5. Sometimes, when encountering neutral creatures, I chose the option to "let them go," and I'm wondering if this prevented me from gaining experience. Was this a mistake? THIS IS A QUESTION. If I had fought them, would I have gained experience? Or does it make no difference?
Posts from Discussion of the Necropolis faction.
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If you let neutral creatures escape, you only get half the experience you would have gained from the battle +30 reputation points.
Isn't it +30? I think it's only +8.
On regular maps with a normal difficulty level, you get +8 blood per battle, and +30 tears for allowing a retreat.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
1. Purity removes magic of light and grants immunity to it for three turns (this spell is only available to warrior mages. It is in the same category as healing).
2. Dispel removes all spells cast on a unit, both positive and negative. It can be used on both friendly and enemy units.
3. Some races have abilities to remove negative spells from their troops - Tidal Wave for Naga priestesses or Break Chains for Orc warrior heroes who are developed along the Tears path (Dispel removes spells affecting morale, initiative, movement range, and physical damage from all units).
Yes, I don't like it either; the Egyptian style doesn't really appeal to me, but I do like the creatures. The spider instead of a dragon suits the Necropolis well, because Ashah isn't a dragon.
Added 4 minutes later
The Necropolis castle in Heroes 5 was definitely prettier. The Gothic style suited them better than this.
The creatures are interesting, though. The question is, in the Russian version (by the way, is it planned?), will these "ghouls" still be called that, or will they come up with something better? The spider girl doesn't evoke much affection; a blob would have been better :D.
Actually, she is a dragon, just like Elrath, Shalassa, and Urgash...:smile29:
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Then it's better not to buy them:), because the price, considering the cost of building the Altar of Eternal Enslavement, will probably be five times higher.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Actually, it's better not to lose it.
Well, that's pretty simple. And in general, I like this building because Necropolis has a good amount of money.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
So, is it possible to resurrect bodies without the hero entering the city? I thought the hero carries the bodies with him.
Another question. "Necromancer's Halls" increase accumulated "Necromancy" points by 10%. To receive this bonus, does the hero have to enter the city with the Necromancer's Halls? Or can you just build the Necromancer's Halls, and the hero receives these benefits without entering cities with Necromancer's Halls?