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Posts from "Новичок-2012. Winter"

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14 years ago
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22..02.12
ariputra (red, Rampart, Ivor, Ivor) def necrotal (blue, Fortress, Wystan, Wystan) 2sm4d(3) 131

necrotal took one rest on 111 and off we went

Ivor and the native hero brought 7 + an external dwelling, resulting in 21 elves from the start
111 external dwelling of Grands next to the castle for 50 gr Gremlins, a mini crypt, the scout lit up a wood shack with 3 piles behind the mountains, the passage blocked by 50-99 gr Marks behind a Dragon Fly Hive
112 took out a pile of 10 (lucky there was no other wood) against 20 Lizard Warriors, 20+ Harpies, the Grands got built
113 Arena behind the Harpies, managed to spread out more or less
114 took out a pile of Crystal, built Pegasi, only 4 gems and nowhere to be seen
115 crypt for 2t, 12 Diamond Golems behind a secondary grass hero on the way, Caitlin with an army from the scout lit up the exit to the underground along a no-road path next to ГО, a secondary Fortress hero with gems behind gr Medusas, a Griffin Conservatory, the native secondary hero and almost reached it, Tunnar went to the Fortress
116 Caitlin takes the native secondary hero, the armies head to Tunnar, 16 gr Medusas are taken relatively easily, but the pile only has 4 gems and the Mystical Garden has 500 gold, panic ensues
117 Tunnar reaches 2 piles of wood, in the secondary there is a market and with an exchange of 40 ore for 2 gems, the Unicorns get built in the Citadel, Bron takes the Fortress and a crypt for 2t, 6 heroes and Ivor at level 4 languish in the center

121 partially bought out, but the army to take the Griffin Conservatory(1) was only delivered from the Fortress by 122, thankfully the Griffin Conservatory is along the way, after taking it Ivor returned to the center and stood near the passage to the underground, 123 upgraded the Pegasi, Ivor ran into the upgrade building, reached the Fortress border (there was a nearby scout from which the opponent had long seen the entire center, afraid he might jump out, slept with Dendroids and Dwarves), 124 brought reinforcements from the native secondary hero (the elves never got built there) from the scout lit up the enemy main, Ivor almost reached the road near which he was, the castle is built, there are Gnolls, Basiliks, Wyverns, gr Marksmen, Lizards, did not dare attack until 127 circled near the castle lost and killed a scout hero, on 131 brought reinforcements, after the handover an attack follows, in FB due to 61 Grands almost no chance, the opponent had a mediocre distribution,
yet another generator victory, one way or another the points can be split with it

thanks for the interesting game, good luck in future games
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In reply to ariputra
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14 years ago
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ariputra
22..02.12
ariputra (red, Rampart, Ivor, Ivor) def necrotal (blue, Fortress, Wystan, Wystan) 2sm4d(3) 131

necrotal took one rest at 111 and off we went

Ivor and the native hero brought 7 + external dwelling, resulting in 21 elves from the start
111 Grand Elves external dwelling next to the castle for 50 gold with Gremlins, a mini crypt, a scout revealed a wood shack with 3 stacks behind mountains, the passage is blocked by 50-99 gr Marksmen behind a Dragon Fly Hive
112 defeated a stack of 10 (lucky, there was no other wood) against 20 Lizard Warriors, 20+ Harpies, Grand Elves got built
113 Arena behind the Harpies, kind of spread out
114 defeated a crystal stack, built Pegasi, only 4 gems and nowhere to be seen
115 crypt for 2 turns, 12 Diamond Golems behind a secondary Fortress hero along the road, Caitlin with troops from the scout revealed the exit to the opponent via a roadless path near the Citadel, a secondary Fortress hero with gems behind gr Medusas, Griffin Conservatory, native secondary hero and almost reached it, Tunnar headed to the swamp
116 Caitlin takes the native secondary hero, troops leave for Tunnar, 16 gr Medusas are broken relatively easily, but the stack only has 4 gems and the Mystical Garden has 500 gold, panic sets in
117 Tunnar reaches 2 wood stacks, the secondary has a marketplace and with an exchange of 40 ore for 2 gems, Unicorns are built in the Citadel, Bron takes the swamp and a crypt for 2 turns, 6 heroes and Ivor level 4 languishes in the center

121 partially bought troops, but managed to bring forces for taking the Griffin Conservatory(1) from the swamp only by 122, thankfully the Conservatory is along the road, after taking it Ivor returned to the center and stood near the passage to the opponent, 123 upgraded the Pegasi, Ivor ran into the upgrade building, reached the swamp border (there was a scout nearby from which the opponent had long seen the entire center, I was afraid he might jump out, slept with Dendroid Guards and Dwarves), 124 brought reinforcements from the native secondary (the Elves never got built there) from the scout revealed the enemy main, Ivor almost reached the road near which he was, a Castle built, there are Gnolls, Basilisks, Wyverns, gr Sharpshooters, Serpent Flies, didn't dare to attack until 127 circled near the castle, lost and killed a scout hero, by 131 brought reinforcements, after the handover an attack follows, in FB thanks to 61 Grand Elves almost no chance, the opponent had a mediocre rollout,
yet another victory for the generator, one way or another points can be split with it fifty-fifty

thanks for the interesting game, good luck in future games

I confirm
the rollout was dreary, no Dragon Fly Hives or Griffin Conservatories, only one external dwelling of Basilisk and blocked by Ogres (50-99)
in the adjacent zone it's not fun either
no Conservatory or Dragon Fly Hive

thanks for the game
14 years ago
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22.02.2012 Dimast red (Conflux Grindan Grindan) Def iSeeDeadPpl (blue Rampart Ivor Galtran) 125 Panic
We took the rest, on 112 I broke through the ogres and then on the white Centaurs I lose almost all the fairies due to their morale, the first week I ran around on ones with archers, the wells were good, I placed 1-4 in the Citadel, took the water elementals' dwelling and 2 air elementals, a couple of Stone Gargoyles and a Dwarf Cottage barely bought. 54 Storms, 28 Water Elementals, I fight on the barbarian territory then I break through 40 gnawed Medusas to the obelisk, I spend all my mana thinking it would replenish the next turn, no ones, 49 + 1 + 1 Storms (arranged so as not to reveal the count and not scare the 51 enemy hero) and 28 Water Elementals, Gashan attacks there 130 Skeletons 5 Horses 15 Grands 10 Planks 10 Dwarves 4 Pegasi 30 Centaurs, I have mana for 1 Mass Slow and shooting down the Horses, Centaurs, and Pegasi, the Skeletons reached the remnants from the Dendroids with Dwarves I ran and shot, lost 5-10 units I don't remember, Gosha didn't manage to run away and probably didn't want to, surrender follows.
Thanks for the game.
In reply to Dimast
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14 years ago
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Dimast
Dimast (Red, Flax Grindan Grindan) Def iseedeadpeople (Blue, Rampart, Ivor Galtran) 125 Panic

I confirm. The respawn point was decent, though a bit cramped: 2 keeps, 3 crypts, and a Naga temple. In the tavern, Gosha is immediately spotted, but for some inexplicable reason, I spend 2k in the town on upgrading Kirr by +1 level. The first two days were not great; I wandered around aimlessly, but then things started to fall into place.

Gosha was leveling up nicely: he quickly gained experience in Necropolis, and I got Earth, Log. I captured a +5% coffin, rings of morale/luck, +1/+1, and +1 HP. The skeletons were a bit slow to accumulate, but the prospects were very promising.

In the first week, I didn't attack the Dryad outpost for a secondary resource, but instead focused on clearing the respawn point. I captured all the crypts, almost all the gold, the horses spawned in the citadel, and I took the Dryad outpost.

On day 121, I broke through the wooden defenses and spread out across the Necropolis territory. With Ivor, I was summoning skeletons in the main crypt and so on. I took the Necropolis town, surrounded by a lot of gold, 120 skeletons, and Gosha at level 8 (Necropolis experience, Earth, advanced defense, initial Log) - basically, all paths are open, and I'm enjoying life. And then, in the last few movement points, I run into Grindan.

It's clear that fighting him now is not the best option, but I can't run away, so I decide not to hesitate and attack, bringing in everything I have. Grindan turns out to have 5 mana with stats of 1255. I think: "Yes, I can do this!" But it wasn't to be: Grindan's Oil and half a stack of Storms with 30 Ice Arrows tear through my army. It turns out he had Earth experience at level 5.

GG, good luck in the next games.
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14 years ago
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Finally, I started the stream: http://www.justin.tv/snooppy_hw - I'll be streaming the playoffs. No commentary, I won't be reading the chat, so if something is wrong, let me know on ICQ. Tomorrow, I'm planning a battle with In0k (12:00 Moscow time).

Jebus: Blue Castle against Red Rampart - let the game begin...
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14 years ago
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1. There’s no Asky, here’s the contact: http://vk.com/id54720328 2. 02/26/12, from 3:00 PM Moscow time. 3. I played online for the first time in a long time, about 5-7 years ago.
Лучше песок на зубах,
чем иней на яйцах!
14 years ago
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26.02.2012 Tomash (red, Conflux, random, Gelare, Crag Hack/Gunnar) def crzq (blue, Rampart, Kyrie, Kyrie) 8mm6a 127

we scribbled a wonder map that I played for the first time, which also turned out to be bugged...

I took all my resurrections, air elementals were never built, they never came with heroes, only on the last layout, although also not built, but at least a couple came, along with Crag Hack. on the first, I clear 2 mini crypts, break through the guard of the external dwelling of earth elementals, but I don't want to waste the main's moves on it, (so I never took it until the end of the game :D ) there's only 1 road, I break through to the underground, there's a teleport and a road, I run along the road, the enemy is not visible, I ran who knows where, end of the week, having found nothing, I rushed back home, on day 117 with 300 gold left, I built Griffin Conservatories, scouts revealed 2 Griffin Conservatories, an air elemental external dwelling, a stable, on day 121 I go there with Crag, deeper into the spawn, on day 124 I take 2 Griffin Conservatories, 1+2, I break through a teleport without a road, it leads somewhere to a swamp. I send scouts, and I go back to the castle, Kyrie appeared from the underground teleport, also with angels.

after that follows a few turns of little cockroach wars, Gelare, Ainain, Nagash are with me, all with shooters, they scout Kyrie's army, there's only 1 angel, 35 elves, 80+ centaurs, 2 unicorns + fodder. Crag restores mana in the main, and the brave little cockroaches with the shooter whittle down the elves bit by bit.

important: I managed to find out that Kyrie has Tactics. I decide to fight with Gunnar, even though he's only 2nd level, but he has Advanced Tactics, and I have way more fodder.

the finale itself was without much suspense, Advanced Tactics compensated for Kyrie's Advanced Tactics, the first turn goes to the griffins, they fly into the elves, 40+ air elementals, 3 angels, and 4 psychic elementals finish the job

thanks for the game
In reply to Tomash
14 years ago
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Tomash
26.02.2012 Tomash (red, Conflux, random, Gelar, Crag Hack/Gunnar) def crzq (blue, Rampart, Kyrre, Kyrre) 8mm6a 127

Confirming. Got a buggy map – it turned out to be about 3 days to the opponent's native town, while to my own through rough terrain it took a good week. Because of this, I wandered a lot) In three full days I couldn't find any crystals, so I didn't take the external dwelling of ears deep in the spawn and only built up to 1-3, 5 in the castle. Then, not knowing what to do, I ran toward the opponent, missing the forks a couple of times) In the end, I arrived very late and was defeated. I overspent at the start on 7 elves, and there was only one path from the castle – into the swamp adjacent zone, which branched off into the treasure zone behind a pile of shooter blockers and toward the opponent's native town.
Thanks for the game!
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14 years ago
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Hey 6a6yLLIka, it's already late. The tournament has been going on for a while, and the group stage is over. It’s too late to register.
You need to find an opponent in the thread titled Let's arrange to play 3v3 online!
/topic/7354/,
instead of creating a bunch of unnecessary threads.
And it would be good to have ICQ…
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14 years ago
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26-27.02.12 In0k (Red, Rampart, Ivor, Ivor) def Snooppy (Blue, Castle, Valeska, Valeska) Jebus Cross, 226
Used all restarts 111, fast roads
111 - Ivor has 1 stack of archers, 3 units, total 10
112 I spot an external dwelling of pegasi behind green lizards and an external dwelling of unicorns with a Pandora's Box behind 50-99 green cerberi, bought a fifth hero + also a mini skeleton transformer and a +3SP armor piece.
113 gave air magic, have haste scroll, found a stable
116 found crystals, added pegasi,
117 unicorns spawned, collected 22k, opponent has more.
121 shopped carefully, found out opponent has very little gold left, meaning he built angels on the first week, and even a necro appeared in the tavern, we're paddling.
122 1st secondary - Castle, 2nd secondary - Tower.
In the prison, an 10th level - expert scholar, nice)
124 Pandora's Box of 35 green dwarves
127 angels spawned in the fort and dragons in the castle
Griffin Conservatory, size 2, from 2 Dragon Fly Hives got 18 Dragon Flies
135 refilled mana and to the GO, because the respawn is 95% cleared
100 manticores with a green stack, lucky they split into 4 stacks, broke through under Blindness and Curse, the chow consumed 15 green wood elves, 40 dwarves and an angel (3 left)
137 at the entrance for 50-99 green Dragon Flies there are Dragon Utopias and all sorts of stuff, was afraid to attack, went looking for Dragon Fly Hives, lost 3 unicorns on fairly simple guards, because I entered a treasure zone with 10+ mana, tried to conserve
141 brought growth, a +6 shield behind green dragons, behind green nagas an amulet +3 to all stats, behind 35 bone dragons (half of them were upgraded) with the loss of all remaining chow and a couple of Dragon Flies (guarding the Wings and Dragon Utopias) took a mini Dragon Utopia
ran to the Castle in the treasure zone, stopped to refill mana, opponent is already nearby rushing around, stats are noticeably higher than mine, and he has no decent magic either.
142-143 opponent cuts through the explored treasure zone, decided not to attack, unicorns aren't upgraded, the opponent's kingdom army is bigger. Running away) I've got Wings after all
146 opponent shows tactics, I upgraded 5 archers, jumped into the opponent's zone, found an untouched Dragon Utopia - got a Level 5 Cap - joy)
211 captured the opponent's castle, plague week, ended up without the bonus 4 archers (opponent has an external dwelling of angels under the castle), and for some reason 6 cavalry remained in the castle, which I gladly bought along with bringing 2 more from the external dwelling.
Opponent with 15 angels against my 6 archers and 5 green dragons, Dragon Flies and stats roughly equal - decided not to attack.
212 opponent revealed an Orb of Inhibition, runs around retaking his castles, I hit GO into neutral zones and run in search of Griffin Conservatories and Dragon Fly Hives, scatter away from captured castles with: Wings, stable, expert Logistics, control, mana vortex in the Dungeon, Boots of Speed and 7 movement (sometimes 12mp), manage to sustain fairly well.
222 some zones are defended by scout heroes, mostly Dragon Fly Hives, everything ends in losses of several green unicorns in exchange for Dragon Flies, which is generally acceptable, took a couple more Dragon Utopias, keeping up the pace.
223 opponent reclaimed all his territory and broke into my main zone, captured Rampart and settled there.
225 Town Portal - sniped a scout hero with 2 archers who almost reached the Tower secondary, nice.
226 for the finale, opponent took off the Orb of Inhibition, his magic turned out to be stronger (though for some reason the Speed shield wasn't equipped and the cap wasn't removed), but I have more.

in total for the entire respawn there were: 2 Dragon Fly Hives (18), 1 Griffin Conservatory (2), not a single Dwarf Cottage/Medusa Hovel/Naga Bank, not even an external market.
from external dwellings: 2 pegasi and 1 unicorns, a bunch of pre-max skeleton transformers.

played for 15 hours straight, thanks for the game!
Ivor
Val
FB
In reply to In0k
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14 years ago
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Dear tournament participants, please try to write your nicknames and those of your opponents correctly and accurately. The nickname should be written exactly as it is registered on the forum. For example, we don't have a player named Scooter, we have scooter72. We don't have a player named Inok, we have In0k (the number 0 instead of the letter O). Please be careful, and you will save a lot of time for the organizer and the person calculating the rating. Thank you!
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14 years ago
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A week has passed, and only a few days remain. Four games have been played, and gnoll has warned about the situation. Could Tootsie Pie, HellLighT, SeniorPomidor-PlayHeroes_HP, and AlexAG please report on the current status?
In reply to Scorpiona
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14 years ago
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Scorpiona
A week has passed, only a few days left.
4 games have been played, gnoll warned about the situation.
What's the situation with Tootsie Pie - HellLighT, SeniorPomidor-PlayHeroes_HP, AlexAG - 7z, please let us know!
Senior Pomidor wrote that he would play on the weekend; I played a tournament with Kapakha on Saturday, and wrote to him on Sunday, but didn't receive a response.
Пока!
In reply to Scorpiona
14 years ago
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Scorpiona
AlexAG- 7z please provide an update!
The opponent is currently on vacation, so there are some internet connection issues there. :)
We started playing on Saturday and have been playing for about a week. We will try to finish on time.
14 years ago
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02/27/2012 Tootsie Pie (blue, Fortress, Wistan, Wistan) def. HellLighT (red, Tower, Solmyr, Solmyr) 2cm4d3 141
Haven't played in a while, agreed to a small map game, my opponent wasn't in good shape and made a mistake early on (we were heading towards a Castle-Swamp).
111 - I see the lairs of Lizards and Gorgons, 112 - the second Gorgon lair, 113 - I take the first, 115 - I clear out 20+ Demons and 30+ Ice Elementals onto the grass, 115 - 8 heroes, the second lair is taken, 116 - the first dungeon (mini), 117 - I run across the wilderness towards the second Lizard lair and find a Golden Bow! (which I didn't really need later). At this point, the easy part is over - Wistan is leveling up in the worst possible way (6th level - Wisdom, 9th - Training), there's no way to reach the Treasury, and there are no ranged blocking units either. On 121, I check the resource in the wilderness - 2, I take it, 123 - I head towards the second resource in the other part of the map - 1, I clear the way to the Treasury - there's a Hive there - pre-mini. 127 - Hydras in the castle, 131 - I decide to attack the Utopia with 30 Gorgons and 15 Vivs, the defense in the form of 20 Gnomes and 12 Basilisks ends by the 3rd round - I come out with 22 Burrows (((and a +5 All Sword, and a Sphere of Illiteracy - but even without them, Solmyr didn't build a Grand Magus, the lairs were filled with Gremlins and Djinns, and the situation with the Hive-Resources wasn't much better). In general, I reached the red castle, ran after Solmyr to the Treasury, and he lost to 50+ Mages.
Thanks for the game; the random map generator is great!
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