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Posts from Heroes 6 - Discussion

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Supric
Well, this seems to be a micro-guide for the final battle, as I understand it.

I just don't understand one thing - the Destroyer won't reach the enemy on the first turn.

And there's another point I don't understand. What prevents the Haven from using the same tactic if they have Sun Knights?
A thousand apologies, the Destroyer won't reach, but the Devastator with the 3rd tactic reaches perfectly. It's just that everything was written in a hurry and in 5 minutes from memory. And it's not Stone Skin, but naturally Petrification. In fact, the enemy (in this case, the Haven) loses 2 Shimmers and a Sun Knight; they can only attack the Devastator due to his "Terrifying Visage" ability, and he is protected by petrification and is invulnerable. And we won't get anything from a similar maneuver by the Sun Knight except for his quick death.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
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Supric
Well, is this a micro-guide for the final stage, as I understand it?
Let's say, up to the New Year's version of the game, in the current version, the tactic wins with a probability of 75%, as there is now a way to get rid of petrification (it might have been possible before, I didn't check, I only found out recently).

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Lord Mortulus
Can Crusaders taunt?
No, they can't, so as I said above, there are no advantages to their maneuvers.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
In reply to Klivren
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Klivren
My apologies, the Destroyer won't reach them, but the Devastator with the 3rd tactic reaches them perfectly. It's just that everything was written in a hurry and from memory in 5 minutes. And it's not Stone Skin, but naturally Petrification. Basically, the enemy (in this case, the Haven) loses 2 Shimmers and the Sun Knight; they can only attack the Devastator due to its "Summoning Appearance" ability, and he is protected by petrification and is invulnerable. But we won't get anything from a similar maneuver by the Sun Knight except for his quick death.
Neither the Destroyer nor the Devastator reaches them... unless you guess in which corner the enemies are placed...

Although in a battle, you can break them into a couple of stacks by throwing out the useless broodmothers.

And about the knights, sorry, I messed up, I somehow thought they had the same ability...
In reply to Klivren
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Klivren


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I understand what you mean, but I doubt anything will come of the alliance. I'm not even going to mention that the alliance easily defeats Necromancers; demons are still somewhat competitive in duels on the Legions map.
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Supric
Neither the Destroyer nor the Ravager will reach you... unless you guess in which corner the enemies are located...

Although in a battle, you can split them into a couple of stacks by eliminating the useless broodmothers.
Place it in the middle, you won't be wrong ;) In any case, if you don't guess the corner, the enemy won't reach you either.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
In reply to Klivren
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Klivren
Place them in the middle, you can't go wrong ;) Anyway, if you don't guess the angle correctly, the enemy won't be able to reach you either.
I thought about it again, and I liked it (c) :) Theory, haven't tested it in practice.

On the first turn, the Devastators wait, then at the end of the turn, under the "Forward!" command, they move to where they need to be (and with this command, they can move anywhere). And on the second turn, they move again at the beginning and are placed under petrification.

Their other active ability, under the command "Forward!", will not allow them to be blocked, it seems.

The downside is losing one turn. The opponent can disable them with the same petrification or time stop.

And the main downside is - forget it, this petrification thing, I like playing as a Warrior for Inferno :)
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Well, well, the Haven faction will definitely not win as warriors; their magic attacks simply negate the war.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
In reply to Klivren
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Klivren
Well, well, the Haven faction definitely won't win as warriors; their magic attack simply negates the war.
I personally prefer playing maps rather than duels. There's about 20% tactics involved, and the rest is strategy.
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Chingis
Supric, you play as a Warrior hero more often. What do you think of their abilities: Taunt, Cleave, Intimidate? How do they compare in effectiveness to 3rd-level magic spells?
All of the Warrior's abilities at level 15 are very powerful and effective, and they can all be used. This is true, provided you have a sufficiently large army. It's difficult to play as a Warrior at the beginning, while your army is small. I don't usually choose passive ranged attacks, but that's more of a personal preference; people seem to like them. :)

I played as a Mage for Necropolis and Sanctuary.
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The game is definitely not worth the money they are asking for it. I'll sell my Uplay account for 250 rubles, or even 200 through WebMoney, for those who are interested. I'm extremely disappointed.
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Well, here are the rumors about the impending bankruptcy of "Black Hole Entertainment"... I hope they don't come true.
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This is what happens to those who release unsuccessful games. )))
I hope this will be a lesson for those who will be working on Heroes 7.
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Here's my question: I've completed all the campaigns, but that's not the main issue. I wanted to reassign Anton as a mage because I didn't know you could initially choose between warrior and mage. So, I changed him to a mage, and all the missions disappeared. I started a new game as a mage, completed it, but in the dynasty, Anton still appears as a warrior, not a mage. So, my question is: is it possible to start the campaign with a different character below Anton's icon, and will he then appear in the dynasty as a mage? I hope I explained it clearly.
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I hope this will be a lesson for those who will be making Heroes 7.
I think the sixth installment is the last one.
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Actually, it's not entirely clear what's happening with the game. The last major update (1.2) was released in December, and after the January patch, we started getting information about boss battles and finding weapons of the dynasty. And no announcements, just silence. I doubt that the developers have been preparing and are still preparing a major update with a new faction all this time... Seeing all the uproar on the official forum, they could have written that an interesting patch is coming, that work is in progress, and so on. But even that is missing. Perhaps that's why rumors are circulating about the dire state of the project and the finances of its creators.

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