Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

How do I set up a Russian chat for online play? I'm playing through GameRanger and using the HD mod 2.98. When I play the single-player campaign, everything is fine, but as soon as I start playing through GameRanger, I can't type in Russian, and the interface is the standard one. Thank you.
By the way, I have the same problem, but in reverse. And I can't understand its cause. On my work computer, I have the Russian version. At home, I have the downloaded English version. And in both cases, specifically in GameRanger, I can't type in English. But without GameRanger, using Hamachi, everything works fine.
Зима 2011-12.
About 2 months ago, before the New Year, when I was just getting into the hero game, I had a ranked WCL game with Jeremy. And there was this bug where, in the first stack, the number of units changed from 40-60 (there were centaurs there) to 999. But it only happened in one game, for at least 2 turns in a row (I don't remember the third, I don't have the saves anymore, but if needed, I can try to find them, but only the saves from Opponent's perspective). On turn 114, there seemed to be a similar bug (only elves were in the first stack), but since I was inexperienced, I immediately removed the extra units as soon as I saw them, because we were playing for a report. This bug didn't affect the final outcome, but, as they say, "it left a bad taste in my mouth."
The thing is, this bug appeared when the turn was passed, i.e., I was red, and on turn 111, I didn't have it, but according to Opponent's saves, he did, i.e., the bug occurred when my turn was passed to turn 111. The thing is, neither I nor anyone else has seen such a bug in SoD for so many years, and I'm being accused of cheating, which I'm not (that's why I don't play or like Necropolis and Fortress, because they are considered to be cheaters).
The question is, what is the probability that this is a bug in SoD or a mod, or maybe it has completely different roots (although there's nothing besides the basic txt files)? Version 2.96 (I don't think I've updated it since then).
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
...where in the rmg file are the limits for the parameters set during the game – Minimum Size, Maximum Size, human start, computer start (i.e., the possible map sizes and number of players)? The template designations (like 2SM4d, 6LM10a, 8MM6a, 8XM12, and especially types like Balance, etc.) don't seem to correlate with these parameters. Or can this only be seen in files like 2SM4d.jpg?
The rmg file is clearly structured. The limits of all the above parameters and other characteristics are defined in the corresponding columns with the same names. In Notepad, disable the "word wrap" mode. Or, better yet, use the Text Editor For Heroes Of Might and Magic.
As I understand it, Minimum Size 1 - 18 corresponds to S - L+U. And in the row Maximum Size 1, 2, 3, ... 9, 10, ... 24, 25, only up to 8 positions are marked - those that correspond to the number of players. Are the others only needed for the template to work?
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Зима 2011-12.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
I have HoMM3 WoT installed.
I then installed HoMM3 HD on top of it. Everything works as expected, and the h3wt.exe_HD.exe file was created. Everything works, except for one small thing: the "Quick stack operations" feature in the HD style doesn't work. :( When I press Shift+Click, nothing happens. If I launch Heroes3HD.exe, then everything works there. It's a very convenient feature. Is there any way to add it to the WoT mod? Or is this a fundamental limitation?
P.s.: In HiRez.ini, the option
Extended Army Management = 1
and
Quick Army Management Mode = 0