Posts from Speed and aggression.
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I couldn't get through to him.
Almost everyone responded. :)
There's one pair left, but I don't think there will be any problems. :)
I'm knocking, but we can't hear each other.
I won't write much, as I was streaming the whole time, and the organizer saw it.
We played in two rounds; Tanya lost somewhere, and I gave her an auto-win, fighting for a draw, but she played poorly in the final battle.
Thanks for the game, and good luck in the tournament.
P.S. It wasn't convenient for me, so I did it before Women's Day. :)
03.03.2012 Sevan_80 (red, random, Castle, Cleric, Labeta) def Scorpiona (blue, random, Swamp, Verdish, Tazar) 142 Speed 1 (l - u)
I won't write much, as I was streaming the whole time, and the organizer saw it.
We played in two rounds; Tanya lost somewhere, and I gave her an auto-win, fighting for a draw. She didn't play the Final Battle well.
Thanks for the game, and good luck in the tournament.
P.S. I felt uncomfortable, so I did that before Women's Day :)
She went into the Naga Bank and lost... we gave her an auto-win, and then it wasn't interesting anymore. After the save, as usual, the game wasn't the same. And she managed to lose 10 Vipers and 60 Lizards in a couple of days, ending the second week with only 9 Vipers... well, and in the Final Battle, she really distinguished herself with her intelligence and wit:smile04:
Thanks for the game:p
I was just about to go visit when the mage was kicked out, the army was moved further away, I took a bath and, with a mana boost of 150+, my opponent didn't have much of a chance.
Thanks for the game.
Зима 2011-12.
We immediately took one restart each + 2 for slow speeds and started.
111 immediately block one road with a horde of zombies for a scroll (as it turned out - Flight).
112 no wood, I hit the zombies, take 3 crypts, another block with a pack of Ice Elementals (cannot reach the sawmill).
113 native dwelling, catastrophically no wood - must hit the elementals.
114 with the Unicorns I hit the Ice, the Bowstring is revealed behind a few magicians.
115 another native dwelling, wood appeared :smile44:
116 scout heroes collect gold and resources, the main hero went through stat boosts
117 Bowstring behind the magicians (I lose 25 Centaurs), dungeon dwelling. As a result, in the capital 1-6 in the Castle, in the native dwellings 1-3 in the Citadel.
121 Necropolis dwelling, delivery of all Archers and Centaurs to the capital for upgrade
122-123 upgrade of Archers and Unicorns, the main hero with power is near the GO ready to break through it (I didn't go for the rush since I saw Gunya on a rush also near the GO). Opp takes the GO.
124 on the grass I meet the opponent. Jenova 6 6 2 3 with expert Archery, 58 Archers, 6 Unicorns, 19+1 Pegasi, 100+ Centaurs, some wood and Dwarves. Gunnar 4 7 2 2, 8 Wyverns, 2 Hydras, 29 Lizardmen, 30+ and singles of Gnoll Marauders. Elves under Bless indirect shot 2x200+ damage. At the end of round 1 GG.
Thanks for the game. Good luck!
03.03.2012 KiNB (red, Rampart, Jenova, Jenova) def Fellshut (blue, Swamp, Gervulf, Gunnar) Speed 2 (m-u) 124.
We immediately took one restart each + 2 for slow heroes and started.
111 immediately block one road with a horde of zombies for a scroll (which turned out to be Fly).
112 no wood, I hit the zombies, take 3 crypts, another block by a pack of Ice elementals (can't get to the sawmill).
113 native town, wood is catastrophically low - need to hit the elementals.
114 with unicorns I hit Ice, a Bowstring is revealed for a few wizards.
115 another native town, wood appeared :smile44:
116 scout heroes collect gold and resources, main hero went through stat boosts
117 Bowstring for wizards (I lose 25 Centaurs), Dungeon town. As a result, in the capital 1-6 in Castle, in native towns 1-3 in Citadel.
121 Necropolis town, transport all archers and Centaurs to the capital for upgrades
122-123 upgrade archers and Unicorns, main hero with strong army is near the GO ready to break it (didn't rush because I saw Gunny also rushing near GO). Opp hits GO.
124 on the grass I meet the opp. Jenova 6 6 2 3 with Expert Archery, 58 archers, 6 unicorns, 19+1 Pegasi, 100+ Centaurs, some wood and dwarves. Gunnar 4 7 2 2, 8 Wyverns, 2 Hydras, 29 Lizardmen, 30+ and single Gnoll Marauders. Elves under Bless indirect shot 2x200+ damage. At the end of the 1st round GG.
Thanks for the game. Good luck!
I confirm, 2 native secondary towns and on top of that Rampart, 0 chance, stupid template, if I had known I would have declined..
Fast roads, let's go.
111 Air elementals built, next to an experience stone, a stable, and an external dwelling of Earth elementals, but I discovered a problem: ГО blocked the second castle. I split up with 6 heroes, broke through a passage to the Necromancer's third town.
112 7 heroes, broke through a passage to the Rampart second town (80 Wolf Riders), picked up the Cloak +10 to Necromancy. No Dragon Fly Hives, no cans. Can't build a big army from one castle, I decide to necro.
113 I run Aislin through the upgrades, the passage to the Necromancer castle turned out to be blocked.
114 I reclaim the Cloak, losing 40+ :( Fairies.
114-116 necro on two fronts.
117 With birds delivered by a scout hero, I take the Necromancer castle, get defeated with Aislin and continue necro. Birds stalled at the Citadel.
121-122 running through upgrades, necro.
123 stood at a well near ГО.
124 ГО in ruins, running to the opponent.
125 FB. The opponent has no chance. I have 500+ Skeletons, 5 birds, 5 Pyschics, 18 Earth and Air elementals + magic: Lightning Bolt and Meteor Shower for 250+, 90 mana. He has 12 Wyverns, 2 Angels, 8 Manticores, 38 Lizardmen, and 22 Basilisks and Serpents.
Necromancy on two fronts rules!
Thanks for the game.
