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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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#489
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02/23/2012 Dima Surmay (blue, Rampart, Kairie, Kairie) def. Dogbas (red, Dungeon, Shakti, Labeta) 2SM4d(3) 217.

Kairie moved around well, so he took castles from his opponent by rushing in from a distance, but he didn't want to engage in a full-blown battle. As a result, he took the main castles from his opponent, and he was forced to retreat to the dungeon in search of something good. Meanwhile, I took a minimal Utopia... but I got a hat for level 5 magic and manacles, and I thought the game would end soon... but it ended after one turn... because the opponent didn't find anything good in the treasure and realized that there was no chance and decided to surrender.

Thank you for the game.
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#490
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Dima Surmay
02/23/2012 Dima Surmay (blue, Rampart, Kairie, Kairie) def Dogbas (red, Dungeon, Shakti, Labeta) 2SM4d(3) 217.
He started well; the miner quickly took the native secondary base underground and broke through to the treasure, where he secured a nest of necromancer dragons by turn 117. Portals are ready, and by turn 122, Labeta with 6 necromancer dragons breaks through to the Rampart's secondary base. The rest of the troops haven't been bought yet, as there isn't enough money. But then something terrible happens: Kairie invades from the side, entering the Rampart's secondary base, kills a scout from the line, and positions himself perfectly, blocking movement. Labeta, having leveled up his earth magic, takes a naga bank (6) and I don't know how to get the artifacts and dragons back to the miner; I make a mistake and run to the castle, but perhaps I should have run around the map, as it was a decent map. The dragons fell, the artifacts were saved, and there remains hope for the treasure in the metro, but alas... I only found 15 liches there.
We had a good run. Thank you for the game.
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#491
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c0nn3c71nkK.ppL
23.02.12 c0nn3c71nkK.ppL (red, Rampart, Mephala) def d-neez (blue, Necropolis, Galtran) 124 speed_1 m-u

We started without resets. Roads were fast. On 111 I took the native secondary, along the way an external dwelling of elves =). I took the Dragon Fly Hive for 6 Wyverns. I cleared 3 respawns completely (3 crypts, 2 Medusa dens) result: 1-4 in Castle and 1-3 in Citadel in Ramparts, portal and mana vortex in Dungeon, Wyverns in Fort in Swamp. Mephala level 8, expert defense, leadership, air. On the second turn, trading and buying everything, I break through 14 Champions of the opponent's, 52 Demons of the opponent's and stop at his castle. Opponent takes the army out and leaves for the swamp secondary. I take level 3 Griffin Conservatory near his castle. Scout scouts the captured Wyvern external dwelling, I don't rush to attack, but the opponent comes out into the field himself.
Gosha has the advantage in stats, I have it in meat, meat won))

Thanks for the game)

It happened, thanks for the game! Yet again they overpower with meat, 70 elves on 121 that's brutal )
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#492
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24.02.12. Pit for LM (blue, random Castle, random Edric, War) def GoD (red, random Dungeon, random Lorelei, Isra), Speed-1, 125.
The starting heroes were dealt well ).
We started on the second attempt after my restart - my native secondary turned out to be blocked by GO - a horde of Evil Eyes. For the first few days I tried rather unsuccessfully to set up the stream, so the game didn't go too well, I made several mistakes.
111 - 8 heroes, plenty of gold, external dwellings of archers and pikemen, an external stable and a beehive. One of my favorite heroes arrived - Wystan. The only bad thing is that the opponent has a native dwelling.
112 - The empty native secondary is flagged, bows are bought, 31 total. Wystan on the barbarian respawn, I kill Gurnisson.
113 - I take the barbarian, find a path to the Rampart through wasteland. At the turn transition, the evil computers kill two heroes. Gold is quite tight, I put down two thousand.
114 - Purple is finished, Orange Ivor is sent to the tavern. I lost a bit of army doing this.
115 - Wystan captured a Cloak +2+2 for magic, a crypt is taken.
116 - Another crypt, Griffin Conservatory scouted, but it's far and he won't make it. Wystan leveled up perfectly - Attack, Logistics, Earth.
117 - Nila takes a Shield +4, I capture the beehive, 4-6, Wystan stands at the stable near GO, planning to fight on 121. Builds - Griffins in the Citadel and Cavaliers in the Citadel. No gold to buy, but there's somewhere to get it.
121 - I build 4 marketplaces, exchange resources, buy the army from the secondary (except Griffins), archers from the capital, and attack Dwarf Cottage 20. With the proceeds I buy more Cavaliers, Swordsmen, and Pikemen, take a beehive for 4 Wyverns, fight GO (75 Nomads), take the Rampart, buy a spell book. Then I fight 80+ Diamond Golems, get an Air spell book and a level 20 War with intermediate skills (Logistics and Armor are pleasing, but Tent and Catapult are disappointing, plus the native Navigation isn't entirely successful). But still, she's a mage of sorts, 80 mana, with a spell book and Chain Lightning on 400+, she's more promising than Wystan.
122 - I take a beehive for 8 Wyverns and a Helm +5.
123 - I take a Pandora's Box for 15 Greater Cyclopes, freeing a decent level 30 Tunar from prison. I sit down to replenish mana in the second central town.
124 - Tunar is routed - but that's good, he'll be the one to take the Conservatory. With Expert Earth, Slow, archers, and Cyclopes, the horde of gold and the Conservatory three fall without the slightest effort. From the Pandora's Box I get 35 upgraded Wolves. I cast Dimension Door and attack Isra:
War (2, 10, 10, 15 (125)), Expert Wisdom, Navigation, Logistics, Ballistics, Water, Tent, Armor, 15 Greater Cyclopes, 60 archers, 18 Swordsmen, 12 Wyverns, 35 Wolves, 5 Champions, 3 Angels, Air spell book; Isra (12, 19, 5, 6 (12)), Advanced Necromancy, Earth, Air, Expert Attack, Armor, and Ranged, Basic Logistics and Mysticism, 1+48 Greater Harpies, 4 Wyverns, 256 Skeletons, 121 Troglodytes, 30 Greater Medusas, 45 Greater Evil Eyes, +1 morale, +3 health, bow for +5 ranged attack.
The fight was very tough, and if she had full mana, it would have been the end for me, because the Skeletons under Haste were killing almost any stack in one go. But as it was, Haste only lasted for 2 rounds, and then the slowed undead with speed 3 were no longer dangerous.
I first cast Chain Lightning on the archers, but it wasn't particularly effective. In response, the Skeletons Hasted and ran forward. I got very lucky with the terrain - where my archers stood was something like a pocket with a narrow one-hex passage from above and a two-hex passage from below. So the Skeletons didn't reach them. In the second round I Slowed the Skeletons, they Hasted, killing almost all the Swordsmen. Meanwhile, everyone piled onto the Harpies, but the Harpies went down very hard. In the third round, Slow went off again, now without the possibility to Haste. The Swordsmen were gone, the archers were gone, the Harpies were gone.
Then I cast another Chain Lightning at the shooters, ran away from the Skeletons. In the next round I cast Mass Bless and piled onto the Troglodytes. They went down with difficulty, I lost an Angel and the Wolves.
The next target was the remaining Medusas and Evil Eyes. I finished them off with difficulty using the army and archery, losing many troops. Then the Cyclopes shot at the Skeletons with impunity until 150 remained, Isra bought them off. I had 13 Cyclopes, 7 Wyverns, and 3 Champions left, with 30 mana.
After the battle with Dimension Door and the remnants of the army, my chances were probably better, but the opponent made a mistake somewhere himself and decided to concede.
Thank you for the game.
#493
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25.02.2012 NikoAlexis (blue, swamp, Tazar, Tazar) def fallen (red, inferno, Marius, Marius) 2SM4d(3) 123.
I took 2 respawns at 111. Fast roads were generated, Tazar with lizzies, a hero with snakes in the tavern. Decent gold income right away, bought 6 heroes and almost reached the scout overlook. Decided to play. As it turned out later — in vain. The respawn is very small. From pickups only gnolls and cows. Guards mostly ranged. Tazar leveled poorly, had to take resistance, took a ramp secondary at 114, there was 1 crypt, in short, a pain. By the end of the week though 1-4,6 in the Citadel. On 122 already rushed to the second secondary (strong), there was plenty of gold stashed, a Dragon Fly Hive was visible, Tazar got offense, and then the opp writes that things didn't work out. Thanks for the game.

Please try to spell nicknames correctly...
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#494
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25.02.2012 NikoAlexis (blue, swamp, Tazar, Tazar) def fallen (red, inferno, Marius, Marius) 2SM4d(3) 123.

thanks for the game.

1. Spawned in dungeon. No crypts or hideouts. 3 chests with 1k 1k 1.5k gold. By d1+1 cleared my respawn. Exits to the surface at a distance of 1 hero's march without logistics from below and above - Hell Hounds (many), Greater Medusas. On d1+6 went for the hounds. Lost only singles. Behind them on the surface stood Greater Swordsmen - result: all meat, half the imps, and 3 pits. I'm left with 18 gogs and 4 demons.
2. On the second week, only opened the secondary town on d2+1. Tower. Was disappointed that demons cannot be made from the secondary town (To avoid stalling - went with a scout hero to the crypt, turned out to be the max. The scout had 20+ gogs, 6 hounds, 4 demons + singles. That's the end of the story.

Please confirm via "Quote"...
В умелых руках и вилка может быть оружием массового поражения.:cool:

ICQ: 361727015 :smile51:
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#495
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02/25/2012, RBW (red, random, swamp, Tazar, Gosha) def dom2 (blue, random, Conflux, Moner, Tazar's wife) cross, 115

It was my first time playing on this map – but I think I played it well.
My opponent tried to rush me, but it didn't work – then we had a 2-hour stalemate... it tired me out a bit, but I won, thanks for the game...
#496
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RBW (red, random, swamp, Tazar, Gosha) def Dom2 (blue, random, Conflux, Moner, Tazar's wife) cross, 115
It happened, the map didn't appeal to me. An unexpected early encounter occurred, I tried to force my opponent to retreat/pay tribute (morale was low), but the terrain didn't help, and the fairies cornered me. Thanks for the game.
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#497
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25.02.2012 Sanin (red, Rampart, Ivor, Ivor) loses to COLORADО (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 243

At first, the opponent re-rolled my layout with two external dwellings of horses, but the next layout turned out to be even more interesting. Upon leaving the castle, I discovered an external dwelling of dragons behind a mountain, but it wasn't clear yet how to approach it or if it was on my respawn. Next to the dragons' external dwelling were external dwellings of centaurs and dwarves. But that wasn't all! Then I found another external dwelling of dwarves and an external dwelling of elves, and the following week I would find yet another external dwelling of centaurs. That's six external dwellings on the respawn in total. From the scouting view, I saw a Griffin Conservatory, saw the Legs of the Legion, saw many banks. But the dragons didn't join on the first week, and getting to the external dwelling turned out to be very difficult — the detour around the mountains was very long, so I hid the external dwelling. Furthermore, the passage there was blocked by 70 steel golems guarding a Pandora's Box and another Griffin Conservatory. Trying to force events, on day 116 I attempted to break through them with Rylond and lost. The opponent gave me auto. The next day I still broke through with Ivor, losing almost everything except 15 elves. I didn't manage to reach any of the three far-off external dwellings. The Pandora's Box contained 10k experience. The Griffin Conservatory was strong. In the town, levels 1-6 in the citadel plus growth for dwarves.

On the second week, I bought Jenova (who would later level up Expert Logistics), bought out troops, combined troops. I took the dwarf dwelling, checked the other Griffin Conservatory — it was also strong, but with a grail. On day 126, a chain of eight heroes was formed, during which Girda took the dwarf dwelling, Dragon took the max medusa dwelling, Ivor broke the triple Griffin Conservatory (here for the first time I didn't buy all the dwarves, didn't have enough meat shield, and the opponent gave me auto again. The second time, with 30 dwarves, I took it), troops were passed to Jenova, who on day 127 took the dragons' external dwelling. In the town, dragons in the castle. There was an external market, with which everything was built up. All secondary towns were far away, not a priority yet.

On the third week, I went down to a grass secondary town off-road because another Griffin Conservatory was visible there. I couldn't figure out how to approach it — I thought the terrain was mocking me today and there was another long detour. So I passed it and went down, and below, after two days of travel, there was another Griffin Conservatory. It turned out to be a double, I took it. And then it became clear that there was no detour to that upper Griffin Conservatory — it was guarded by basilisks that weren't visible because of the mountain. In the end, Ivor crashed into the castle, troops were passed back, and on the way Dragon took that Griffin Conservatory too, which was also a triple. Then Jenova stood at that strong Griffin Conservatory that was behind the golems, troops were brought there, it turned out to be a maximum, and it was taken on day 136. Total: 12 angels, 6 dragons. Ivor started breaking through along the road — there was a portal to the opponent's secondary town, and right next to it was a Griffin Conservatory already taken by the opponent on my territory. Ivor ran underground. The map turned out to be bugged — one of the roads passed through the treasure zone.

Fourth week. In that treasure zone, I took money buildings and a Pandora's Box with earth magic (too bad Wisdom was only basic), ignored everything else. I passed to my secondary town — there was a shield +6 and a crown +4. Well, at least something. I captured the conflux, took scouting views, and saw two more Griffin Conservatories! I farmed them — total I had 10 dragons, 16 angels plus small units of elves and dwarves. Meanwhile, Shakti broke through the Griffin Conservatory and reached Jenova (it was a shame — she was a very useful scout, and she also had the Legs of the Legion). I gathered money, Rylond scammed at the external market, bought all the troops, and Ignatus ran down to a one-turn distance. On day 145, Shakti took my castle and reached the evacuated creatures with a lich. More sadness... Then there was a difficult choice of what to do. Barely any magic, few artifacts, castle far away. I decided to rush into the treasure zone.

The second month turned out to be, to my luck, the month of plague. Ivor entered the treasure zone, which turned out to be already cleared. He passed through it and emerged at the opponent's secondary town, and right there was an entrance to another treasure zone. This one was more fun: a sword +5 to all stats, a thunder helm, and a ring +1 to speed. Shakti had already explored the treasure zone I had passed through, collecting everything I hadn't taken. Ivor emerged at the opponent's Barbarian secondary town (not taken by the opponent, by the way) and started moving toward where the treasure zone should be. And then — oh joy — a Dragon Utopia! However, on the same day, day 215, Shakti snatched that Utopia right from under my nose (the only one on the map), and I was left without the last castle. The remaining fourth treasure zone turned out to be completely idiotic.

After that, there's nothing much to write. Shakti has Town Portal, Dimension Door, and Fly; Ivor has nothing of the sort. I retook my castle, left elves and dwarves there, and lost them. I never thought Shakti could reach the castle from somewhere. Over the next two weeks, he ate up the map, visited all sorts of stat boosters, took money, built up, and accumulated growth. With nothing better to do, I rode to another Griffin Conservatory in the very corner that the opponent didn't know about. It turned out to be a triple. In the final battle, there was no chance, of course — the opponent outran me.
And even if I had sat in the Rampart, the opponent would have beaten me economically, because I simply wouldn't have had anything to buy growth with, upgrading the guild would have been difficult, and I wouldn't have been able to upgrade the dragons (Shakti could easily have snatched any money object from under my nose). Having amassed enough power to finish me off, the opponent agreed to a final battle, though first having arranged a draw with me. But considering the two auto-wins, I think it's fairer to give him the victory.

Thanks for the game.
p.s. The lich battles were truly epic :D
#498
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02/26/12 c0nn3c71nkK.ppL (blue, Rampart, Ivor, Ivor) def Yegor Korobeynikov (red, Necropolis, Tant, Tant) 125, speed 2

Was writing a decent report, it got messed up, and I'm too lazy to write a new one =). External market, hidden archers + Legionnaire boots + Ivor's oil = victory

Thanks for the game!
#499
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c0nn3c71nkK.ppL
02/26/12 c0nn3c71nkK.ppL (blue, Rampart, Ivor, Ivor) def Егор Коробейников (red, Necropolis, Tant, Tant) 125, speed 2

Wrote a decent report, it got deleted, and I'm too lazy to write a new one =). External market, hidden archers + Legionnaire boots + oil for Ivor = victory

Thanks for the game)
Confirmed.

There were Dark Knights from the Castle; I bought everything but didn't have time to upgrade them and lost like a noob. Confirmed. There was no point in waiting in the city + I made a big mistake by not killing the 20 griffons in a 1v2 situation, even though I could have easily done it.
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#500
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Sanin
25.02.2012 Sanin (red, Rampart, Ivor, Ivor) lose COLORADО (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 243

I confirm.
Standard start, Shakti with 2 stacks, another stack in the tavern + Ciel with archery )). Stable nearby. Scouted with only 5 heroes, didn't seem to need more. On 116 I took a secondary Castle, found 1 Griffin Conservatory very inconveniently placed (in the far corner), a couple of teleports - one for up to 99 gr. Lizardmen - left it, another on day 7 for 18 gold Golems, so I broke through on 121 with part of the growth, but there were up to 50 gr. Griffins, didn't go, though an untouched Conservatory was visible. Took only a couple of crypts, on 117 in the end in the starting area 1-6 in the castle, gr. Marksmen in the fort in the secondary, no money to buy. Shakti lvl. 7. After leveling, had to take Pathfinder instead of Expert Tactics, then Air, Earth wouldn't give it ((. On 121 Ciel with 5 Manticores went to recoup money. Ended up losing 1 Manticore in a Medusa bank with 6 - Manticores got "frozen" 2 times in a row (((. Shakti meanwhile ran on foot to the castle for the stable and the spell book, did a bit of leveling along the way. Captured an external shooter dwelling. On 127 nothing changed drastically - basically lost a week, was quite annoying ((. On 131 bought everything except Harpies. Army: 37 gr. Marksmen, 20 Medusas, 33 Evil Eyes, 15 Minotaurs, 9 Manticores, 131 gr. Troglodytes and 6 Wyverns (put too many Troglodytes, shows lack of experience playing Dungeon). Jumped into the teleport to a secondary adjacent to the opponent, took a Conservatory for 1. There I also collected gold with scout heroes, took a Medusa dwelling, Shaktior went for the second "inconvenient" Conservatory, since no more Conservatories were spotted. Took on 134, turned out to be a low-value one. The scouts meanwhile cleared another couple of Dwarf dwellings and a crypt. Everywhere minimum or near-minimum rewards (( Shakti, the bastard, had already leveled Pathfinder and Air, lvl. 11 Earth skill wouldn't give, had to take Leadership. Curse quietly (wife and kid are sleeping). Break into the secondary, from there jump into the teleport for up to 99 gr. Lizardmen, end up in a treasure zone. Finally, Earth is given. There I capture Gauntlets of Ogre Power, Helm of +2 Knowledge, Golden Bow, and Breastplate of +3 Spellpower. On 136 I see the opponent running along the road, but doesn't attack the GO (up to 50 Angels or up to 100 Champions), instead turns into a secondary, where I took the Conservatory near the teleport. Suspicious, sure he'll come for me, but see I have time to finish clearing the treasure zone. Ahead of me is another Conservatory for up to 50 gr. Efreeti on native land. Earth is already Expert, but Efreeti on native land and even a +1 Speed artifact doesn't solve it - 27 gr. Efreeti are tough with Growth. Conservatory again a low, total from 3 Conservatories only 5 Angels - sadness (( Opponent meanwhile, surprisingly, doesn't come for me, but dives into the subway. I monitor with Air View - he goes deeper. I'm happy of course, Shaktior is lvl. 17, have 11k gold - time to visit the opponent. Oh, why am I happy - opponent on 137 has 2 stacks of Angels revealed, 5-9 each, a stack of Dragons also 5-9, and up to 50 gr. Elves. Stat-wise, however, he was inferior to Shaktior, but with my 5 Angels it's still scary, which is why I was glad he went into the subway. Then upgrade everything except Manticores (didn't have enough resources). On 143 I position near the GO, slightly off to the side. On 144 I take a Dragon Fly Hive there for 4, beat 65 Champions (didn't go for up to 50 Angels, though they were more conveniently positioned), cut off the chain of scout heroes, but can't quite reach the castle, even with fast roads - no Logistics. Overall, with hives as with Conservatories - unlucky - took 3 hives: for 6, again for 6, and the last was a minimum - for 4. Total 16 Wyverns ((. To top it off, had to choose between Learning and Estates (Shaktior never ceases to amaze), took Learning. Lvl. 18 but in secondary skills not even Armorer, a nightmare ((. Opponent clearly wasn't expecting guests, a fair amount of troops unbought in the castle, Ivor deep in the subway, no chain. On 145 I take the main without a fight - almost all growth bought, except 50 Centaurs and 5 Dendroid Soldiers. Cast Air View, see the roaches scattered around, start the hunt. Buy heroes in the tavern, one of them reveals the opponent's scout hero with bought growth, trying to slip away. There are 8 Unicorns, 15 gr. Elves, about 50 gr. Dwarves, 24 Pegasi, and apparently Dendroids with Centaurs. Transfer the army and take down this whole musical group. See an external Dragon dwelling, Dragons built in the castle, insane. I go cross-country to the external Dragon dwelling, the opponent is bewildered why I'm going there with all my might, but Shaktior has Earth, Town Portal, a freshly built Grail level 4, and Air View, so I go boldly. Grab a couple of level ups along the way, but don't reach the dwelling in 2 days, fail. The scouts meanwhile run after Ivor, who took a secondary Conflux, having emerged from the subway onto the grass. There I reveal the view right in front of his secondary (strange he didn't kill my scout, probably saved gold). In the subway on 147 I took a secondary Necropolis. Shaktior Town Portaled there on 211 and went to clear a treasure zone, which Ivor had somehow recently zipped past. In the treasure zone I found a Dragon Fly Hive, 2 Pandora's Boxes for experience, and a Sword of +6 Attack. Shaktior was given Logistics, there I leveled it to Expert. Ivor, meanwhile, went into the treasure zone I had already cleared, found a teleport there, and jumped to my secondary. Could have taken it, thought about it, didn't decide to. But the opponent surprised me again - didn't come for me, but immediately dived into a nearby subway, which turned out to be another treasure zone. Air View revealed the exit of this underground treasure zone, and a Dragon Utopia was visible on the respawn. As soon as I saw the opponent on the surface, I immediately Town Portaled closer and Shaktior was on the run near the Utopia. In the end, I took the Utopia right under Ivor's nose. Utopia was near-max, lost 6 Manticores - for some reason they targeted them instead of the Behemoths, though the force was decent (( Gave two spell books - Air and Fire, and a Collar of +3/+3 Spellpower. Honestly, I was disappointed - nothing for battle stats, Shaktior was 16-17 then, Ivor 14-20. But as it turned out, the Air book decided it in the end. Though, to be fair, Fly was already in a scroll. I was planning to attack with growth on 211, but then something terrible happened - Plague!!! Got really sad... Had to continue the chess match. I have full control of castles, but can't break Ivor with his force. He has a ramming army, but no mobility, kind of a tank )). In short, we ran around, ran around, Shaktior leveled up, Ivor no idea what he was doing, looking for fortune in treasure zones as I understood. On 217 I have all castles, stats 17-17-13-13, Ivor 14-20-11-13, army is more serious + I'm afraid of Implosion, myself only have Chain Lightning and Air Elementals summon. The opponent still didn't go to recapture his start. I run around, level up, clean up almost everything tasty right in front of Ivor. In the end, I revealed the whole map, cleared all the Dragon Fly Hives that were on the map - total 36 Wyverns from 6 hives (((. On 227 the opponent finally decides to recapture his start. And here the funniest thing happens: as soon as he moves Ivor the next turn, leaving stacks of Elves and Dwarves in the castle, I Town Portal to the underground secondary, pop out of the subway, Fly+Dimension Door and Shaktior hits the poor guys with a scout hero right in the starting area. Good thing he didn't leave Dragons, would have been GG right away. Overall, the final battle didn't quite happen properly, but the scout hero fights, I agree with the opponent, were epic.
During the game, around 221 I offered a draw, but the opponent didn't decide to accept. Later, when I killed his Elves and Dwarves, I no longer wanted to accept myself. In the end, late at night, the opponent finally writes GG, but I suggest he think it over and postpone until tomorrow. Afterwards, the next day, I thought that a draw would have been fair, because time was working for me, but somehow it's not nice to just run away from the opponent, not sporting. Plus his dexterity with Conservatories and Dragons deserved respect, like he didn't deserve to lose. In the end, we agreed again that he has no chances, but I still offered a draw, and to play a final battle for fun. The fun, however, didn't work out, the huge advantage in meat and significant stat advantage showed. Against his 19 Angels and 12 Dragons, my 9 Archangels and 10 of his, Green Dragons, 7 Black Dragons + Minotaurs, Scorpicores and other crap. After the game I looked at the saves, was surprised by the opponent's chocolate setup, remembered 2 auto-battles I gave him, and decided that I definitely deserved the win. But the draw had already been offered, so I gave the opponent the right to write the report himself, saying that draw or my win doesn't matter - up to him. He nobly wrote himself a loss.

Basically, summarizing, I'll say the opponent played the 2nd week brilliantly, where he took a low-value Conservatory, an external Dragon dwelling, and Dragons in the castle. And all this from his one respawn - no secondaries. By the end of the 3rd he already had 12!!! Angels and 6 Dragons + growth the next day for 4 more Dragons. I still don't understand why he didn't kill me in the 4th week - I had no chance, neither stats nor castle would have saved me.
Thanks for the game, by the way, the longest of all I've played on the portal. It was scary but interesting )) Hope we play again )

Added after 3 hours 53 minutes
26.02.2012 Colorado (red, Castle, Valeska, Valeska) def Memphis (blue, Tower, Solmyr, Solmyr) 2sm4d(3) 214

Finished a game from the beginners' tournament, so I don't remember the rests. In front of the castle dropped a Cloak of up to ur. 3 for up to 99 gr. Storm Elementals. Laughed. Fast roads, Air View revealed a stable, nothing else interesting. We play. 113 through subway a Dungeon secondary, on 117 a Barbarian secondary on a fast road with a stable 3 days' travel! Mullich in prison, 6 heroes, but Valka doesn't level up - ur. 3. Finally revealed the first Throne Conservatory in the underground and Boots of Speed on the Barbarian spawn for up to 50 Orcs. Next to the Barbarian secondary itself a Shield of +3/+3 for up to 50 Gorgons. In the end on 117 things aren't coming together, in the start 1,2,4,6 in the Citadel, in the Dungeon 1-4 in the Fort. On the 2nd captured Boots, a Bow of +10 Ranged Attack, a Sword of +2/+2, and Ribs of +2 Spellpower. Broke into a treasure zone where I captured Handcuffs for up to 50 gr. Master Genies. On 127 horses in the castle without Monks, in the Dungeon secondary 1-4 in the Citadel. On the 3rd cleared a couple of Naga Banks, took a Conservatory for 2, a Medusa dwelling, captured a couple of artifacts, Cloak of up to ur. 3, a Dragon Fly Hive for 12, and delved into another treasure zone. Pulled an enormous chain of 8 heroes - barely enough. Already at the start of the 4th took another couple of hives and then rushed a maximum Dragon Utopia. Gave two spell books - Water and Earth, Shield of the Watcher, and Sandals of +2 all. Lost 1 Angel, a couple of Wyverns, about 15 Crushers and Behemoths. Broke into the start. On 147 built Angels, Valya was clearing another treasure zone. In the end on 212 Valya lvl. 19 with 56 Wyverns + rest, stats 16-25-10-10, Expert in Water and Air, Advanced Earth (finally), with spell books of Earth and Water, and Cloak of up to ur. 3 (just in case). I go to the opponent through the subway, where he recently appeared. Came out, the start there. Valya with Expert Pathfinder, took the start on 214, opponent writes GG. He, as I understood, was unlucky - Solmyr poorly leveled, army not great - for his 17 Wyverns. Artifacts didn't work out either apparently.
Thanks for the game!
Тётя Ася: 359478788
#501
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26.02.2012 NikoAlexis (blue, swamp, Wystan, Wystan) def fallen (red, inferno, Marius, Gunnar) 2SM4d(3) 221

A large respawn spawned in the center, 3 stacks for Wystan totaling 30 right from the start. 4 external dwellings of gnolls and a Dragon Fly Hive with a Griffin Conservatory (minimum) under the Castle, little gold, but I decided to play. By the end of the first week, 1-4 and 6 in the Castle + Castle as a secondary. In the second week, I took a second secondary. By 131 I entered the treasure zone, there were a bunch of Dragon Fly Hives and only 1 Dragon Utopia. In total I gathered 70 Wyverns, 3 Angels, 15 Thunderbirds from a Pandora's Box, and 120 Lizardmen. At 215 the opponent broke through ГО, and at 221 FB. Wystan level 20, expert defense, offense, logistics, earth magic, archery, wisdom. My stats were better and I had much more meat.

Thanks for the game.
#504
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27.02.2012, MaxGor (red, Castle, Valeska, Valeska) def bubuch (red, Rampart, Ivor, Ivor) 2sm4d(3) 137
Archers were not placed; the second hero Orrin came without bows, but it was immediately obvious there was a lot of gold, stone, and wood. On the first turn, Cavaliers in the citadel and Vys in the swamp secondary. After all buildings, 11k gold, but not a single stone mine captured((( However, Valeska levels up perfectly. On the second week, I finish building Angels and take the Griffin Conservatory for one. On the third week, I decided to pressure the opponent's secondaries. I marched out with 4 Angels, 9 Cavaliers, 18 Crusaders, and almost 40 Archers. Captured Inferno, restored mana, fought some roaches, and on turn 137 I approach the main, but fall slightly short. And the chain is already built, and all castles are developed for gold, so there will be no problems with buyback. And then, on the last turn, the opponent attacks with almost 20 upgraded Pegasi, almost 40 Archers, 6 Unicorns (unupgraded), 7 upgraded Minotaurs, and two Dendroids. First his Slow, then my Haste on the Angels, and the Elves only shot once during the entire battle, then the Cavaliers and Crusaders caught up, and victory.
Thanks for the game


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#505
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26.02.2012 Colorado (red, Castle, Valeska, Valeska) def Memphis (blue, Tower, Solmyr, Solmyr) 2sm4d(3) 214

Confirmed.
The game did not go well. On top of my poor playing skill, there was also an unfortunate respawn (as it turned out later). No confluxes, a couple of crypts, two hives, and an external dwelling of genies far below, which I never managed to capture. I had to fight my way to the secondary town through rough terrain; the other option was a portal blocked by shooters. By the third week, I didn't know what to do. I thought for a long time, then decided to force my way underground — unsuccessfully, I ended up near my opponent. I had to change direction again. As a result, I burst into the treasure zone only on the fourth week. By then, my opponent had captured my native castle. Seeing an army with 56 dwarves and the rest of the troops, I lost all remaining hope. GG. Thanks for the game.
Of course, it was my own fault. Many poorly fought battles and, in places, senseless strategic decisions.

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