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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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5.02.12 Shamys (blue, random, Barbs, Dessa, Dessa) def Quell(red, random, Dungeon, Darkthorn, Dimmer) 2sm4d(3), 135

A good start, bears by week 1, intercepted a box at 59 logs for 10k, then took a secondary, on week 3 the opponent arrived, the scout hero took the capitol and the opponent gave up.

Thanks for the game!

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Quell
Quell (blue,random, Dungeon, Adgit,Adgit) def Shamys (red,random, Inferno, Rashka, Kaelh) 2sm4d(3), 131

It was interesting, actually) the opponent surrendered)

Indeed, they surrendered on the clue, and besides, I don't know how to play Inferno...
Весна-осень 2011.
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Shamys
5.02.12 Shamys (blue, random, Barbs, Deesa, Deesa) def Quell (red, random, Dungeon, Darkthorn, Dimer) 2sm4d(3), 135

Good start, on week 1 bears, knocked out a box at 59 logs for 10k, then took a secondary. On week 3 the opponent arrived, a scout hero took the capital and the opponent surrendered.

Thanks for the game!

:smile34:
thank you too)
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AYMAN
05.02.2012 AYMAN (blue, dungeon, Shakti, Shakti) def CryptoNight (red, castle, Caitlin, Crag Hack) 2sm4d(3), 145

An interesting game turned out, with an equally interesting FB, in which I took a risk and attacked Crag in the castle, fortunately there wasn't enough power there, but he was wearing a red orb, ruining Shakti with an imp on 2600 +. But in the end I managed to kill Crag. The opponent will describe in more detail.
Thank you for an interesting game !!!!!!!
I confirm - from this one-sided setup I managed to extract everything possible, but still wasn't enough). I want to note that I almost didn't throw away meat until the Dragon Utopias:rolleyes: But the bare snow adjacent zones, and not a very rich treasure zone decided the game). But in order.
On week 1 I hang around home, without problems I take max and mini crypts and try for 115 on the secondary hero (30+ fire elementals with a gr stack), on the secondary I also take a pre-max crypt, but for the cavalry in the citadel I'm short 2 wood:eek: I have to build a market and exchange from 1 market for 8 wood:( fail:mad: And all because I didn't take resources as the starting bonus—out of habit I took an artifact:smile01:
On week 2 I also broke through to 1 secondary (also snowy and empty)—scout heroes scattered to grab free stuff while Crag stands near the secondary—waiting for Mage Guild and Slow in it (for the dungeon, which needs to be leveled up) in the treasure zone a Centaur Captain +10 spell power and Speaker's Hat for crystals and wood are revealed:rolleyes: on 127 I take 1 hive in the treasure zone and gradually level up Slow) We break through 25 berserkers with a gr stack for a library, but I'm short 300 experience to level 10—had to waste a day)
On week 3 I eat up the entire treasure zone, and on 135 I break through home—in the treasure zone Crag clearly leveled up—almost to level 17 (on top of Mass Air he was also given Eagle Eye:confused: ) On 136 with Observation I spot the opponent's main and capture it by jumping over with Dimension Door through ГО)
On week 4 I see that the opponent has an external dwelling of Angels somewhere (I thought it was in the treasure zone—turned out to be on the secondary:o ) And I run back, having made 180 mana and eaten a Mana Vortex at his home) Then with control from 143-145 I manage to eat 3 Dragon Utopias (they gave quite decent stuff) in the treasure zone I also grabbed Gladius and a Shield +3+3. But the opponent takes my main, but doesn't kill the scout near the castle. This scout takes back the castle, then with another scout I take a cyclops dwelling and upgrade the Angels, which I had placed on 3—I end up with only 3 Archangels) Realizing that the power, even with control, won't lead anywhere—the opponent will have Archangels, an external dwelling of Angels somewhere and stronger power—I decide to accept battle at home, with parameters—much higher and a red orb and 3 Archangels—but even that wasn't enough to win.
A very one-sided setup—for all respawns not a single Griffin Conservatory and 3 measly hives for 16 Wyverns—against the opponent's 11 Angels and 25 Wyverns:( But you can't argue with the map—it's harsh))) Sometimes it deals like that too) I did everything I could—even the final had some intrigue))) Thanks for the game—I really enjoyed it)))
If not for Eagle Eye—Crag would have been the hero of my dreams:rolleyes:
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06.02.2012 AYMAN (red, Rampart, Mephala, Tazar) def HellLighT (blue, Castle, Valeska, Valeska) 2sm4d(3), 143

The opponent chose rests, I took one + the same rest from the opponent by blocking. The roll was garbage in terms of the treasure zone, nothing but keymasters for visiting the tents, nonsense)). On the first turn I took my native secondary, it's very small and there's nothing there except a stable and an earth boost behind a horde of creeps. Very little gold, I barely scraped together some gold, placed unique dwellings in the Citadel and elves in the secondary barely squeezing by. I scouted the road to the barbarian secondary behind the greek monks. I took two external dwellings of dwarves)).

On the second turn, Tazar from the stable returned to the native respawn and took a bag of gold for 100 water elementals, then I break through the bulls for the dwarf dwelling and the beehive, I take the beehive, it's maxed, fortunately Tazar got off with a minor scare. I broke through the chain to the barbarian secondary, colored it, and towards the end of the second turn Tazar broke through two treasure zones. To my great regret, they were absolutely slag, one was sand and nothing decent was visible, the other was just tents with keys)).

On the third turn, nothing is left, I go into the treasure zone on the native secondary in the underground. I hit a horde of greek monks. I brought pegasi and broke the monks, after which I see the blue's scout hero with a power stack. I break through archdevils, take a sword +3 and a pandora's box for experience, it gave offense and I expertised it. I attack the scout hero, there are 4 red dragons, 2 angels, 20 = eyes. 13 greek minotaurs. 49 something marksmen and something else. Tazar has 55 grand elves, 12 wyverns, 13 unicorns, 4 pegasi + 1. 9 dwarves and 7 dendroids I think. As a result, the exchange favors Tazar and red buys them off, on the next turn Tazar takes a sword +6 and attacks Valeska in the underground with the bought power stack. I attack and after a couple of rounds Valeska flees on a single angel. Then some unclear running around, after which GG.
Thank you for the game!!!! Next time I will create the game )))


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AYMAN
06.02.2012 AYMAN (red, Rampart, Mephala, Tazar) def HellLighT (blue, Castle, Valeska, Valeska) 2sm4d(3), 143

My opponent chose restarts, I took one + the opponent's tech restart by blocking. The spawn was lousy in terms of treasure zone, nothing but keymasters for visiting the tents, absurd)). On the first day I took my native secondary, it's very small and there's nothing there except a stable and an earth booster behind a horde of cretin. Little money, barely scraped some together, built uniques in the Citadel and elves in the secondary tightly. Scouted the road to the barbarian secondary behind greys with monks. Took two external dwellings of dwarves)).

On the second day, Tazar from the stable returned to the native respawn and beat a bag of gold for 100 water elementals, then I break through bulls for the dwarf dwelling and the hive, I take the hive, it's max, luckily Taz got off with a light scare. I broke through to the barbarian secondary by chaining, colored it, and towards the end of the second day Tazar broke through two treasure zones. To my great regret, they were absolutely slag, one is sand and nothing good is visible, the other is just tents with keys)).

On the third day, nothing is left, I go into the treasure zone on the native secondary in the metro. I run into a horde of greys monks. I brought pegasuses and broke through the monks, after which I see a scout hero of the blues with a power stack. I break through archdevils, take a sword +3 and a Pandora's box for experience, it gave offense and I experted it. I attack the scout hero, there are 4 red dragons, 2 angels, 20 = Evil Eyes. 13 greys minotaurs. 49 marksmen apparently and something else. Tazar has 55 grand elves, 12 wyverns, 13 uniques, 4 pegasuses + 1 . 9 dwarves and 7 dendroids apparently. As a result, the trade-off is in Tazar's favor and the reds buy back, on the next turn Tazar takes the sword +6 and attacks Valya in the metro with the bought-back power stack. I attack and after a couple of rounds Valya escapes on a single angel. Then some unclear running around, after which GG.
Thanks for the game !!!! next time I'll be the one creating )))

I confirm, after restarts the spawn gave a zone where I spread out with two scout heroes (it should be noted that the GO was almost right next to my castle)... absolutely empty and lousy, archers not built, so to break the guard to one of the secondaries 10-19 dendroids (another secondary was guarded by 50-99 archers), I waited for the second day for the upgrade, fortunately at least Gretchen came and brought meat -45 goblins. On 112 I break through the dendroids, but the sorrow didn't end - on the road lie hands of the legion and they are guarded by 5-9 Naga Queens :eek: which cannot be bypassed ! :mad: FYVFYPTSUCUV. No options - I attack, 6 Naga Queens 1 per stack, fortunately the marksmen take care of exactly 1 per turn, and morale only procced once for the nagas... in general, with the loss of almost all the meat (45 goblins and 25 pikemen, I think 8 pikemen left) I move on. 113 Secondary - Dungeon, lots of crypts piled up, scouting shows an external dwelling of drakes for 50-99 gr. archers. I decide to go into building up the Dungeon, with a possible exit to drakes, counting on solid gains from the crypts (5 pieces), I was again struck by failure, not one even had vampires. With difficulty the minotaurs go up in the Citadel (and hands of the legion +2 minotaurs), there's no question of capturing the drakes on the first week. On the second week, a total lack of money, there's simply nowhere to get it, but there are as many as 8 dancing guys for 5 dragoon crystals/500 gold!!! :D from 2 markets I exchange almost all resources into cash, buy out minotaurs and archers, and then oh joy a first hero with tactics appears in the tavern, and what a hero! Lacus (with advanced), I build +1 to experience, he becomes expert. I go and kill the archers without losses, on the drakes also only a few units would have suffered, but 1 remaining dragon got morale and decided to punish the insolent 7 marksmen :( towards the end of the second week, I barely buy out the drakes from the external dwelling and the portal, no question of building my own, I take the only Dragon Fly Hive for 10 wyverns for 12 death knights, and go into the nearest treasure zone, Valya gets earth magic, but from the GM's not only is there no slow, there's not even shield or stone skin !!! I start crying quietly into my pillow, fortunately the treasure zone is small and pleasant, almost without losses Valya gets a couple of nice stat artifacts, decent experience, +2 angels from the Griffin Conservatory and 6 wyverns, but then from the side where I thought there was no passage, the opponent runs out and attacks the scout hero with a power stack, besides the angels and drakes, there isn't enough money for a full buyback - I lose all the archers and almost all the Evil Eyes, 45 and 16 of 27 respectively, and also 5 minotaurs. Valya retreats to the well on the surface and stands at the exit of the underground, I bring the bought-back power stack, but there's no money left for buying dooms and trogs... trouble, FB - stats which were roughly equal until the opponent took the sword +6 at the exit of the treasure zone, now were tipped in his favor, plus Valya never got defense or offense, so Taz bit twice as hard :smile25:, Taz 17 12 3 4, no mana, 50 grand elves (5 killed by the scout hero) 6 dwarves 5 dendroids, 14 wyverns, 13 unicorns, and 2 stacks of 1 and 4 gr. pegasuses (which messed with me using casts for +2 mana each), Valya 11 12 6 4, 40 mana 4 red drakes 2 angels, 16 wyverns, 11 Evil Eyes, 8 minotaurs. Panic started from the moment when 14 wyverns bit 16 (it should be noted that the opponent had a necklace of +1 speed) 3 fell, and the retaliation -1... the result of the battle I buy back with 1 angel, having killed all the grand elves and 8 wyverns, hoping that the opponent would attack me in the castle, with the spawn from the new week, I thought I would shower lightning with double mana, but he turned out to be very cautious, so I didn't torture us both for long, attacked and killed a stack of new pointy-ears, almost without losses! And then I escaped like a king -_- thanks for the game.
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02/06/2012 Sevan_80 (blue, Rampart, Ivor, Kirya) def dom2 (red, Necropolis, Galtan, Galtan) Jebus 134
Thanks for the game.
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Sevan_80
06.02.2012 Sevan_80 (blue, Rampart, Ivor, Kirya) def dom2 (red, Necropolis, Galton, Galton) Jebus 134
Thanks for the game.
Thanks for the game.
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2.02.2012 shpilenger(blue, Dungeon, Shakti, Shakti) def Sevan_80(red, Rampart, Mephala, Mephala)8mm6a 147 WT
We played WT without experience, tax, and GS, medium roads. Bought Dungeon for 600. Appeared in the underground, a horde of gr Gargoyles from Shackles of War blocked half the respawn. On the first week took the nearby Conflux without a fight, there I revealed the view of the opponent's respawn.
On the second week, two Dragon Fly Hives, a Pandora's Box with 25 Swordsmen, a Castle secondary hero, rebuilt the Mage Guild 4 twice hoping for Portal, but only got Chain Lightning, Resurrection, Inferno, and Fire Shield.
At the start of the 3rd week, I take a level 2 Dragon Utopia, they give a Helm +6 and Blackshard — just what I needed), was planning to take another Dragon Utopia, but I see Mephala(12 9 5 3) with all her power, ready to break any Dragon Utopia, so I decide to meet her, having stats 20 13 11 11(10 Dragon Flies, 5 gr Manticores, 140 Troglodytes, 11 Minotaurs, and 45 Evil Eyes)
Mephala attacks with 45 Grand Elves, 84 Centaurs, 5 Angels, 8 Wyverns, 25 gr Dendroid Soldiers, 9 gr Unicorns, and 10 Silver Pegasi. Didn't expect to see 70 mana and Mass Haste:eek: , but I managed to kill the Angels, Elves, and the rest bit by bit, I was left with 25 Evil Eyes, 40 Harpies from the Castle, 40 Troglodytes, and some odds and ends, but still in the game.
Also Seva had a leveled Luna, who fought with my low-level heroes all of the 3rd week, which suited me, and my garrison carried away 2 barbarian growths from the nearby computer, I was dragging with almost no army:)
On the 4th week, in the nearby corner treasure zone, a Miner took a Pandora's Box with all Fire magic, freed Brissa level 10, who took a Pandora's Box with all Air magic(lucky me:smile26: , 2 Dragon Fly Hives, an Angel external dwelling, a level 3 Griffin Conservatory, all speed artifacts, unlocked Armageddon. Brissa took a Dragon Utopia with Summon Elementals, but with all the power(mana was a bit low) gave a Helm +12 and Tome of Water:cool: . By this time the Miner was level 23 with Scouting, Wisdom, Fire, Earth, and Water magic.
Bought Artifact Merchants, geared up, and hopped with Dimension Door to the opponent. Sevan came to meet me, in the final fight no chance, Mass Berserk immobilized the Centaurs and Dendroid Soldiers, the rest were finished off.
Thanks for the game!
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06.02.2012 Scorpiona (blue, rand, Conflux, Ignissa, Ignissa) def JustObserver (red, random, Castle, Adela, Grindan) 2sm4d(3) 141

121 captured 2 secondary skills. 2 external dwellings of earth elementals. 1-6 in Citadel.
On the second, Ignissa took the Griffin Conservatory 2 and ran to the 3rd secondary and at 127 stood at the entrance to the treasure zone, partially revealed by the lookout.
On her 3rd week, 2 treasure zones were cleared... but artifacts and Dragon Utopias never turned up.
137 Ignissa sat in the castle for buildup, total (13-6-8-6) 3 angels and 40 Wyverns + shooter stacks (Golden Bow + Expert Artillery).
141 after the turn change, Grindan himself attacks the capital with stats (16-9-14-16) 3 angels, 12 Wyverns, nearly a hundred crossbowmen and 40 snipers + various...
FB thought, now I'll get Implosion or some other magic!!!
Round 1, I set up in expert tactics closer to the opponent's troops, oil, pile onto the shooter stacks
In response, surprisingly, also oil:eek:
In the second round, the opponent surrenders.

Thanks for the game! hope the game will be beneficial;)
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Scorpiona
06.02.2012 Scorpiona (blue, random, Conflux, Ignissa, Ignissa) def JustObserver (red, random, Castle, Adela, Grindan) 2sm4d(3) 141

121 captured 2 secondary mines. 2 external dwellings of Earth Elementals. 1-6 in the Citadel.
on the second Ignissa took the Griffin Conservatory 2 and ran to the 3rd secondary mine and at 127 stood at the entrance to the treasure zone, partially revealed by scouting.
On her 3rd week cleared 2 treasure zones..but artifacts and Dragon Utopias never appeared.
137 Ignissa sat in the castle for growth, total (13-6-8-6) 3 angels and 40 Wyverns + shooter stacks (Golden Bow + Expert Artillery).
141 after turn transition Grindan himself attacks the capital with stats (16-9-14-16) 3 angels, 12 Wyverns around a hundred crossbowmen and 40 snipers + various...
Fireball thought I'm about to get implosion or some other magic!!!
Round 1 I set up in Expert Tactics close to the opponent's troops, oil, I pile onto the shooter stacks
in response, surprisingly, also oil:eek:
In the second round the opponent surrenders.

Thanks for the game! hope the game will be beneficial;)
I confirm.
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6.02.2012 shpilenger (red, swamp, Tazar, Tazar) def bubuch (blue, castle, Valeska, Fyur) 2sm4d(3) 133
We played without restarts. On 111, used a scout for view area - 2 Griffin Conservatories on grass, 1 on swamp, Dragon Fly Hive next to the shield +3, artefact for anti-morale, Unicorn's Bow, external dwelling of Gnolls, secondary skill swamp for a horde of Gogs, on grass Orcs. Bron came with 5 Vases.
112 pre-max crypt, Tazar with Logistics. I see GO giants and unicorns, I see an external dwelling of archers on the opponent's respawn.
113 with Bron I break through Gogs without Wyverns, lost three Basilisks, 7 Pikemen and 2 Griffins. Further on the road there's a teleport into the treasure zone behind Harpies, I lose the remaining Pikemen, capture the secondary town, recapture the artefact for +5% to shooting, which I took for such a lineup, buy Flies in the town.
114-115 no money and nowhere to get it, I decide to take a risk and run to the enemy respawn, where I recaptured about 5000 gold. No restart upon meeting - excellent, I open another treasure zone with a scout from the secondary hero.
116 I visit the Medusa store (8), where I left all my funds, 20 Lizardmen and 1 Basilisk remain, but I place Wyverns and put a thousand in the secondary town.
On the 2nd week, I took the Griffin Conservatory for an Angel, captured the Conflux secondary town, in the treasure zone took an artefact +2 to speed, Cloak of Dragon Wings, Pandora's Box for 20 Gremlins, Pandora's Box for 15000 experience. Tazar level 15 with expert Offense, Logistics, Archery, and Earth. Built a Mage Guild in all towns, useful spells are only Shield, Stone Skin, and Cure.
On the third week, Griffin Conservatory 3 on grass, Tazar replenishes mana, scout hero takes max Griffin Conservatory on swamp.
132 I recapture shield +3 and stand near the Dragon Fly Hive without movement points, I place 8 Angels in slots in pairs. The opponent arrives but stands far from the town, I wait for the next turn, Tazar on a speed boost on the swamp near the GO.
132 Fyur with expert Logistics, stable, and boots finally reached the town, bought a scout hero, revealed view area with him, and killed my scout hero. Fyur has 55 Marksmen, 9 Champions, 8 Angels, 40 Crusaders, 54 Pikemen.
133 max Dragon Fly Hive, I transfer 4 Angels to Taz and with them kill the scout hero, give all the army to Tazar (7 14 4 4 60 mana) - 7 Flies, 4 Angels, 4 Angels, 19 Wyverns, 12 Gnolls, 12 Gremlins, 56 Lizardmen.
134 Fyur (10 12 3 5) expert Offense, Archery, Tactics, basic Earth) without checking my army with a scout hero attacks and loses the fight. Only lost 7 Wyverns, 1 Angel, 9 Gremlins, 5 Lizardmen, all of this because of Tazar's imbalanced stats.
Thanks for the game!
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6.02.2012 HellLighT (red, Conflux, random, moner) def Quell (blue, Tower, Neela, Neela) 125 2sm4d(3)

A fairly large respawn, moderately poor, near the castle there's a stable, a couple of crypts are visible, lots of fast units, roads, and the best part - a Griffin Conservatory (a single one, too bad the moon never came though)... started playing. Spread out, short on gold, the secondary path is guarded by 10-19 vampires, the adjacent zone with the opponent has 20-49 Obsidian Gargoyles, turned out to be 46, lost the starting army :( In the end, I only broke through there on day 1, week 1, quietly survived until the second week, got magic elementals in the fort, on day 1, week 2 I take the Griffin Conservatory and head to the adjacent zone with an army where by that point the opponent himself has already advanced deeper, we exchange beetles, mostly to my advantage :D I ran back to grab a couple of artifacts and was just about to go for the opponent's main, but then he jumped ahead of me with a funny stack of 100 Gremlins and 11 Gargoyles, positioned quite strangely, against my 4 Magic Elementals, an Angel, 8 Magma Elementals, 12 Ice Elementals, 7 Storm Elementals, 8 Fire Elementals, and 21 Sprites, after waiting, I killed the opponent without letting him take his turn... thanks for the game
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HellLighT
6.02.2012 HellLighT (red, Flax, random, moner) def Quell (blue, random Tower, Nella, Nella) 125 2sm4d(3)

Quite a large respawn, moderately poor, next to the castle there is a stable, a couple of crypts visible, lots of fast units, roads, and most pleasantly - a level 1 cons (too bad the moon never came)... I started playing. Spread out, lack of money, the secondary is guarded on the road by 10-19 vampires, the adjacent zone with the opponent has 20-49 obs. gargoyles, turned out to be 46, lost the starting army :( In the end, I only broke through there on 117, quietly survived until the second week, psychics spawned in the fort, on 121 I take the cons and head to the adjacent zone with the army where by this point the opponent himself had already advanced deeper. We exchange cockroaches, mostly in my favor :D I ran back to grab a couple of artifacts and was about to go for the opponent's main, but then he jumped out ahead himself with a funny stack of 100 gremlins and 11 gargoyles, positioned rather weirdly, against my 4 psychics, an angel, 8 magmas, 12 ice elementals, 7 air elementals, 8 fire elementals, and 21 butterflies. After waiting, I killed the opponent without letting him take his turn ... thanks for the game


There would be something to arrange)
Yes, it was a game. Thanks:smile15:
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06.02.2012 Stryfe (blue, Castle, Kyrre, Pyrre) def dom2 (red, Necropolis, Galthran, Galthran) Jebuss Cross, 133
My opponent asked to play with this pair of towns — he needs to prepare for a tournament — and I agreed. There was 1 restart and we began. I had Pyrre sitting in the tavern, so she became the main hero. On the first day I captured the gold mine and found an external marketplace. By the end of the week I took 1 external dwelling of Angels, 2 of Pikemen, and 1 each of Swordsmen and Archers. I cleared a Pandora's Box with 5k gold and found 2 Dragon Utopias. I built Angels in the castle. On the second week I cleared 4 Dragon Fly Hives for 32 Wyverns, took the 2 home Dragon Utopias, where the loot was simply excellent — a Helm +6 to all stats, Books of Air and Earth, a red orb + on respawn I got a Book of Water and assembled the Elixir of Life, upgraded the Archangels — ended up with 9 (there were Griffin Conservatories 2+1). On day 126 I went to the center, where my opponent had already been for 1 day. I had an advantage in stats and army. In the end we ran around for a few days and on day 133 I caught up to Gosha, in the final fight he had no chance. I must say I played terribly, in tournaments (and not only there) you get punished for such play :) Thanks for the game!
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02/06/2012 Stryfe (blue, Castle, Kaitlin, Pyrrh) def dom2 (red, Necropolis, Galtran, Galtran) Jebuss Cross, 133
Confirmed, I tried the strategy of not placing melee units on the first turn, having a good position for the cavalry. Thanks for the game.

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