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What default time limit per turn should be set for playoff games?
50 voters
Single choice Closed 2011-12-14
This poll is closed.
6 minutes
30% 15 votes
8 minutes
42% 21 votes
It took only 8 minutes to create templates for Jebus Cross, 8mm6a, and Mini-nostalgia
28% 14 votes
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#897
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26.01.2012
Javdet (Red, Rampart, Kyrre, Kyrre) def Mizrael (blue, castle, Caitlin, Tiraxor) 2sm4d3 136 SoD

Not much to write. Yesterday we spent about 6 hours restarting; today we played in one go.
I got a "chocolate" start — two bow dwellings each, and one each of horses, pegs, and kents, a couple of cans, Dragon Utopia, but I handled the beginning terribly, eventually barely managing to get horses in the citadel. And many armor upgrades were visited.

By 123 there were already 4 angels; Kyrre is leveling up great, but it's unclear where to run. I rushed into the metro, fell for the console, lucky that it was maxi, but further travel through the treasure zone proved fruitless. Upon opening, it turned out I was just a bit short of being able to spot two Dragon Utopias. I ran back for my home Dragon Utopia; perhaps I shouldn't have run and should have taken a weak Mephala instead. But the contents of the treasure zone were annoying, so I decided to go to another one while taking the utopia. They gave me just brilliant stuff — a black orb, a captain's hat, and some other crap.
And then Misha appears with Tiraxor on five angels. Kyrre has had enough. ГГ

It turns out I wasn't the only one with "chocolate." He had 2 nykies of bows, spears, cans for 7 little angels, 3 Dragon Utopias spotted and more convenient exits to treasure zones.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#898
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26.01.2012
Javdet (Red, Rampart, Kyrre, Kyrre) def Mizrael (blue, Castle, Caitlin, Tyraxor) 2sm4d3 136 SoD

It turned out okay after all the torment, but fatigue and the late hour took their toll. I got caught on the power run where I absolutely should not have been caught :D First, I didn't manage to build the Castle on 127 (I had already traded for resources and time was running out, but since we had already reloaded once before—when I failed to break Tyraxor in time on the last seconds—I didn't ask for a second reload), then, half-asleep, I didn't see the sultans and exposed my angels to them in combat, so I ended up having to spend 5 mana on oil to avoid losing another angel. After that, I had to conserve mana and predictably got caught on the power run, all while having expert Air Scouting in Carmen. What could have been a good, interesting match turned into a mess :smile51: Thanks for the game.
P.S. How many times have I sworn off playing at night, but there's no other time to play—sadness.
http://www.twitch.tv/mikevalentine/
#899
Maretti (blue, castle, gretchin) def Tiamath (red, dungeon, shakti) 132 on Jebus

All restarts were taken, luckily I got a pretty good map. Didnt make any fights the first 4 days with Gretchen, just took some statboosters and visited stabels. Day 5 I took an angeldwell and then went for a couple of hives up the road. Got 14 wyvs there and 117 I beat 28 powerliches for a box with 20 k gold. Got earth early and had slow so I could break easily 123 with 6 aas and other army vs throng wyverns. Just outside my area I found bliss, hh and earth book, so just went towards his exit asap. Around 125 I saw him but he went back to his area . After taking the middle town and finding wings I could clear much of the desert in a couple of days. Tp and wings is really an overpowered combo. Took severel topes and 4 green dragon dwells. I also got a fort town in desert and opend into snow area. Plan was to take 2 more topes next day and some hives and upgrade all wyverns, but then he gave up since his area was to weak and i had gotten to strong.

Thanks for playing.
In reply to Maretti
#900
Confirm.

To be honest i lose this game just before it start it.
Who gives Jebus to Maretti, when he is playing Castle with rules allowed upg angels from conses?:smile04: I realized my mistake just after elimination, but it was too late.

Anyway i decide play till game gives me some chances.
After full use restarts we get ouer map. From both sides restarts were good used - when i had manti dwel, cons, wizard hut day 1, Mar had nothing, when i have nothing he had full. Of course luck is with better and in last map he had all i had shit (almost the same shit like in Battle of Sites).
I had big area almost from northern to southern border of map.
Positivs were:
- second dung (DB since 4 day)
- air book (richable since 2 week)
- 2 topes (1 full)
- easy desert guard - horde pit lords

Negatives were:
- no conses at all
- 1 hive!!!
- just 3x trogl dwell, 3x harpy dwell 1xmedusa
- no stat arts (i get cenatur axe as start bonus and i go out with it to desert:smile03:), no skill buidings
- 110+ upg cyklops just behinde my desert guard which block whole desert

I make DB since 4 day, take trog dwells, preper to take air book in begining of 2 week which would help me fly over cyklops. In 2 week i make mistake which cost me 1,5 day move (i decide go for topes first then go to desert, but change mind when understood that im to weak to take it), but it doesnt count anyway, becouse Mar would get everything good anyway. I get in desert in 125, take SOJ behinde 45 sultans (heavy loses since low stats and efree had first move), then take small tope (just +4+4 armor) and decide go back to my zone for take 2 topes and make DB Dragons. In 126 i saw Mar main with army and stats and know thta we are after game( to much army, twice better stats). I still belive that i will get some magic/stats in my topes but when i saw that ther is nothing which help me have any more hope i decide give up.

Thx for game.
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#901
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08.02.2012 Gomunguls(Blue,Rampart,Ivor,Ivor)def bRitvo4kA(Red,Rampart,Kyrie,Kyrie)balance,1.1.6
The first generation dealt well...but the opponent respawned, then nothing decent dealt...first the opponent took 2 rests, then I did, one rest left...which the opponent then took and I did, and here comes a lucky draw...I got very lucky and Ivor gets 10 archers and the scout hero gets 4, plus there's a hero with a ballista and a good respawn...on 1.1.5 the opponent surrendered.
Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#902
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Gomunguls
02/08/2012 Gomunguls (Blue, Rampart, Ivor, Ivor) def bRitvo4kA (Red, Rampart, Kairi, Kairi) balance, 1.1.6
He positioned his units on the secondary and adjacent zones at the passage points. He lacks sufficient offensive power. I clear the available territory, and then all that remains is to skip turns and build a Capitol. Thanks for the game.
В дикім полі
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#903
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We have a finalist – Maretti!
We are finishing the lower bracket quarterfinals: Gomunguls - Pit for LM and Javdet - Satyr!
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#904
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8.02.2012
Javdet (blue, Rampart, Kyrre, Kyrre) def Satyr (red, Fortress, Tazar, Tazar) 2sm4d3 211 SoD

Left without rests. Played the 1st week poorly, misjudging the direction. As a result, all the money stayed at home on the respawn. Barely got the horses to Citadel, the Griffin Conservatory was spotted at the barbarian watchtower in the thickets.
On turn 2 I run to the barbarian village with a small army and freak out — the village was colored before I got there. Got away with it, but now I'm worried about the fate of the Conservatory, near which the opponent was seen in the area of 113-114. I don't want to give it up, especially since for Kyrre it's the only one. Since he didn't take it — probably on turns 3-4, and has nothing to take it with. I bring up the main hero, Dimmer dropped by to trim a dozen griffins — but the Conservatory is only a level 2 one. Either there's a trap waiting, or the opponent had a crash. I quickly get out of there and go to the treasure zone. At 126 there's an empty chest, and Dimmer was right nearby, dunno why he didn't take it, even the XP wouldn't have hurt him.
A couple of Dragon Utopias are spotted, one of them is behind a keyguard. I'm circling around them. In short, I couldn't resist and somewhere around 133-134 got into an epic battle with the dragons. Didn't have much growth, and morale was bad too. Both angels got killed, all 9 GR horses, a few Wyverns. Bummer. But the loot was decent — wings and a cap.
Then running around until 211, a plague hit and a rendezvous with Tazar in the treasure zone.
We settled with artifacts to buy off, and the fact that Tazar had neither magic nor anti-magic, nor any orbs, and most importantly, no shackles. We traded in a way favorable to me — minus 2 angels and 5 ducks against a stack of 80 lizards. On my turn I claim the Dragon Utopia behind the keyguard, again junk, but the opponent surrenders.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#905
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I'm losing games again because I can't gain control anywhere on the map. It's frustrating.
Thanks for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#906
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Play SoD!
P.S. Play, "obviously" in quotes....
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#907
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They played SoD

Cap
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#908
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12.02.2012. Pit for LM (red, Conflux, random Moon, Moon) def Gomunguls (blue, Rampart, Kyri, Kyri), Jebus Cross, 216.
First, the opponent took 3 restarts in a row for the first day, even though I seemed to have a decent map, plenty of starting troops (twice – 2 native heroes, useful external dwellings before the castle), and convenient stables. Then I took 111 – everything was just too blocked and money was scarce, then – 112 (the heroes were good, I captured the gold mine, saw a hive, conservatory, stable – but on the second day I found inconvenient blocks on both roads, a lack of gold, and no external dwellings). Out of restarts – had to play whatever I was given.
It must be said that Moon haunted me in every generation – so now she dropped as a starter. The start was very tough, but as it turned out by the middle of the second week and later (when it came down to Dragon Utopia on respawn), quite decent.
111 – roads are average, air is built up, entire army – 11 airs, 50 fairies, and 7 gargoyles. The road down is blocked by wyverns behind a hive and Pandora; I'm heading east. No money, 4 heroes. I see 4 hives – at least that's something.
112 – somehow bought a fifth hero. Moon hit orcs, of which there are clearly many, guarding a quest artifact +1 morale.
113 – orcs eat 2 airs (turned out to be nearly 40), then the wall burns demons and griffins. Captured armor +2 to spell power. Fire is advanced – can now hit 10-19 wyverns. Bought two more heroes – Septienna and Galtran, who later became very useful.
114 – Moon broke back home for mana. Took a Rampart village; there the watchtower showed the presence of a hive and conservatory. Saw a stable not far from ГО, nearby is a Dragon Utopia, slightly further – an external dwelling of mind elementals.
115 – finally 8 heroes. Killing wyverns – in Pandora there are 90 fairies... Conservatory 3-4, you just can't take it by walling. ГО is very unpleasant – archangels, but next to them is another hive. Found one more Dragon Utopia as well.
116 – captured a cloak +2+2 to magic, beat the guard of the second hive, not going inside yet. Moon burned naggs in a bank, unfortunately, a minimal one. And scouting showed the presence of an earth book and earth orb. Only thing is Moon grabbed air...
117 – thinking for a long time how to take Pandora with 50-100 gr. gargoyles, but bringing birds isn't working out, and I don't want to risk it without them – and correctly so, as it turns out, there are nearly 100 of them, and the reward is level 3. Moon spends the night at the stable. Galtran takes the psych external dwelling and heads for the book. The guard is just wonderful, gr. ghosts.
121 – Moon takes the first hive (4) and breaks to secondary for mana replenishment and storming the conservatory. Galtran easily takes the book behind a hundred ghosts. Gelar discovers on the way a helmet +6 to all for 20 ifrits and a hive nearby. And Calch finds a very convenient exit via off-road into the desert through normal guards (black knights).
122 – in a chain I take two hives (12+8), then with Moon the conservatory (3) almost without losses.
123 – another maximum hive. Here, perhaps, I make a mistake, moving Moon to ГО with one bird. Should have given her an angel – then on the next turn she would have landed to replenish mana in the city. And with a rather weak and two-cell bird, I didn't dare attack 50+ knights... Oh well, the army is with Galtran, who is running for the helmet. An Inferno village was taken.
124 – helmet captured, Moon is at ГО. The opponent meanwhile moved to the center, but parameters aren't particularly high yet.
125 – hive, maximum again, earth orb, maximum naga-bank where Septienna leveled up advanced earth, portal, bringing the army to Moon – she hits 3 archangels of ГО, Pikedram occupies Rampart. Only 39 mana remains – but I can't waste a whole turn... Running along the road – and there is Kyri. Short by three cells to attack, although there are countless troops there... Well, an explosion for 2400 – that's minus one stack, parameters are comparable, 50 wyv should have managed. The opponent, apparently fearing magic, runs away, leaving the remains of the poor center to me.
126 – I take the sentinel's shield and portal for mana to the central Rampart. Set a chain to take the Dragon Utopia.
127 – losing a couple of wyv and some others, Iona got sandals +2 to all and an fire book. With Armageddon for 1200 it's already easier, going on the attack.
131 – thinking for a long time whether to bring the army, in the end I guess wrong – the opponent's city turns out to be very close, while I have growth.
132 – I take Inferno. Scouting reports that there is nothing in the center. Therefore, I break home to buy earth and visit the stable. Septienna portals the army there as well, and Enian takes the Dragon Utopia, which turns out to be excellent, with a shield +4 to all and a sword +5 to all. Now I can assemble the alliance – the armor seems to be above the city, and the necklace is in the desert.
133 – after beating the hive guard, Moon gets advanced earth. Now double ГО will fall without losses. Built an artifact market – and there's armor +1 all – won't have to run a distance of about two days off-road.
134 – Septienna takes a minimal Dragon Utopia without losses, and there, as if ordered, is the only remaining necessary artifact – air book. I get 6 wyverns in the hive, hit a mountain of monsters, leveling up earth and logistics, assemble the alliance, then take a couple more hives in the desert and land to replenish mana in the central castle. Now finally there is air vision and it's possible to track what the blues are doing. And they went to the western respawn...
135 – short by 1 cell on the road to finish the game... Why did I even fight for and take Pandora for 15k exp? Advanced spellcasting was given anyway... But Moon's move length is impressive – 3k with ДД – that's just countless.
136 – opp takes a Dragon Utopia, city and portals home. I take the Dungeon, send out scouting. Portal to the center and go on the attack against the elf respawn – because neither parameters nor Kyri's army are impressive. Saved here.
137 – continued after a day. I take the elf capital, everything seems fine, but due to two unlucky prisons I completely lose control over the left zone, they take the dungeon and drive away all heroes.
141 – further it was very hard and bad to play, Kyri has 4500 moves and ДД, I have only 3000 with ДД. Visited the stable, went for the anti-resist orb. Opp took the capital back, without growth.
142 – I cannot reach Kyri, who is one cell from her city (not yet, until 211, when I finally got speed artifacts), so I broke through to the right Rampart respawn, took 2 angels in the cons and 8 wyv in the hive. Opp didn't do much, ate a prison in the center.
143 – I take a hive with 6 wyv, a Dragon Utopia on respawn with junk. After this I make a huge mistake, portal to my capital to sell artifacts, and instead of entering the city, I fly out of it on the last moves. And the army remained in the central Inferno, where Kyri can reach in one day... I move them wherever I can. Got lucky, opp apparently didn't notice such a gift, ran past the inferno and killed ГО on the right respawn.
144 – don't remember what Moon did... Ah, yes, took a cloak +2 to speed. She finished her turn in the right Rampart, which was managed to be taken from neutrals with a small elven growth. Opp took my inferno-village in the top right corner of the map. Bad.
145 – I take the Dragon Utopia on the right respawn, spend the night in the capital just in case, lest they decide to attack it via yesterday's village. Set a chain to return the village. Opp goes to the right respawn, portaling there from their south-eastern village, occupies the strongpoint, takes the Dragon Utopia. Armies and parameters are slowly evening out...
146 – I return the village without using Moon. Find and take another Dragon Utopia on the right respawn. Kyri runs through territory already eaten by me.
147 – need to deprive of growth, spend the night in the field in the middle between central Inferno and Rampart capital, near the stable. Opp takes the central Inferno.
211 – I take the capital, move growth further away, spend the night at my home. Lucky, buy boots at the artifact market and find gloves. Kyri is used to retake her own capital.
212 – Moon has the gloves. Now it will be easier. I take central inferno. I mess up by not buying out the dwarves in the right Rampart, and the opponent's mage takes it. Kyri portals there and goes around the captured Dragon Utopia.
213 – decide that killing a serious opponent mage is an important matter, spend Moon's turn on this, take opp's capital. Kyri wandered around the right Rampart, finding nothing much.
214 – I take the upper village on the right respawn, free Grindan along the way. Spend the night in opp's capital. Kyri takes the village on her turn.
215 – I take the right Rampart. Kyri takes her capital and... stays there for the night. Hurrah, FB!
Moon (29, 24, 36, 30 (511)), expert wisdom, fire, air, mind, logistics, earth, sorcery and advanced literacy, 73 wyv, 5 angels, 28 psychs, 65 ice, 218 fairies, 2 gold dragons, 16 birds, Angelic Alliance, cloak of speed, books of fire, air and earth (the last one – with amplifier), sphere of resolution; Kyri (34, 18, 14, 11 (298)), expert archery, logistics, earth, water, attack, pathfinding, defense, advanced wisdom, 40 elves, 58 battle unicorns, 69 wyverns, 1 gold dragon, 3 angels and 12 ifrits, cloak of renunciation, +1 speed, lightning charm, +1 morale, shackles of war, books of earth and water, resist boots.
The battle was won very easily – after mass-shield I took out the angels with ice bolt, dragons with angels, elves with birds. In the second round mass-defense from water started – I used mass-haste and killed ifrits with wyverns. In the third round – wait, opp – mass-skin, me – blind on unicorns, and at the start of the fourth – blind on wyv. Then my wyv hit without answer, and blindness is cast again on the ice ones' turn. I have as much mana as I want, no army would have helped there... A red orb could have helped (which, by the way, was there, but fortunately – far away) or something like a mass-haste tactic.
Thanks for the game.
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#909
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Pit for LM
12.02.2012. Pit for LM (red, Conflux, random Luna, Luna) def Gomunguls (blue, Rampart, Kairy, Kairy), Jebus Cross, 216.
Thanks for the game.

I confirm!
I decided to try my luck on Jebus, but from the very beginning there were difficulties...3 rests went easily without even thinking...since in the first 2 generations strong blocks stood on important passages, well the 3rd draw was bad...then Petya takes his rests...a lucky draw...I think I was not very lucky with the deal since at respawn there were only 3 external dwellings of centaurs and 5 (at 28 wyvern) Dragon Fly Hives...no more external dwellings and not a single Griffin Conservatory...there are a couple of Dragon Utopias and GO of 125 Thunderbirds...since there were no dragon external dwellings I had to rush Castle...by 122 I did all the things and Kairy stands at GO...on 1.2.3 I break 125 birds with a loss of 6 centaurs 4 pegasi 4 wyverns and 1 elf...I capture the central village...grabbing Pandora's boxes of 25 demons and 20 pits....the next turn I grab Pandora's boxes of 12 efreet and 3 arch devils...then Luna arrives with good magic parameters...a scan of the land showed that the center respawn is very small(((...I split to the central village and attack 100 cyclops kings...they destroyed 1 arch but I got the Helm of the Alabaster and the Breastplate of Petty Demons +4 attack, defense...I grab Boots of Speed behind the arches...and split back to myself...then another misfortune...2 of my Dragon Utopias turned out to be mini and there they gave such:smile18: that I have no strength...then the running around began...I searched everything I could...out of 6 Dragon Utopias found during the game only in 2 they gave normal - KZ, Water Staff, Sword +12 and Shield +4 all....the rest all junk...I never found the red ball...in the end I can run for another 2 months wherever I want since I was preparing for a draw...I occupied the south, west, and east of the map, only Conflux towns and central ones remain...crazy speed, I could reach from any town to any town...but I looted a Cloak from higher magic and Boots of Resist 15%+ in the game, found a Pendant of Negativity and decided to try to win...in the army I had hope only in centaurs and wyverns...since there were no other stacks because I always gave the capitol at the end of the week...FB as it turned out was lost due to Blindness, against which nothing can be done...
Thanks for the game!!!:smile20: , Good luck further in the tournament!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to KobRa_RR
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#910
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KobRa_RR
Play SoD!
P.S. Play, in quotes of course....
As for me, I liked it:smile02: : Dimension Door was built on the first try, while Magl couldn't find it for a long time. In the end, from the third week onwards, he was showing Taz everything at 20+, I only got my first Dragon Utopia on 141, but now we are both powerful - latest save is on 227.
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#911
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1st lower bracket semifinal: **Pit for LM vs Javdet**
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...