysh. Yesterday, I looked at First Blood in the editor to refresh my memory of the process of completing it, but I encountered some very interesting things:
- the version (current) is 2.4, although it says 1.3, and I was clearly not playing on this version, and most likely on a version lower than 1.9;
- a lot has changed:
- I simply sailed Dessa away, and now there is a mage garrison with 666 archdevils.
- to collect angels in the huts, you had to defeat the undead under the ground (Sandro), but now you need to defeat Jela.
I didn't watch any further, I just need to go through it again:D :D :D. Then I'll tell you what and how:D :D :D
Radik
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Radik;54877
I didn't watch any further; I just need to play it one more time:D :D :D. Then I'll be able to say what's what:D :D :D
By the way, yes! :) Otherwise, the balance might be changed so much that you'll finish it in a month... Then the topic will become irrelevant because it won't be 240 days anymore... :D
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

In reply to AmberSoler
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AmberSoler;55132
By the way, yes! :) Otherwise, what if the balance is changed so much that you can complete it in a month...? Then the topic will become irrelevant because it's no longer about 240 days... :D

Yes, the balance has been changed, but in a completely different direction:D :D :D. It is theoretically possible to complete it in a month if you consider the actual time spent:D :D :D.
Radik
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Man, I was playing version 1.9, and I got tired of gathering units to take down the neutral creatures guarding the Inferno. When I finally managed to defeat them, Necromancers would immediately show up and overwhelm me. Once, I managed to escape, but then a Warlock teleported in and completely wrecked me... I think I understand the tactics, but something feels off about this map. The probability of deviating from the main tactic (path) is too low.
The "Keen Eye" skill. What good is it to me if anyone who attacks me just overwhelms me.
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
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How can I beat this darn map? I'm playing First Blood version 1.9a. Yesterday, I was playing on month 2 and went to Inferno. I managed to defeat the archdevils and two groups of phoenixes, but my army took some damage. Then, just as I built a level 1 guild of mages, this undead (necromancer) teleported in and defeated me with almost no losses. I lost, and the game ended. I'm tired of living without a head (meaning, after the defeat, they show the head being cut off on the loading screen). Please, tell me how to beat it... Give me a little piece of happiness, and I'll have peaceful nights again...
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
In reply to Малыч
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Malysh;56197
How can I possibly beat this map? I'm playing First Blood, version 1.9a. Yesterday, on the second day, I went to Inferno, managed to defeat the Archdevils and two groups of Phoenixes, but my army took some damage. And then, right after I built a level 1 Mage Guild, that jerk (the Necromancer) teleported in and almost wiped me out with minimal losses on his side. I lost, and the game was over. I'm so tired of losing (I mean, after the defeat, they show the cutscene where his head is cut off). Please, tell me how to beat it... Give me a little bit of hope, and I'll finally get some peaceful nights back...

You're right, there's only one tactic here. So, let me give you some advice:
- With Dess, you definitely need to run to the top (after studying Clone and Healing, and also collect the Admiral's Hat - this way you can hide from the Necromancers in the water, if there isn't a magic garrison there, as in version 2.4).
- Foresight is already available to the hero with the Angels (I also barely managed to learn Restoration using Foresight; my army was almost destroyed, but in the next battle, I showed those Necromancers who's boss).
- I advise you to make a new hero your main one (I think I took someone from the Logistics).
- And you definitely need a hero with Literacy (Expert Literacy, of course).
- Also, I'll add that it will be very difficult without Water Magic (believe me :D)
Radik
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- Learn a clone spell? Where? I only have the magic that's built into the units. In 1.5 months of playing, I've only learned dispel magic, haste, blessing, and a couple of other useless spells. If I had a clone spell, I would use it... And where do I get the Admiral's Hat? I've only seen the Navigator's Amulet on the map, and it's at the top, and only Dess allows access to it, but if he even gets there, he won't need the amulet.
- Restoration. If your archangels restore units, then I understand that the main hero learns this spell... I'll try it, I'll check...
Maybe we're talking about different things because we have different versions of the game. I have some kind of unclear version 1.9a.
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
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Guys, I finished a new map today!!!! :smile13:
Take a look, I checked it, but I'm afraid I might have missed something... or done something wrong...
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давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
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R.Z.M. I just finished playing your map on impossible difficulty. The only bug is that when playing as Fortress, you can't reach the Gremlin Workshops. During the playthrough, I initially had bad luck because I was playing as Fortress, and the Guild of Mages didn't give me any Paladins, Dimension Doors, or Teleportation spells. Diplomacy played a big role in the playthrough – about 600 harpies is no joke. The only thing I didn't like very much was the Dungeon; I got tired of running around in it!!! AAAAAAA!!!!!
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The only thing I really didn't like was the Dungeon; I got tired of running around in it!!! AAAAAAAA!!!!!
That's what it's designed for....
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
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Well, I finally got my act together and finished the map. (Hopefully, there are no bugs, but...) I added a couple of "features," but you can judge for yourselves... :smile23:
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давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
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It seems that in the new version, the utopia is not defended well enough. In the old version, it was harder to play. Although the map has become better. I liked the dragon feature.
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:smile17: Come on, don't say that... Small maps, large maps... What's the difference?
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Maps should be large, fun (with jokes), and definitely have a plot. I hate maps without a plot.

Added 9 minutes later
Never mind, maps without a plot are okay.



...But it's boring!... ...There's no goal, nothing to fight for...

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