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Posts from Jebus Cross - 2.

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04.02.12 Amiloo (red, Rampart, Kir, Mephala) def R55Max (blue, Swamp, Tazar, Tazar) SoD, Jebus Cross, 126
Actually, everything was playable, considering the level of development of Amiloo. After all the rests on day 113, I discover a map bug – 1 road to the Castle and the 2nd one to the external dwelling, the 3rd road is either through rough terrain or part of the opponent's spawn area. Everything is very close together. There are 2 lairs and medium-sized external dwellings; no Vipers or Hydras. No money buildings, Undeads, Constructs, Pandars.
70% of the external dwellings take at least one and a half turns to reach from the Swamp.
On day 1, I take 3 Gnoll Huts, 2 Vassal huts, 2 Gorgon huts, and build units in the Castle from levels 1-6. There’s simply nothing for Tazar to develop with. Level 5 on day 121.

In short, on day 1, I take everything available – 12 Vipers – and go along the rough terrain towards the external dwelling in 5 days. There, an ill-timed attack by the opponent sends me further into the rough terrain towards the 3rd external dwelling. Essentially, with level 10, I was looking for a chance to catch up during development, calculating artifacts since week 1, but nothing changed, so I got confused and didn't understand why my opponent, who was near my external dwelling on day 123, hadn't taken any artifacts from the center. Of course, I hoped that things weren't going well there, but after the development phase, I decided to break through the Blue Mages and Titans to try and catch the opponent during development – I failed and wouldn't have caught up even if I had succeeded. Perhaps I need to return to my previous desire not to give up and not force things in the most unpleasant situations :).
Thank you for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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I'll update the leaderboards tomorrow, guys.
In reply to KobRa_RR
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KobRa_RR
In 11 levels, they didn't offer anything better than a pathfight. Wisdom wasn't appealing to me either... (censored) I didn't give up.
Dude, you've gotten too comfortable. First, you were definitely offered magic, and the fact that you specifically wanted earth magic is your problem. Second, a hat with +6 to everything on respec with a large margin compensates for all these inconveniences; you didn't write anything about its protection. Was it guarded by a horde of stumps? ;)
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PReDS
Hey, you're getting too comfortable. First, you were definitely offered magic, and the fact that you specifically wanted earth is your problem. Second, a hat with +6 to all stats on a respec with a large margin compensates for all these inconveniences; you didn't mention anything about its protection. Was it guarded by a horde of stumps? ;)

You should read the reports, Dima, about what's happening at the respawn points, and what kind of secondary skills the bosses have.... Magic was offered to me, of course, after I logged in; WATER is very useful in SOD....
Archangel's Lair :p

krutilo, when are we going to play?
In reply to KobRa_RR
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In my opinion, out of the three elements, water is no worse than the others.
Земля нуля.
Все в ней нулево и кукольно.
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KobRa_RR
Hey Dima, read the reports about what's happening at the respawn points and what kind of secondary skills the bosses have... They offered me magic after the negotiation, and WATER - which is very useful in SOD...
Archangel's Lair :p

krutilo, when are we going to play?

And why did you take the Warlock? Is it just a habit from playing Warlock Town? :D
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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KobRa_RR
Just read the reports, Dima, about what's happening at people's spawns and what secondary skills the peasants have... Magic, of course, was offered to me after Navigation, WATER - very useful in SoD....
A stack of Archangels :p

krutilo, when will we play?
Here, there's no one to blame but your autoregistrator:) . SoD - it's just SoD, and on top of that a Jebus Cross: I ran around the center for 4 days searching for something, and as soon as the opponent came out, I just surrendered:D
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KobRa_RR

krutilo, when are we going to play?
I'm almost always free this week :smile19:
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Oelm
In my opinion, out of the three elements, water is no worse than the others.
Excellent! :D Author, write more!
Javdet
And why did you take Navigation? Is it a habit from War of the Triangle?:D
As soon as I saw the choice at level 3: First Aid or Navigation, I felt so bad that I wanted to immediately press Power, but I still managed to restrain myself. :D
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Well, with First Aid you can still get some use out of it... even with Eagle Eye... but the usefulness of the skill on Jebus is debatable)))

Regarding Water Magic: I often take Water Magic if there are no skills that need to be urgently leveled up. It's a guarantee that you won't be offered it next time :)

P.S. By the way, in HotA they only strengthened Tazar by dropping him a level. 100% guarantee that at level 3 you won't get stuck with some Diplomacy and Artillery.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Javdet
...
P.S. By the way, in War of the Throne, reducing Tazar's level actually made him stronger. There's a 100% guarantee that at level 3, you won't get stuck in some kind of diplomatic situation with artillery.
Vik, during the ONO, kept hoarsely arguing on every corner that Tazar's and Craig's basic skills are an enhancement, not a weakening.:D
KobRa_RR
Awesome! :D Author, write more!
You can sneer, but water actually suits the swamp: it provides both attack and decent defense for the troops, and the hero is like an armored vehicle, but there's a real problem with damage output!! It's a different story with mass blessing: is there a difference, for example, between 2-5 and 6?
KobRa_RR

When I saw the choice at level 3: First Aid or Navigation, I felt so bad that I wanted to immediately press Power, but I still managed to restrain myself. :D
Shhh!!!! Don't give it away, because you're not just exposing yourself, you're exposing the whole strategy, which is a well-tested tactic. ;)

P.S. I changed my ICQ number at home - 647-896-400, it's the same at work.
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02/07/2012 Lider1 (red, strong, Kreg, Kreg) def. Soroka (blue, Necropolis, galtran, galtran) JC 117

At turn 117, there were 14 hives and potentially 6 more, 2 conservatories, and 2 utopias, but the opponent resigned. Free win.

Thanks for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Lider1
07.02.2012 Lider1 (red, strong, Kreg, Kreg) def Soroka (blue, Necropolis, galtran, galtran) JC 117

Opponent resigned. Free win.

As usual, the prospects are fantastic, but the results are disappointing. ;)

Thanks for the game!
Drink up, then I'll refill your glass...

Ты будешь жрать мир, или мир будет жрать тебя — в любом случае все о'кей, все идет по плану.
In reply to Oelm
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07.02.12 KobRa (blue, Rampart, Kyrre, Kyrre) def krutilo (red, Fortress, Tazar, Tazar) SoD, Jebus Cross, 126

We started right away, without restarts. I fell for the cool relics under the castle: shield +12, and necklace +3, as well as cloak +2 guarded by a Dragon Utopia. The opponent, however, went for Dragon Fly Hives with Griffin Conservatories.. In the first week, I found and took 3 dwellings of Dracs and one of Unicorns. But the Dracs didn't merge, since there was only 1 marketplace, and no external one (literally 5-6 crystals were missing, otherwise there would have been 11 Dracs on day 121.....) So with 6 Dracs and 1 Angel I take all the artifacts, and check the Dragon Utopia - a level three... a bit scary, no meat at all, so first I go into another one - a level two - there I get, at the cost of losing 1 Drac, the Black Orb and the 5th Hat!! :smile04: The rest is a matter of technique. The opponent surrendered, having critically lost troops in the center on a heap of German horses.
Thanks for the game!
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KobRa_RR
07.02.12 KobRa (blue, Rampart, Kyrr, Kyrr) def krutilo (red, Fortress, Tazar, Tazar) SoD, Jebus Cross, 126

We started right away, without restarts. I was tempted by the cool relics under the castle: shield+12, and necklace+3, as well as a cloak+2 guarded by a Dragon Utopia. My opponent, on the other hand, went for Dragon Fly Hives with Griffin Conservatories... On the first week I found and took 3 dwellings of drakes and one of unicorns. But the drakes didn't solidify, because there was only 1 marketplace, and no external one (literally 5-6 crystals short, otherwise I'd have 11 drakes by 121.....) So with 6 drakes and 1 angel I take all the artifacts, and check the Dragon Utopia — a three-stack... it's kind of scary, there's no meat at all, so first I go into another two-stack — there, with the loss of 1 drake, it gives a black orb and the 5th hat!! :smile04: After that it's a matter of technique. My opponent surrendered, having lost critical troops in the center on a half-stack of German horses.
Thanks for the game!
Confirmed! Thanks for the game!

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