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25.02.2012 Sanin (red, Rampart, Ivor, Ivor) lose COLORADО (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 243
I confirm.
Standard start, Shakti with 2 stacks, another stack in the tavern + Ciel with archery )). Stable nearby. Scouted with only 5 heroes, didn't seem to need more. On 116 I took a secondary Castle, found 1 Griffin Conservatory very inconveniently placed (in the far corner), a couple of teleports - one for up to 99 gr. Lizardmen - left it, another on day 7 for 18 gold Golems, so I broke through on 121 with part of the growth, but there were up to 50 gr. Griffins, didn't go, though an untouched Conservatory was visible. Took only a couple of crypts, on 117 in the end in the starting area 1-6 in the castle, gr. Marksmen in the fort in the secondary, no money to buy. Shakti lvl. 7. After leveling, had to take Pathfinder instead of Expert Tactics, then Air, Earth wouldn't give it ((. On 121 Ciel with 5 Manticores went to recoup money. Ended up losing 1 Manticore in a Medusa bank with 6 - Manticores got "frozen" 2 times in a row (((. Shakti meanwhile ran on foot to the castle for the stable and the spell book, did a bit of leveling along the way. Captured an external shooter dwelling. On 127 nothing changed drastically - basically lost a week, was quite annoying ((. On 131 bought everything except Harpies. Army: 37 gr. Marksmen, 20 Medusas, 33 Evil Eyes, 15 Minotaurs, 9 Manticores, 131 gr. Troglodytes and 6 Wyverns (put too many Troglodytes, shows lack of experience playing Dungeon). Jumped into the teleport to a secondary adjacent to the opponent, took a Conservatory for 1. There I also collected gold with scout heroes, took a Medusa dwelling, Shaktior went for the second "inconvenient" Conservatory, since no more Conservatories were spotted. Took on 134, turned out to be a low-value one. The scouts meanwhile cleared another couple of Dwarf dwellings and a crypt. Everywhere minimum or near-minimum rewards (( Shakti, the bastard, had already leveled Pathfinder and Air, lvl. 11 Earth skill wouldn't give, had to take Leadership. Curse quietly (wife and kid are sleeping). Break into the secondary, from there jump into the teleport for up to 99 gr. Lizardmen, end up in a treasure zone. Finally, Earth is given. There I capture Gauntlets of Ogre Power, Helm of +2 Knowledge, Golden Bow, and Breastplate of +3 Spellpower. On 136 I see the opponent running along the road, but doesn't attack the GO (up to 50 Angels or up to 100 Champions), instead turns into a secondary, where I took the Conservatory near the teleport. Suspicious, sure he'll come for me, but see I have time to finish clearing the treasure zone. Ahead of me is another Conservatory for up to 50 gr. Efreeti on native land. Earth is already Expert, but Efreeti on native land and even a +1 Speed artifact doesn't solve it - 27 gr. Efreeti are tough with Growth. Conservatory again a low, total from 3 Conservatories only 5 Angels - sadness (( Opponent meanwhile, surprisingly, doesn't come for me, but dives into the subway. I monitor with Air View - he goes deeper. I'm happy of course, Shaktior is lvl. 17, have 11k gold - time to visit the opponent. Oh, why am I happy - opponent on 137 has 2 stacks of Angels revealed, 5-9 each, a stack of Dragons also 5-9, and up to 50 gr. Elves. Stat-wise, however, he was inferior to Shaktior, but with my 5 Angels it's still scary, which is why I was glad he went into the subway. Then upgrade everything except Manticores (didn't have enough resources). On 143 I position near the GO, slightly off to the side. On 144 I take a Dragon Fly Hive there for 4, beat 65 Champions (didn't go for up to 50 Angels, though they were more conveniently positioned), cut off the chain of scout heroes, but can't quite reach the castle, even with fast roads - no Logistics. Overall, with hives as with Conservatories - unlucky - took 3 hives: for 6, again for 6, and the last was a minimum - for 4. Total 16 Wyverns ((. To top it off, had to choose between Learning and Estates (Shaktior never ceases to amaze), took Learning. Lvl. 18 but in secondary skills not even Armorer, a nightmare ((. Opponent clearly wasn't expecting guests, a fair amount of troops unbought in the castle, Ivor deep in the subway, no chain. On 145 I take the main without a fight - almost all growth bought, except 50 Centaurs and 5 Dendroid Soldiers. Cast Air View, see the roaches scattered around, start the hunt. Buy heroes in the tavern, one of them reveals the opponent's scout hero with bought growth, trying to slip away. There are 8 Unicorns, 15 gr. Elves, about 50 gr. Dwarves, 24 Pegasi, and apparently Dendroids with Centaurs. Transfer the army and take down this whole musical group. See an external Dragon dwelling, Dragons built in the castle, insane. I go cross-country to the external Dragon dwelling, the opponent is bewildered why I'm going there with all my might, but Shaktior has Earth, Town Portal, a freshly built Grail level 4, and Air View, so I go boldly. Grab a couple of level ups along the way, but don't reach the dwelling in 2 days, fail. The scouts meanwhile run after Ivor, who took a secondary Conflux, having emerged from the subway onto the grass. There I reveal the view right in front of his secondary (strange he didn't kill my scout, probably saved gold). In the subway on 147 I took a secondary Necropolis. Shaktior Town Portaled there on 211 and went to clear a treasure zone, which Ivor had somehow recently zipped past. In the treasure zone I found a Dragon Fly Hive, 2 Pandora's Boxes for experience, and a Sword of +6 Attack. Shaktior was given Logistics, there I leveled it to Expert. Ivor, meanwhile, went into the treasure zone I had already cleared, found a teleport there, and jumped to my secondary. Could have taken it, thought about it, didn't decide to. But the opponent surprised me again - didn't come for me, but immediately dived into a nearby subway, which turned out to be another treasure zone. Air View revealed the exit of this underground treasure zone, and a Dragon Utopia was visible on the respawn. As soon as I saw the opponent on the surface, I immediately Town Portaled closer and Shaktior was on the run near the Utopia. In the end, I took the Utopia right under Ivor's nose. Utopia was near-max, lost 6 Manticores - for some reason they targeted them instead of the Behemoths, though the force was decent (( Gave two spell books - Air and Fire, and a Collar of +3/+3 Spellpower. Honestly, I was disappointed - nothing for battle stats, Shaktior was 16-17 then, Ivor 14-20. But as it turned out, the Air book decided it in the end. Though, to be fair, Fly was already in a scroll. I was planning to attack with growth on 211, but then something terrible happened - Plague!!! Got really sad... Had to continue the chess match. I have full control of castles, but can't break Ivor with his force. He has a ramming army, but no mobility, kind of a tank )). In short, we ran around, ran around, Shaktior leveled up, Ivor no idea what he was doing, looking for fortune in treasure zones as I understood. On 217 I have all castles, stats 17-17-13-13, Ivor 14-20-11-13, army is more serious + I'm afraid of Implosion, myself only have Chain Lightning and Air Elementals summon. The opponent still didn't go to recapture his start. I run around, level up, clean up almost everything tasty right in front of Ivor. In the end, I revealed the whole map, cleared all the Dragon Fly Hives that were on the map - total 36 Wyverns from 6 hives (((. On 227 the opponent finally decides to recapture his start. And here the funniest thing happens: as soon as he moves Ivor the next turn, leaving stacks of Elves and Dwarves in the castle, I Town Portal to the underground secondary, pop out of the subway, Fly+Dimension Door and Shaktior hits the poor guys with a scout hero right in the starting area. Good thing he didn't leave Dragons, would have been GG right away. Overall, the final battle didn't quite happen properly, but the scout hero fights, I agree with the opponent, were epic.
During the game, around 221 I offered a draw, but the opponent didn't decide to accept. Later, when I killed his Elves and Dwarves, I no longer wanted to accept myself. In the end, late at night, the opponent finally writes GG, but I suggest he think it over and postpone until tomorrow. Afterwards, the next day, I thought that a draw would have been fair, because time was working for me, but somehow it's not nice to just run away from the opponent, not sporting. Plus his dexterity with Conservatories and Dragons deserved respect, like he didn't deserve to lose. In the end, we agreed again that he has no chances, but I still offered a draw, and to play a final battle for fun. The fun, however, didn't work out, the huge advantage in meat and significant stat advantage showed. Against his 19 Angels and 12 Dragons, my 9 Archangels and 10 of his, Green Dragons, 7 Black Dragons + Minotaurs, Scorpicores and other crap. After the game I looked at the saves, was surprised by the opponent's chocolate setup, remembered 2 auto-battles I gave him, and decided that I definitely deserved the win. But the draw had already been offered, so I gave the opponent the right to write the report himself, saying that draw or my win doesn't matter - up to him. He nobly wrote himself a loss.
Basically, summarizing, I'll say the opponent played the 2nd week brilliantly, where he took a low-value Conservatory, an external Dragon dwelling, and Dragons in the castle. And all this from his one respawn - no secondaries. By the end of the 3rd he already had 12!!! Angels and 6 Dragons + growth the next day for 4 more Dragons. I still don't understand why he didn't kill me in the 4th week - I had no chance, neither stats nor castle would have saved me.
Thanks for the game, by the way, the longest of all I've played on the portal. It was scary but interesting )) Hope we play again )
Added after 3 hours 53 minutes
26.02.2012 Colorado (red, Castle, Valeska, Valeska) def Memphis (blue, Tower, Solmyr, Solmyr) 2sm4d(3) 214
Finished a game from the beginners' tournament, so I don't remember the rests. In front of the castle dropped a Cloak of up to ur. 3 for up to 99 gr. Storm Elementals. Laughed. Fast roads, Air View revealed a stable, nothing else interesting. We play. 113 through subway a Dungeon secondary, on 117 a Barbarian secondary on a fast road with a stable 3 days' travel! Mullich in prison, 6 heroes, but Valka doesn't level up - ur. 3. Finally revealed the first Throne Conservatory in the underground and Boots of Speed on the Barbarian spawn for up to 50 Orcs. Next to the Barbarian secondary itself a Shield of +3/+3 for up to 50 Gorgons. In the end on 117 things aren't coming together, in the start 1,2,4,6 in the Citadel, in the Dungeon 1-4 in the Fort. On the 2nd captured Boots, a Bow of +10 Ranged Attack, a Sword of +2/+2, and Ribs of +2 Spellpower. Broke into a treasure zone where I captured Handcuffs for up to 50 gr. Master Genies. On 127 horses in the castle without Monks, in the Dungeon secondary 1-4 in the Citadel. On the 3rd cleared a couple of Naga Banks, took a Conservatory for 2, a Medusa dwelling, captured a couple of artifacts, Cloak of up to ur. 3, a Dragon Fly Hive for 12, and delved into another treasure zone. Pulled an enormous chain of 8 heroes - barely enough. Already at the start of the 4th took another couple of hives and then rushed a maximum Dragon Utopia. Gave two spell books - Water and Earth, Shield of the Watcher, and Sandals of +2 all. Lost 1 Angel, a couple of Wyverns, about 15 Crushers and Behemoths. Broke into the start. On 147 built Angels, Valya was clearing another treasure zone. In the end on 212 Valya lvl. 19 with 56 Wyverns + rest, stats 16-25-10-10, Expert in Water and Air, Advanced Earth (finally), with spell books of Earth and Water, and Cloak of up to ur. 3 (just in case). I go to the opponent through the subway, where he recently appeared. Came out, the start there. Valya with Expert Pathfinder, took the start on 214, opponent writes GG. He, as I understood, was unlucky - Solmyr poorly leveled, army not great - for his 17 Wyverns. Artifacts didn't work out either apparently.
Thanks for the game!
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