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Posts from Speed and aggression.

5.0 (1 rating)
In reply to LeonidosIk
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LeonidosIk
26.02.2012 LeonidosIk (red, random, Conflux, Pasis, Crag Hack) def Shpilenger (blue, random, Mire of the Damned) speed1 (l-u) 113

We started after mutual restarts...
111 Crag in the tavern, captured a secondary town on the respawn of 1 Griffin Conservatory and Dragon Fly Hive
112 scouted the map, upgraded Air Magic
113 killed the AI (Rampart) and on my turn Shpilenger surrendered (turns out he was hard-blocked)
P.S. it's a shame we didn't get to move the horses
It happened, sorry about that :(
we'll catch up
In reply to shpilenger
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What's the point of playing short speedruns against AI opponents? Isn't it much faster without them?
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26.02.2012 HellLighT (red, Dungeon, Dace, Galthran) def LSM (blue, Rampart, Coronius, Kyrre) Kite 211

You could say we played without restarts, if you don't count the replayed game on the speed template, due to a bugged entrance into the treasure zone, we agreed to redo the templates (there were disagreements about the presence of computers in the game). The lineup probably started playing out because of an excessive love for Dungeon and Galthran arriving, albeit with 1 skeleton, that's where the happiness ended, roads were slow, resources few, gold a bit better, even considering that Gosh ate 3 chests himself, even advanced necromancy was only given at level 4... skeletons weren't accumulating at all, the only road led into 10-19 Fanatics... what a template, went off-road to a grassy secondary town - it turned out to be Conflux, neutrals almost devour the Troglodyte stack, and skeletons are still a paltry few, no tactics no earth magic, all available money went into building up the main, by day 117 I had 12346 in the castle, could have put up more Minotaurs, but decided it was better to buy up the meat in Conflux and kill the Griffin Conservatory (there were 2 near Conflux, 1 and 3), I have 60 Trogs, 50 skeletons, 6 Air Elementals and 20 Sprites with single units, Gosh has expert Defense, advanced Offense, I attack and... for 4 turns the Troglodytes never moved (morale -2) wipeout... I start howling at the moon, on day 121 I buy 6 Scorpicores and take them to Gosh, I finish off 23 Griffins only on day 122 (the chain got broken because of a new week without a stable). I hit the guard of a nearby portal, and there's Kyrre on a speed boost with 1 Sprite! I think, FINALLY, lucky for once, now I'll kill the main with Angel immediately, yeah right... Kyrry got starting tactics... crap, I retreat, Kyrre catches up in a turn (3 Angels, 5 Unicorns, 26 Grand Elves, horses and a couple of Pegasi), I realize I need to get out of there as fast as possible, the Griffin Conservatory(3) is not an option... skeletons are 0, and 1 Angel, 6 Manticores and 40 Trogs are not the guys who can stand against them, I transfer the army via chain, I myself get killed at the Griffin Conservatory, hoping that the Griffin Conservatory spotted in another direction will give me 1-2 Angels, and thankfully that's what happened, on the second exit from an Inferno secondary town off-road (the same one guarded by Fanatics), the Griffin Conservatory gives another Angel, but Kyrre, unfazed, having lost only horses, Pegasi and a couple of Unicorns, takes that very triple and runs to my respawn, I really want to surrender, BUT I AM GALTHRAN! I exchange all resources for gold down to 0, buy out almost all the remaining growth and decide to go underground through the Inferno respawn, the only thing saving me was that Kyrre with his logistics was running after me without a speed boost, distracted by my castles, while I was clearing everything I saw with two scout heroes on an Angel speed boost, no artifacts were given at all, over the entire time I only got some luck artifact and a ring of +1 HP... sadness. About 2 turns before the first flame burst, an incident occurred that the opponent talks about. Flame burst number one, about 5 days later Kyrre catches up to me at a Hive (on 8 Wyverns) deep in a huge Inferno respawn, by this point I had necromanced 200+ skeletons, totaling 2 Angels, 21 Evil Eyes, 9 Harpies, 200+ skeletons, 8 Wyverns, 50 Trogs and 6 Manticores (morale -2) almost 0 mana for 1 Haste, which the opponent immediately dispelled (it should be noted that neither I nor my opponent ever got any expert magic for the rest of the game), the opponent didn't pick up anything extra, he came in firm confidence of his victory - 6 Angels, 17 Elves (which had been worn down by the main tower and scout heroes shooting arrows), 3 Unicorns and single units. In addition to the meat superiority (constantly getting disheartened :( ) LSM makes a serious mistake, after waiting sends his Angel at the skeletons, killing about 70 instantly, in return exactly 1 died, and then hits again immediately, fortunately the machine didn't fail and didn't get disheartened this turn, for this reason only 2 Angels flew back, after tormenting me a bit more with arrows and shots from soon-to-die Grand Elves, the opponent surrenders with 2 Angels... first victory, gave a faint hope, because he still had control over 7 castles, in all of which he built a Prefecture, while I hadn't had a town for 5 turns, luckily there was a small Inferno village nearby, which became the "stronghold" of the rebel Galthran :smile28:. I started pushing further into the respawn, for a while Kyrre fell behind me and decided to tend to mundane matters (but didn't go into the treasure zone, though without the oil it probably wouldn't have yielded to him anyway). Found another Griffin Conservatory (2), by this time I had restored 250 skeletons, so it fell without issue, I took another Inferno town, wasted 2 turns clearing a Pandora's Box on the outskirts for 100 ghosts (gave 5000 gold!!!), cursed the scholar who foisted Navigation on me again, entered a portal and ended up at the opponent's untouched secondary town (Conflux) cleared a Pandora's Box with 70 Vampire Lords for 15k experience, EXPERTED NAVIGATION :smile12: and Intelligence, nothing else was given, realized too late I could have dumped money and built a Mage Guild in Conflux :smile32: dressed Gosh in a fancy cloak +necromancy and went to the opponent's respawn, on speed boost taking the capital with a Capitol and the unsold weekly growth right away :smile03: .
Bought Grand Elves, Unicorns and Pegasi, from behind during the journey Kyrre catches up to me, I realize I can't escape anymore, I take 2 magic well upgrades near the town, have Lightning Bolt for 210 and 50 mana (didn't have time to restore the rest), and sit down in it. Day 147, the opponent decides to end this without giving me growth - Flame Burst number two, Gosh - 2 Angels, 100 Trogs (came from 2 native heroes that week), 60 upgraded Trogs, 14 Grand Elves, 10 Pegasi, 4 upgraded Unicorns, 300 skeletons, 50 mana (12 per Lightning Bolt due to Pegasi in the enemy's army) against Kyrre - 4 Angels, 83 upgraded Harpies, 100 upgraded Trogs, 28 Evil Eyes, 8 Grand Elves, 12 Pegasi, 8 Manticores and roughly the same mana, only with simple Arrow spell. From the very start I started hammering the Angels with Lightning Bolts, the opponent blocked the gate and started via wait hitting with the remaining Angels and Harpies, the Manticores flew in, the debuffed skeletons tore apart the funny winged cats :smile16: , eventually biding my moment I went through the breached walls myself, achieving a clear victory, the opponent retreated with 30+ Harpies and 20 Evil Eyes, bought back nearby in a Tower and set up there on a Harpy speed boost, I only run halfway to the Tower and the opponent apparently decided to crash into me with 7 single upgraded Gargoyles, on my first turn due to the Pegasi I severely mess up from such a brazen attack, and I wait, the opponent even hits with Arrow!!! not letting himself retreat until the start of the second turn, the gears in my head start spinning at a furious pace, thinking how to kill them, because I have the first turn for Unicorns and Pegasi, another 2 I was shooting with Grand Elves and Evil Eyes, I flip through the spell book looking for a spell targeting at least 2 units and then my eyes lock onto Death Wave :smile28: I remember that Gargoyles aren't elementals whatsoever and blast everything with a wave of infernal death, Kyrre dies, then comes the surrender, VICTORY :smile03:
Galthran proved worthy! His Navigation skills played a significant role, allowing me to scrape through this insanity! thanks for the game.
In reply to HellLighT
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HellLighT
02/26/2012 HellLighT (Red, Dungeon, Dimmer, Galtran) def LSM (Blue, Rampart, Coronius, Kir) Kite 211
I do not confirm.
I ask the tournament host to contact me via ICQ, 582150005.
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Most likely, the opponent is trying to accuse me of violating the rules because, in the middle of the game, I first killed a Dwarf unit and then, following that, eliminated the insignificant guard unit near it, which was moved aside due to the resources lying nearby. It's very unsportsmanlike and pathetic for the opponent to try to win based on this trivial matter; there were no other violations, and one of the tournament judges even watched the beginning of the game via microphone.
In reply to HellLighT
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HellLighT
February 26, 2012 HellLighT (red, Temple, Dimmer, Galtran) def LSM (blue, Rampart, Coronius, Kir) Kite 211

the only path led to 10-19 fanatics... oh, and a template

The defense strength on the two short passages between the opponents is 6000, so that there is no extremely fast contact. And whatever the generator produces – monks, dendroids, or harpies – well, you can't do anything about it; it's just luck. But since the paths are slow, there won't be a significant loss of tempo if you go through a weakly guarded passage (3000).

And judging by the time and the report, the game was interesting.

But in general, it's a thankless task to do something on this forum. They criticized the format of the competition at the beginning, then asked stupid questions like how to play this template, with or without computers (by the way, I don't remember a case where it was impossible to agree with an opponent on the rules or anything else), the templates are bad – well, what prevents you from making a good, playable one? Take the initiative, go for it! If you manage to create a really cool, interesting template, everyone will only thank you.
But there is one problem with randoms – the generator sometimes places a mine at a fork, an impassable block, or just poorly distributes resources. And apart from Vik's and Ivor's mirror masterpiece, h3dm1, I don't know of any other ideal one.

Added 8 minutes later
Yes, and one more thing. Surely everyone has the HD Mod installed, so what prevents you from setting the paths yourself, so that there is no tediousness on the slow ones?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet

Judging by the time and the report, the game was quite interesting.
It was very interesting for a while, especially when the opponent emerged and forced Kiryusha to retreat home on the tactics map and urgently take a tier 3 consultant. However, after the opponent clearly and intentionally violated rule 5.7 in order to save movement points, as Kiryusha was chasing him, the game, unfortunately, lost its meaning for me :smile39:
In reply to Javdet
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Javdet
The strength of the guards on the two short passages between opponents is 6000, to prevent overly rapid contact.
Forgive me, newbie, but I've lost so many times specifically on this guard post... There are 10-11 Fanatics with 6000 strength (which is manageable), and an 18-19 strength Necromancer + an 80% upgraded stack (or is it just me?). And these, excuse me, are different things...
That's why I've started treating these creatures with increased caution...
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Due to a catastrophic lack of time and tight deadlines, I am forced to withdraw from the tournament.
In reply to Kilgor
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Kilgor
Due to a catastrophic lack of time, as well as tight deadlines, I am forced to withdraw from the tournament.
Looks like the tournament will be extended by a week, don't rush to withdraw :)
Пока!
In reply to PlayHeroes_HP
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PlayHeroes_HP
it seems the tournament will be extended for a week, so don't rush to withdraw :)
I will only be able to play on the weekend, and if they don't give me a technical loss before that, then I'm in.
In reply to Kilgor
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Kilgor
I can only play on the weekend, and if I don't get a technical loss before that, then I'm in.
Most likely, they won't give a technical loss; they want to extend the tournament until March 5th.
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Ladies and gentlemen!

The first round is extended until March 5th, inclusive.

Added
The duration of subsequent rounds will be announced separately on the day of the draw.

Added 3 hours 31 minutes ago
Decision of the tournament judges regarding the match
26.02.2012 HellLighT (red, Dungeon, Dimir, Galtran) def LSM (blue, Rampart, Coronius, Kir) Kite 211


Player HellLighT violated the rules of the game according to section 5.7 of the "Rules for online games in Heroes III and the seasonal Rating Tournament".
This violation is punished with a warning for the first time.
In case of a repeated violation by player HellLighT of any section of the "Rules...", he will automatically be declared the loser of the match.
Player LSM saw the violation and even took a screenshot, but did not stop the game and did not file a complaint with the tournament judges, but continued the game.
From which it can be concluded that he was satisfied with the current situation in the game.
The complaint of player LSM is rejected, the result of the match is awarded to player HellLighT
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What did he do?
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Couldn't play on the 26th – I was preparing for an exam; my opponent could have played on the 26th, but not on the 27th. Sorry about that; maybe we can play sometime, and we'll both get added to the list. It's not a tournament bracket, after all...

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