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Posts from - по Heroes 3

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In reply to Varg-Nar
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#31
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From my own experience, I've realized that when besieging a Castle, the towers deal more damage each time if the Castle withstands the siege, and so on in an increasing manner... However, if it is snatched from you, you will have to capture it back (naturally), and the towers will fire at you with the same strength as they did at the enemy (when you were defending).. The disappointing part is that when you snatch a Castle with "wonder towers," this bonus disappears and must be built up again... Maybe all of this is a bug, I don't know, maybe it's designed that way for the towers....
And to control them, you just need a hero even with level 1; the most important thing is that he has the artillery skill (the skill that allows controlling the ballista in battle)... and that's it;)[/QUOTE]

Regarding artillery - that' same clear, I just gave a hint in my previous message that it depends on the Hero, that's all;):)
As for the towers - I haven't looked at them particularly closely. I always comforted myself with the thought that it depends on the experience, attack, and other attributes of the Hero!

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Blondie
#32
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Blondie;36813
I tried it... skeletons still result from dragons and hydras. It was disappointing.
Either it's an older version of the game, or the dragons were already upgraded. The thing is, a green dragon, for example, turns into a bone dragon, while a gold dragon turns into a regular skeleton. :D
In reply to Varg-Nar
#33
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Varg-Nar;39088
Message from Prorock

From my experience, I've learned that towers inflict increasing damage each time during a castle siege, if the castle withstands the siege... But if you lose the castle, you'll have to recapture it (naturally), and the towers will fire at you with the same strength as they fired at the enemy (when you were defending)... The downside is that when you recapture a castle with powerful towers, this bonus disappears and you have to build it up again... Maybe it's a bug, I don't know, maybe that's how the towers are designed to work....
To control them, you just need a hero, even at level 1, the most important thing is that he has the Artillery skill (a skill that allows you to control a ballista in battle)... and that's it;)

This is only true for WoG. In SoD, the damage inflicted by a castle depends only on the number of buildings in it. The more buildings there are, the more damage is inflicted.
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#34
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Net, the same situation exists in 3.5 as well.
In reply to Horn
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#35
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Horn;39161
Either it's an old version of the game, or the dragons were upgraded. The point is that, for example, a green dragon turns into a bone dragon, while a gold dragon turns into a simple skeleton. :D
In SOD 3.2, for example, all dragons of level seven (both upgraded and not) and level eight become bone dragons. Also, the Hydra and the Chaos Hydra become bone dragons.
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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#36
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Well, I like this, because before, only the Green Dragon could transform into a Bone Dragon! I don't understand why...
And as general advice for Heroes, I'd say that, in my opinion, you should build as many castles as possible as quickly as you can; it's a big factor in winning!
In reply to Geksorin
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#37
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Geksorin;41526
As a general tip for Heroes, I would say that, in my opinion, you should build up your Castle as quickly as possible; this is a major factor in achieving victory!
This is if there isn't a goal to finish the game by the end of the second week, for example... :)
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

In reply to AmberSoler
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#38
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AmberSoler;41601
This is if there isn't a goal to finish the game by the end of the second week, for example... :)
I didn't understand what you meant.
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#39
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It's just that when the map is very small, it's easier to buy as many Warriors as possible and attack immediately, rather than developing and then attacking. Here, Fortress and Stronghold are dominant (due to their cheap units).
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
In reply to Малыч
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#40
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Malysh;53686
It's just that when the map is very small, it's easier to buy as many Warriors as possible and attack immediately, rather than developing and then attacking. Here, Fortress and Stronghold are dominant (cheap units).
Fortress isn't dominant; it doesn't have attacking units at the beginning. :D And even at the end, there aren't many – it's a defensive city.
Да будет так
In reply to GvozD
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#41
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GvozD;53689
Fortress isn't great; it doesn't have any attacking units at the beginning. And even later, it doesn't have many – it's a defensive city.

You're wrong; on the 3rd day, you can build a Wyvern, and you get a pretty powerful army! Swamp is a strong city; it just has its own tactics, which differ from the classic tactics used in all other cities!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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#42
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Geksorin;53711
You are wrong; on the 3rd day, you can build a wyvern, and that results in a quite powerful army! The Swamp is a strong town; it just has its own tactics, which differ from the classic tactics used in all other towns!
There is no classic tactic. And the Swamp is a weak town; you can only build a wyvern on the third day under normal game conditions. Under the same conditions, other castles on small maps (which is where this strategy is most often used) can build quite decent counters for 2 wyverns (especially since 2 unupgraded wyverns can't do that much).
Да будет так
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#43
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Yeah, I used to think the same way until one of my friends came along and completely outplayed me in a game, to the point where I couldn't even squeak out a word. So, the key in Heroes is tactics and luck!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
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#44
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You can use any creature and against any opponent, the main thing is to apply the right force and abilities of the creatures. After all, creatures are created for something or against someone and have advantages. Balance of armies, combat tactics, etc.
For your information, once a powerful gorgon defeated a blue dragon with magic. And I took her as cannon fodder.
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
In reply to Geksorin
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#45
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Geksorin;53711
You are wrong; on the 3rd day, you can build a wyvern, and you get a pretty powerful army! The Swamp is a strong town; it just has its own tactics, which differ from the classic tactics used in all other towns!


I completely agree with you! I always choose the Swamp whenever I can. :) Recently, I was playing, and by the 6th turn, I already had hydras. And I easily defeated everyone afterward (they only had warriors of level 4-5). By the way, I was playing on an XL map. :smile08: So, the Swamp rules!