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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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marader-kisa
marader-kisa (red, random, Orcs, Sorcerer, Sorcerer) def SolncevKoT (blue, random, Inferno, Aiden, Aiden) 2SM4d(3) 123.

opponent concedes, gg
thanks for the game!
Confirmed.
Победы постигаются на ошибках и поражениях так, что ребят участвуем и выигрываем !!!
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02/16/12 c0nn3c71nkK.ppL (red, rnd, Castle, Ciel) def CryptoNight (blue, rnd, Rampart, ...) 113 jebus cross

On turn 112, the opponent loses for the first time, and on turn 113, for the second time...
Thanks for the game -_-
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c0nn3c71nkK.ppL
02/16/12 c0nn3c71nkK.ppL (red, rnd, castle, Ciel) def Cryptonight (blue, rnd, rampart, ...) 113 jebus cross

On turn 112, the opponent lost for the first time, and on turn 113, the second time...
Thanks for the game -_-
Hmm... It's a bit sad to see such reports.
After all, Cryptonight is far from a beginner, as far as I could tell.
Apparently, there was just no appropriate attitude towards the game.
Please forgive me for interfering where I shouldn't. I don't want to offend anyone, I swear.

Guys!!!

Organize another tournament for us beginners, besides the "beginner" one.
In my opinion, tournaments somehow motivate you to play to the end and think about every move more than playing for a rating.
I myself haven't played a single game online. Either I lose, or my opponent does, or the opponent just silently disappears from the game.
I skipped the "Beginner" tournament because I'm not sure I can compete with participants who have already participated in several "Beginner" tournaments.
But I really want to play, and with all seriousness towards the process.
Some kind of tournament for beginners would be great.
It seems that there is a growing wave of interest in Heroes.
I, for example, would gladly participate and approach it with all responsibility.
There was also a "Sergeant" tournament, which was also said to be regular. When will it be?
Maybe there will be other people who want to participate in a new tournament for ordinary people?
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c0nn3c71nkK.ppL
02/16/12 c0nn3c71nkK.ppL (red, rnd, Castle, Ciel) def Cryptonight (blue, rnd, Rampart, ...) 113 jebus cross

Opponent lost the first time on turn 112, and the second time on turn 113...
Thanks for the game -_-
Great game! I confirm.
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16.02.2012 dom2 (red, Rampart, Kirya, Kirya)def HellLighT(blue, dungeon, Shakti, Shakti) 2SM4d(3) 126
Kirya quickly got the land, native second town, stood in the treasure zone near the Dragon Utopia with parameters 7-10-7-11, opponent concedes, writes гг. Thanks for the game.
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dom2
16.02.2012 dom2 (red, Rampart, Kirya, Kirya)def HellLight(blue, Dungeon, Shakti, Shakti) 2SM4d(3) 126
Kirya quickly got the land, native second town, stood in the treasure zone near the Dragon Utopia with parameters 7-10-7-11, opponent is losing, writes гг. Thanks for the game.

I confirm, I took two cons 1 and 2, went into the treasure zone, pulled out a level 10 Das in the prison, was cut down by gr pegasuses, who decided to first chop the angels into cabbage and then deal with the meat ... thanks for the game
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17.02.2012 R55Max (blue, Castle, Vala, Shakti/Tazar) def dom2 (red, Necropolis, Gosha, Gosha) Jebus Cross, 135.

111 - No level 2, candle revealed: external dwelling of Angels, Medusa dwelling, Crypt, 2 Beehives, throne Guardian Conservatory, and behind it a Pandora's Box behind Gargoyles. 6 heroes, Shakti heads to check the Conservatory, sleeps 500 moves from the Pandora's Box - level 2 (Weapon upgrade). I play (opponent has no rest).

Meanwhile, the red player also has no level 2. After the Stables near the Castle, all heroes clear +1 movement. Nearby, 2 external dwellings of Horses (for 12 diamonds and 18 cloth), Guardian Conservatory not far in wasteland, external dwelling of Skeletons, Dragon Utopia. Gosha level 2 after the Stone (Necromancy upgrade). 78 skeletons.

112 - Shakti takes the Pandora's Box, gives 45 Halberdiers. A scout sees a 3rd Beehive blocking the passage to a village (15 Thunderbirds). In the other direction, an external dwelling of Pikemen is found, there is a GO - 50+ Scorpicores. Need to decide whether to take rest or not.
Total: I have 3 Beehives in perspective, a Conservatory for at least level 2, an external dwelling of Angels guarded by 30 Mages, a cut-off part of the respawn, 1 scout who can gather something in the wasteland, and essentially the 2nd village is likely not far away, as the center indicates. 7 heroes. I understand I won't be rich in gold and need to at least get Angels in a Fort, but I didn't take rest (the opponent has no opportunity to take rest, which essentially leaves him no choice, and GO is not that bad).

Meanwhile, the red player took the external dwellings of Horses and Skeletons. Gosha, level 4 (Expert Defense and Necromancy upgrade), sleeps with 155 skeletons at the 2nd external dwelling of Horses. 2 Crypts discovered nearby along the path. 8 heroes.

113 - Shakti on upgrade structures, level 3 (Armor), nothing significant. Scouts gather.

Meanwhile, the red player took 2 external dwellings of Horses, 2 external dwellings of Skeletons, the discovered external dwelling of Cloth. The 2nd found Guardian Conservatory checked - mini.

114 - Shakti level 3, 1 move short of the Castle village. Pandora's Box and Naga Bank revealed, guarded by 50+ Orcs (likely max, turned out to be 95). Tazar appears as the 8th hero. I buy 4 Knights and expert Defense from the Stone, head to the Beehive in wasteland guarded by 50+ Boars.
All accessible space for the 1st week is revealed (not counting wasteland, into the depths of which it's essentially impossible to go further, and only 1 scout can collect what is given there).

The red player took the 1st mini Guardian Conservatory, revealed a 4th Crypt. An external dwelling of Vampires and a Beehive guarded by 20+ Cerberi are visible. Gosha level 6, picked up Learning, sleeps on the Angel, 157 skeletons.

115 - Shakti level 3. Tazar almost reached level 2, near the Beehive with Boars. Scouts gather every last copper. The strain is strongly felt. It's not entirely clear how to take the Angels guarded by Mages (22 Grand Elves and 9 regular ones + 45 Grand Halberdiers and 58 Pikemen with 2 Goblins). Hoping for the Beehive.

The red player finds 2 Dragon Utopias and 3 Guardian Conservatories (mini), takes a couple of Crypts, the 3rd external dwelling of Skeletons. GO - Giants 20-49. +1000 taken. 169 skeletons. The 2nd and 3rd Beehives revealed before the GO.
Gosha also level 6.

116 - Tazar receives the army via chain, hits the Beehive - 6 Wyverns (eh, wanted more), total level 3 (Tactics). Shakti level 3, broken against neutrals, levels up on Monks :D before 46 Elves and 30 Mages for the external dwelling of Angels.

The red player takes the 2nd mini Guardian Conservatory and clears Shield +6, Eye +1/1 Defense and Attack, and Ring of Health. Gosha 207 skeletons, level 8 (Wisdom).
A chain is built to take the Stronghold village, and near it the 3rd external dwelling of Horses, Skeletons, and a Crypt are discovered.

117 - With great difficulty, the external dwelling of Angels is taken. After morale losses, 15 upgraded Elves and a Wyvern. An Angel is bought, Angels are placed in the Fort, leaving 220 gold. Shakti level 5 (Attack, Expert, Advanced Tactics, Basic Defense), stays overnight in the dwelling. Tazar catches level 4 before this - Earth Magic!!!

The red player takes the 3rd external dwelling of Horses; they are also in the Castle. The 4th external dwelling of Skeletons is taken. Gosha level 10 (Advanced Earth Magic), an excellently played week. Brutal, they have 8 Horses, + growth will be 13 Horses :eek: :(

121 - Tazar level 4, Shakti level 5. A Wyvern lost when breaking through Thunderbirds. A 2nd artifact seen (the 1st before the GO - +1 Speed guarded by 88 Grand Harpies, here +6 movement).

The red player takes the 3rd Guardian Conservatory - again mini. Solving local tasks. The 5th external dwelling of Skeletons taken, total 300 skeletons so far. Gosha catches Tactics at level 11, heads to the Dragon Utopia.

122 Tazar level 4 (3 6 1 1), Shakti level 6 (7 5 7 2) thanks to the taken +6 movement. When I'll get to the center is unknown and unclear, and thoughts of victory don't come at all. There is only hope that things are not good there. The task is to find gold, which essentially has nowhere to be farmed. After clearing the Medusa dwelling, only the Naga Bank remains on the entire respawn.

The red player makes the 1st mistake - Gosha, level 13 after taking the Dragon Utopia (Tome of Water, Boots of Resist, Body +4/4, Cape of Speed), goes inside the respawn for the Pandora's Box (which should be garbage in principle, as the guard of 20+ Liches (24 in the end) also guards a scroll) instead of returning home and heading to the 2nd Dragon Utopia through the Stables.

123 Tazar level 5 (took Attack), Shakti level 7. Took the 2nd village - also Castle.

The red player makes the 2nd mistake - Gosha goes inside the respawn for a pointless Pandora's Box (definitely worthless, guarded by 50+ Gog Magogs besides the chest - a coffer, an eye, some resources, an experience tree).

124 - Tazar level 6 (advanced Earth Magic) - took the last Gold Mine (mini Naga :( ) and 40 Grand Elves for Orcs. Shakti unchanged. Managed to buy all Angels, total 5.

The red player goes to the center, because taking the 2nd native Dragon Utopia is impossible, as everything there is eaten, and there's no one to break on after it (3rd mistake), and that would be at least 3 days lost. Gosha level 14 (Expert Earth Magic). 430 skeletons.

125 - Tazar level 6 (Earth Magic not Expert), Shakti level 7 broke 20+ Monks, sleeps in an untaken Beehive on Angels.

Gosha is still going to the GO through breaking, roads are long.

126 - Tazar on the way hits a Guardian Conservatory for 3 Angels, Grand Birds of the dungeon, and experts Earth Magic. Then, on the last moves, hits a GO, 80 or so Scorpicores. There, 3 Angels are sadly lost, all killed on last hits due to unlucky neutral morale. A scout goes inside the sand. Seems calm (no views, and Tazar can't waste moves). Tazar becomes level 11 with Advanced Logistics.

Galthran sleeps before the GO. Appropriate wallet. 500+ skeletons.

127-132 These 3 days I didn't have time to move, and all 3 turns were not fully completed. I took one level 3 Dragon Utopia. Luckily, the opponent didn't have time to reach me due to his long roads. Even the Air Elemental taken didn't help.

133 - Seeing the red player take the last Dragon Utopia on the way towards me, I broke off to replenish mana at the 1st Sand Castle after the 2nd Dragon Utopia. We upgrade the building at the Capital, send them home by chain. We overnighter.

The red player advances towards me.

134 - I kill the freed Moon with 7 Archangels. There's a day for rest. I decide to send Tazar to another respawn, take 2 Pandora's Boxes (20 Monks and experience). I overnighter. Shakti runs into the sand to avoid being revealed.

Gosha Dimension Doors to take the Castle in the sand. I manage to see that his mana is zero.

135 - Dimension Door and Tazar (I attack the mana-less Gosha in the Castle (when he was replenishing)). In the final battle, the red player has no chance.

Thanks for the game.
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МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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02/17/2012 R55Max (blue, Castle, Valya, Shakti/Tazar) def dom2 (red, Necropolis, Gosha, Gosha) jebus, 135.
Yes. I agree with the mistakes. Thanks for the game and the detailed report with analysis.
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18.02.2012 HellLighT (blue, Swamp, Wistan, Wistan) def dom2 (red, Fortress, Crag, Crag) Jebus Cross, 131.

We started quite quickly; the opponent only took one respawn. I was unsure whether to play until turn 113. During the game, I saw two external dwellings of Lizards and one of Goblins from the main base, but nearby were boots worth 10-19 gold golems, and right after a horde of Zombies, there was a helmet with +4 knowledge. The Observatory was blocked, and since I moved my army in another direction, it arrived at the chain on turn 113. I opened it – I see an external dwelling of Wyverns for 10-19 Nagas behind shackles... There's a decent number of Harpies, a couple of Gnomes, and not far from the Castle, along the road, is a passage with Naga Banks. And most interestingly, there’s an external dwelling of Hydras for 20+ Ogres. I decided to play anyway (it also played a role that Wistan, who gained level 4 on his second turn, had basic Offense, Tactics, and Earth skills).
The respawn turned out to be gigantic, but after exploring all the roads, I didn't find a single Cons and Hive - what a pity. Wistan ran towards the Void, where he found nothing and couldn't take another Dungeon village with 13 Goblins; he lost and went along the road. By turn 117, Hydras are in the Castle, an external dwelling of Hydras was taken, and one even appeared in the Summoning Gate. In total, with 7 Hydras, I started clearing the Naga banks. Along the road, I found a couple of mini Hives with +6 Artifact defense. The levels were increasing slowly, and Wistan stubbornly refused to learn Earth skill. I had to wait until week three. On turn 127, I am preparing to reach GO with 50 Nagas and 50 Manticores, 4 external dwellings of Lizards, 2 Wyverns. On turn 131, there are 130 Lizards, 11 Hydras, 32 Wyverns + some minor units, but on his turn, red writes GG. I still don’t understand why he surrendered. As it turned out later, Crag had poor development and not a very large army, and he stormed the first Dragon Utopia zones in the treasure zone, which seemed to be captured, albeit with losses. Thank you for the game
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02/18/2012 HellLighT (blue, Swamp, Vistan, Vistan) def dom2 (red, Stronghold, Crag, Crag) jebus, 131.
Thanks for the game.
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shpilenger
2.02.2012 shpilenger(blue, Dungeon, Shakti, Shakti) def Sevan_80(red, Rampart, Mephala, Mephala)8mm6a 147 WT
Thank you for the game!
Confirmed, thank you for the game.
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14.02.2012 shpilenger(blue, dungeon, Shakti, Shakti) def bubuch(red, Rampart, Kyrre, Crag) 126 2sm4d(3)
confirmed, thanks for the game
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02/15/2012 twaryna (red, Castle, Valeska, Mephala) def JustObserver (blue, Dungeon, Shakti, Shakti) 2SM4d(3), 146. Good start, Mephala in the tavern, stables near the castle, several mills, and an experience stone along the way. On day 4, I took the native secondary hero, and Mephala received a town, becoming the 100% main hero (I didn't find a way to change this throughout the game). In the second week, I took a single consultant, scouted a throne room with a guard shack (3), cleared out the banks, and leveled up. At the end of the week, I lost almost all my troops, except for the archers in the naga bank, which were maxed out. But at least the angels appeared. At the beginning of the third week, I caught Shakti rushing with 4 angels, took a couple of them out, and sent him home. On day 141, I took the first utopia deep in the respawn area. Then I split into a secondary hero, upgraded the angels, and took two more utopias, after which I split back to my main hero and started attacking the opponent's main town. On day 145, I took the opponent's native castle, and on day 146, the final battle took place in the field. The troop advantage decided the outcome. Thanks for the game!
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Leon_1990 (red, Rampart, Ivor) def Pyre (blue, Fortress, Wystan, Dessa) 6lm10 200%
Good respawn, 2 Elf dwellings and 1 Dendroid dwelling. By the end of the week I capture them, free Pyre from a prison at lvl 5 with a ballista and a mini Dragon Utopia nearby. By week 1, day 2, I get very lucky, already 35 archers, I attack a crowd of Water Elementals and behind them... a scroll of Death Ripple, plus I already have an Earth Mage))) Breathing becomes much easier. But until the end of the week, nothing interesting happened (just aimless wandering around the map looking for a miracle))). Week 1, day 3, I take a Necropolis castle with a Capitol and a mini Griffin Conservatory. After that, everything goes like clockwork, by week 1, day 4, a Griffin Conservatory on level 2 and on level 3, and the first Dragon Fly Hive, while blue already takes a Dragon Utopia. Then another 3 Dragon Fly Hives and 4 Pandora's Boxes (two duds with creatures, one with gold, and the other with level 4 and 5 spells). I take 2 Dragon Utopias) Stats 21 34 25 22, expert Earth, Air + Sphere of Earth. I first catch Wystan with a 2-week growth, take the opponent's main castle (also pick up a Town Portal scroll along the way). Dessa with Flight tried to reach my castle but didn't make it, I Teleport, attack, and victory)
Thanks for the interesting game!)
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Leon_1990
Leon_1990 (red, Rampart, Ivor) def Pyre (blue, Fortress, Verstain, Dessa) 6lm10 200%
Good respawn, 2 external dwellings of elves and 1 of dendroids. By the end of the week I capture them, free Pyre from a prison at lvl 5 with a ballista and near a mini Dragon Utopia. By d122 I'm very lucky, already have 35 archers, I attack a crowd of water elementals and behind them... a scroll of Slow, and I already have an earth mage))) Breathing becomes much easier. But nothing interesting happened until the end of the week (just mindlessly roaming the map looking for the grail))). On d132 I take a Necropolis castle with a capitol and a mini Griffin Conservatory. After that everything goes smoothly, by d142 I have Griffin Conservatories at 2 and 3 and the first Dragon Fly Hive, while blue already takes a Dragon Utopia. Then another 3 Dragon Fly Hives and 4 Pandora's Boxes (2 are junk with creatures, 1 with gold, and another with lvl 4 and 5 spells) I take 2 Dragon Utopias) Stats 21 34 25 22, expert earth, air + Sphere of Earth. First I catch Verstain with 2 weeks of growth, I take the opponent's main castle (I also get a Town Portal scroll on the way). Dessa with Fly tried to reach my castle but didn't make it, I teleport, attack, and victory.
Thanks for the interesting game!)

Confirmed, thanks for the game! Didn't like the template, too convoluted, unclear how to get to the opponent's respawn, couldn't get a fast game going

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