Skip to content

Posts from Haven vs. Necropolis

No ratings yet — be the first to rate!
User Avatar
14 years ago
Auto-translated
3.5 flying units

How is that possible?
Blinding Radiance

Does it affect undead?
"Aura of Retribution" with seraphim tanks

Seraphim are usually the last ones to be taken down.
You don't need to cling to the undead so much.

You don't need to cling to Haven so much.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



User Avatar
14 years ago
Auto-translated
Seraphs are usually the last ones to be defeated.
Oh-oh.
But that's a mistake...
You don't need to be so attached to the Haven faction.
Don't say it's weak;)
Even with the bugged griffons, it's still powerful.

But Necropolis is also strong, no one argues with that.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



User Avatar
14 years ago
Auto-translated
Griffins are no longer bugged :). Well, the damage of the crossbowmen is still lacking. And "Blind" doesn't work, that's right.
What do you mean?
I was hoping someone would ask :). Seraphs, griffins, and radiance creatures always fly, while the Knights of the Sun only fly when using their ability. That's why it's 3.5.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Supric
14 years ago
Auto-translated
:smile11:
Supric
. The Knight ran out of mana on turn 2.
:smile10: The Knight needs to develop strength and battle cries, not magic.
In a 1v1, the Knight's angel easily defeats the Mage's angel, but the Mage finishes off the Knight's angel with magic:smile19:
Draw your own conclusions:smile02: :smile02: :smile02:
In reply to Klivren
User Avatar
14 years ago
Auto-translated
Klivren
I've always questioned the usefulness of the Agony skill.
Here's a simple example: the opponent has Royal Griffins (or another unit with infinite counterattack). Using Agony and attacking this unit with all our forces gives us 7 Agony procs in just our turn. Furthermore, when playing as Inferno, you can also apply Berserk, adding +1 proc. What's especially pleasing is that the damage is dealt BEFORE the action is performed, meaning we effectively deal additional Dark magic damage, and the counterattack weakens with each hit.
In reply to BurningMedved
User Avatar
14 years ago
Auto-translated
BurningMedved
A simple example: the opponent has Royal Griffins (or some other unit with infinite counterattack). Using Agony and focusing all attacks on this unit gives us 7 Agony procs in just one turn. Furthermore, when playing as Inferno, you can also apply Berserk, adding +1 proc. What's especially pleasing is that the damage is dealt BEFORE the action is performed, meaning we effectively deal additional damage with Dark magic, and the counterattack weakens with each iteration.

You're talking nonsense. 7 attacks – does your army have no archers at all? Or do the griffins counter the archers?:smile07:

IMO, Agony is useful for development. In a duel – forget about it.
User Avatar
14 years ago
Auto-translated
Chingis
I would gladly watch a DUEL between two EQUAL PLAYERS, one for the Haven, the other for the Necropolis. It would be really interesting.
We played several times; Haven wins with a 90% probability before the update. After the update, I haven't had a chance to play yet, session :) But according to my friends, Haven wasn't significantly nerfed, and neither was Necropolis.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
14 years ago
Auto-translated
Chingis
I would gladly watch a DUEL between two EQUAL PLAYERS, one for Haven, the other for Necropolis. It would be really interesting.
Haven simply crushes Necromancers, but this is only possible with one approach, I mean you need to experiment with which hero to use, a warrior or a mage, and accordingly, Blood or Tears.

Added after 48 seconds
Klivren
We've played many times, Haven wins with a 90% probability before the update, after the update, I haven't had a chance to play yet, session :) But according to my friends, Haven wasn't significantly nerfed, and Necropolis wasn't either.
It remains so.
User Avatar
14 years ago
Auto-translated
I have a question about duels. I can't seem to win against even an average Necromancer, let alone a difficult one. This raises the question: is it even possible?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



User Avatar
14 years ago
Auto-translated
More than enough. Take a look at Klivren’s post, and also check out the posts nearby in this thread.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

Statistics

Welcome our newest member: recijeb