Will there be dragons like Ashi, Urgash, and others available as units in the game? I haven't encountered any so far...
Posts from Юниты "Might & Magic Heroes VI"
1. Orcs
2. Nagas
3. Inferno
4. Humans
5. Dark Elves.
Although, perhaps it would be better to rank them based on the units I like.
Here's my top list.
First place definitely goes to Kappa-Soya, with its Bambutsu-Sozo, i.e., somersault and spin attack when lucky.
2. Snow Walker - when it hits with a stick when lucky.
3. Shark - also hits coolly with a stick.
4. Crusher - the same, it's cool how it hits with its primitive axe.
5. Vampire - it's just so cool how it spins its sword.
6. Goblins - due to setting traps.
7. Cyclops - they hit so well with that big club.
8. Maniacs - also due to the chain spinning - excellent attacks come out.
9. Shimmers - I like the sound of teleportation and the counterattack.
The rest are just okay.
Although priestesses also spin with their staves, and Kensai slash with swords, but it's not the same effect.
Here's my top list:
First place definitely goes to Kappa-Soya, with its Bambutsu-Sozo, meaning a somersault and spin when lucky.
2. Snow Walker - when it hits with a stick when lucky.
3. Shark - also hits coolly with a stick.
4. Crusher - the same, it hits coolly with its primitive axe.
5. Vampire - it spins its sword so coolly.
6. Goblins - due to setting traps.
7. Cyclops - they hit so well on the head with that club.
8. Maniacs - also due to spinning chains - excellent hits come out.
9. Shimmers - I like the sound of teleportation and the counterattack.
The rest are so-so.
Although priestesses also spin with staffs and Kenshi slash with swords, but it's not the same effect.
The others are just okay.
Although priestesses also wield staves and Kensei wield swords, but the effect is not the same.
As for animations, I like the radiance and riders among the humans. I also like that they added an attack after a run-up, which was sorely lacking in the fifth game. But the angels used to look better. Among the demons, I liked the animations of the Cave Lords and Destroyers. Although, in general, I didn't like the rendering of the demons. In Necropolis, I agree, the vampires are great. The ghouls also look funny. The Orcs... I like the fast jaguar warriors. I didn't like the cyclops with horns on their backs; in my opinion, the centaurs had better animations in the fifth game... Although, the Crusher still has such a heroic swing :cool:. Sanctuary. Here, I like almost everyone. Kappas, Kirins, Kensei, Snow Maidens... They are beyond praise in terms of graphic design :).
P.S.: bobchik, go to the "Articles" sub-section. It tells about the special animations of the units, if you haven't seen them yet :).
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Demons have a useful ability, by the way – "gates," which are good for blocking ranged units.
As for the strength of units, I'm not a multiplayer player; I only play the campaign, so I evaluate everything based on aesthetic criteria).
I saw Angels for the first time yesterday – well, yes, with one sword in Heroes 5, they look more solid).
I'll check out the articles, thanks! =
I like the auras and riders among the animations. Overall, I like that they added an attack after the charge, which was so lacking in the fifth game.
But the angels looked better before.
I agree, they looked somehow more peaceful, and these ones look rather evil in my opinion.
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Sanctuary. I like almost all of them here. Kappas, Kirin, Kensei, Snow Maidens... They are excellent in terms of graphic design :).
I agree.